Revision: 46711
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=46711
Author:   campbellbarton
Date:     2012-05-17 07:59:25 +0000 (Thu, 17 May 2012)
Log Message:
-----------
style cleanup: line length and ensure some macros error when not ending with ';'

Modified Paths:
--------------
    trunk/blender/source/blender/blenkernel/intern/cdderivedmesh.c
    trunk/blender/source/blender/blenkernel/intern/editderivedmesh.c
    trunk/blender/source/blender/blenkernel/intern/idprop.c
    trunk/blender/source/blender/blenkernel/intern/image.c
    trunk/blender/source/blender/blenkernel/intern/mesh.c
    trunk/blender/source/blender/blenkernel/intern/subsurf_ccg.c
    trunk/blender/source/blender/blenloader/intern/readfile.c
    trunk/blender/source/blender/editors/animation/anim_filter.c
    trunk/blender/source/blender/editors/interface/interface_draw.c
    trunk/blender/source/blender/editors/interface/interface_handlers.c
    trunk/blender/source/blender/editors/interface/interface_icons.c
    trunk/blender/source/blender/editors/interface/interface_intern.h
    trunk/blender/source/blender/editors/interface/interface_panel.c
    trunk/blender/source/blender/editors/interface/interface_regions.c
    trunk/blender/source/blender/editors/sculpt_paint/paint_image.c
    trunk/blender/source/blender/render/intern/source/shadeinput.c
    trunk/blender/source/blender/windowmanager/intern/wm_operators.c

Modified: trunk/blender/source/blender/blenkernel/intern/cdderivedmesh.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/cdderivedmesh.c      
2012-05-17 03:18:47 UTC (rev 46710)
+++ trunk/blender/source/blender/blenkernel/intern/cdderivedmesh.c      
2012-05-17 07:59:25 UTC (rev 46711)
@@ -522,7 +522,7 @@
                glNormal3sv(no);                                                
\
        }                                                                       
                \
        glVertex3fv(mvert[index].co);                           \
-}
+} (void)0
 
        if (cddm->pbvh && cddm->pbvh_draw) {
                if (dm->numTessFaceData) {

Modified: trunk/blender/source/blender/blenkernel/intern/editderivedmesh.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/editderivedmesh.c    
2012-05-17 03:18:47 UTC (rev 46710)
+++ trunk/blender/source/blender/blenkernel/intern/editderivedmesh.c    
2012-05-17 07:59:25 UTC (rev 46711)
@@ -1012,7 +1012,7 @@
                        float *tang = attribs.tang.array[i * 4 + vert];         
                \
                        glVertexAttrib3fvARB(attribs.tang.gl_index, tang);      
                \
                }                                                               
            \
-}
+       } (void)0
 
 
        for (i = 0, ltri = em->looptris[0]; i < em->tottri; i++, ltri += 3) {
@@ -1141,7 +1141,7 @@
                        float *tang = attribs.tang.array[i * 4 + vert];         
                \
                        glVertexAttrib4fvARB(attribs.tang.gl_index, tang);      
                \
                }                                                               
            \
-}
+       } (void)0
 
        for (i = 0, ltri = em->looptris[0]; i < em->tottri; i++, ltri += 3) {
                int drawSmooth;

Modified: trunk/blender/source/blender/blenkernel/intern/idprop.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/idprop.c     2012-05-17 
03:18:47 UTC (rev 46710)
+++ trunk/blender/source/blender/blenkernel/intern/idprop.c     2012-05-17 
07:59:25 UTC (rev 46711)
@@ -299,7 +299,8 @@
                s_i = p_i[0]; p_i[0] = p_i[7]; p_i[7] = s_i; \
                s_i = p_i[1]; p_i[1] = p_i[6]; p_i[6] = s_i; \
                s_i = p_i[2]; p_i[2] = p_i[5]; p_i[5] = s_i; \
-               s_i = p_i[3]; p_i[3] = p_i[4]; p_i[4] = s_i; }
+               s_i = p_i[3]; p_i[3] = p_i[4]; p_i[4] = s_i; \
+       } (void)0
 
 
 

Modified: trunk/blender/source/blender/blenkernel/intern/image.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/image.c      2012-05-17 
03:18:47 UTC (rev 46710)
+++ trunk/blender/source/blender/blenkernel/intern/image.c      2012-05-17 
07:59:25 UTC (rev 46711)
@@ -2177,7 +2177,8 @@
                flag = IB_rect | IB_multilayer;
                if (ima->flag & IMA_DO_PREMUL) flag |= IB_premul;
                
-               ibuf = IMB_ibImageFromMemory((unsigned char 
*)ima->packedfile->data, ima->packedfile->size, flag, "<packed data>");
+               ibuf = IMB_ibImageFromMemory((unsigned char 
*)ima->packedfile->data,
+                                            ima->packedfile->size, flag, 
"<packed data>");
        } 
        else {
                flag = IB_rect | IB_multilayer | IB_metadata;

Modified: trunk/blender/source/blender/blenkernel/intern/mesh.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/mesh.c       2012-05-17 
03:18:47 UTC (rev 46710)
+++ trunk/blender/source/blender/blenkernel/intern/mesh.c       2012-05-17 
07:59:25 UTC (rev 46711)
@@ -2092,8 +2092,9 @@
                mp->mat_nr = mf->mat_nr;
                mp->flag = mf->flag;
                
-#       define ML(v1, v2) {ml->v = mf->v1; ml->e = 
GET_INT_FROM_POINTER(BLI_edgehash_lookup(eh, mf->v1, mf->v2)); ml++; j++; \
-}
+#       define ML(v1, v2) { \
+                       ml->v = mf->v1; ml->e = 
GET_INT_FROM_POINTER(BLI_edgehash_lookup(eh, mf->v1, mf->v2)); ml++; j++; \
+               } (void)0
                
                ML(v1, v2);
                ML(v2, v3);

Modified: trunk/blender/source/blender/blenkernel/intern/subsurf_ccg.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/subsurf_ccg.c        
2012-05-17 03:18:47 UTC (rev 46710)
+++ trunk/blender/source/blender/blenkernel/intern/subsurf_ccg.c        
2012-05-17 07:59:25 UTC (rev 46711)
@@ -1816,7 +1816,7 @@
                float *tang = attribs.tang.array[a * 4 + vert];                 
      \
                glVertexAttrib4fvARB(attribs.tang.gl_index, tang);              
      \
        }                                                                       
  \
-}
+} (void)0
 
        totface = ccgSubSurf_getNumFaces(ss);
        for (a = 0, i = 0; i < totface; i++) {
@@ -1972,7 +1972,7 @@
                float *tang = attribs.tang.array[a * 4 + vert];                 
      \
                glVertexAttrib4fvARB(attribs.tang.gl_index, tang);              
      \
        }                                                                       
  \
-}
+} (void)0
 
        totface = ccgSubSurf_getNumFaces(ss);
        for (a = 0, i = 0; i < totface; i++) {

Modified: trunk/blender/source/blender/blenloader/intern/readfile.c
===================================================================
--- trunk/blender/source/blender/blenloader/intern/readfile.c   2012-05-17 
03:18:47 UTC (rev 46710)
+++ trunk/blender/source/blender/blenloader/intern/readfile.c   2012-05-17 
07:59:25 UTC (rev 46711)
@@ -231,7 +231,8 @@
        s_i=p_i[0]; p_i[0]=p_i[7]; p_i[7]=s_i; \
        s_i=p_i[1]; p_i[1]=p_i[6]; p_i[6]=s_i; \
        s_i=p_i[2]; p_i[2]=p_i[5]; p_i[5]=s_i; \
-       s_i=p_i[3]; p_i[3]=p_i[4]; p_i[4]=s_i; }
+       s_i=p_i[3]; p_i[3]=p_i[4]; p_i[4]=s_i; \
+} (void)0
 
 /***/
 

Modified: trunk/blender/source/blender/editors/animation/anim_filter.c
===================================================================
--- trunk/blender/source/blender/editors/animation/anim_filter.c        
2012-05-17 03:18:47 UTC (rev 46710)
+++ trunk/blender/source/blender/editors/animation/anim_filter.c        
2012-05-17 07:59:25 UTC (rev 46711)
@@ -379,7 +379,7 @@
 /* ... standard sub-channel filtering can go on here now ... */
 #define END_ANIMFILTER_SUBCHANNELS \
                filter_mode = _filter; \
-       }
+       } (void)0
 
 /* ............................... */
 
@@ -447,7 +447,7 @@
                                } \
                        } \
                } \
-       }
+       } (void)0
 
 /* ............................... */
 
@@ -467,7 +467,7 @@
                        items ++; \
                        ale_statement \
                } \
-       }
+       } (void)0
        
 #define ANIMCHANNEL_NEW_CHANNEL(channel_data, channel_type, owner_id) \
        ANIMCHANNEL_NEW_CHANNEL_FULL(channel_data, channel_type, owner_id, {})

Modified: trunk/blender/source/blender/editors/interface/interface_draw.c
===================================================================
--- trunk/blender/source/blender/editors/interface/interface_draw.c     
2012-05-17 03:18:47 UTC (rev 46710)
+++ trunk/blender/source/blender/editors/interface/interface_draw.c     
2012-05-17 07:59:25 UTC (rev 46711)
@@ -252,7 +252,8 @@
 
 /* linear vertical shade within button or in outline */
 /* view2d scrollers use it */
-void uiDrawBoxVerticalShade(int mode, float minx, float miny, float maxx, 
float maxy, float rad, float shadeLeft, float shadeRight)
+void uiDrawBoxVerticalShade(int mode, float minx, float miny, float maxx, 
float maxy,
+                            float rad, float shadeLeft, float shadeRight)
 {
        float vec[7][2] = {{0.195, 0.02}, {0.383, 0.067}, {0.55, 0.169}, 
{0.707, 0.293},
                                           {0.831, 0.45}, {0.924, 0.617}, 
{0.98, 0.805}};
@@ -656,7 +657,8 @@
        uiDrawBox(GL_LINE_LOOP, rect->xmin - 1, rect->ymin, rect->xmax + 1, 
rect->ymax + 1, 3.0f);
 }
 
-static void histogram_draw_one(float r, float g, float b, float alpha, float 
x, float y, float w, float h, float *data, int res)
+static void histogram_draw_one(float r, float g, float b, float alpha,
+                               float x, float y, float w, float h, float 
*data, int res)
 {
        int i;
        
@@ -716,7 +718,10 @@
 
        /* need scissor test, histogram can draw outside of boundary */
        glGetIntegerv(GL_VIEWPORT, scissor);
-       glScissor(ar->winrct.xmin + (rect.xmin - 1), ar->winrct.ymin + 
(rect.ymin - 1), (rect.xmax + 1) - (rect.xmin - 1), (rect.ymax + 1) - 
(rect.ymin - 1));
+       glScissor(ar->winrct.xmin + (rect.xmin - 1),
+                 ar->winrct.ymin + (rect.ymin - 1),
+                 (rect.xmax + 1) - (rect.xmin - 1),
+                 (rect.ymax + 1) - (rect.ymin - 1));
 
        glColor4f(1.f, 1.f, 1.f, 0.08f);
        /* draw grid lines here */
@@ -786,7 +791,10 @@
 
        /* need scissor test, waveform can draw outside of boundary */
        glGetIntegerv(GL_VIEWPORT, scissor);
-       glScissor(ar->winrct.xmin + (rect.xmin - 1), ar->winrct.ymin + 
(rect.ymin - 1), (rect.xmax + 1) - (rect.xmin - 1), (rect.ymax + 1) - 
(rect.ymin - 1));
+       glScissor(ar->winrct.xmin + (rect.xmin - 1),
+                 ar->winrct.ymin + (rect.ymin - 1),
+                 (rect.xmax + 1) - (rect.xmin - 1),
+                 (rect.ymax + 1) - (rect.ymin - 1));
 
        glColor4f(1.f, 1.f, 1.f, 0.08f);
        /* draw grid lines here */
@@ -851,7 +859,12 @@
                }
 
                /* RGB / YCC (3 channels) */
-               else if (ELEM4(scopes->wavefrm_mode, SCOPES_WAVEFRM_RGB, 
SCOPES_WAVEFRM_YCC_601, SCOPES_WAVEFRM_YCC_709, SCOPES_WAVEFRM_YCC_JPEG)) {
+               else if (ELEM4(scopes->wavefrm_mode,
+                              SCOPES_WAVEFRM_RGB,
+                              SCOPES_WAVEFRM_YCC_601,
+                              SCOPES_WAVEFRM_YCC_709,
+                              SCOPES_WAVEFRM_YCC_JPEG))
+               {
                        int rgb = (scopes->wavefrm_mode == SCOPES_WAVEFRM_RGB);
                        
                        glBlendFunc(GL_ONE, GL_ONE);
@@ -996,7 +1009,10 @@
 
        /* need scissor test, hvectorscope can draw outside of boundary */
        glGetIntegerv(GL_VIEWPORT, scissor);
-       glScissor(ar->winrct.xmin + (rect.xmin - 1), ar->winrct.ymin + 
(rect.ymin - 1), (rect.xmax + 1) - (rect.xmin - 1), (rect.ymax + 1) - 
(rect.ymin - 1));
+       glScissor(ar->winrct.xmin + (rect.xmin - 1),
+                 ar->winrct.ymin + (rect.ymin - 1),
+                 (rect.xmax + 1) - (rect.xmin - 1),
+                 (rect.ymax + 1) - (rect.ymin - 1));
        
        glColor4f(1.f, 1.f, 1.f, 0.08f);
        /* draw grid elements */
@@ -1507,7 +1523,10 @@
 
        /* need scissor test, preview image can draw outside of boundary */
        glGetIntegerv(GL_VIEWPORT, scissor);
-       glScissor(ar->winrct.xmin + (rect.xmin - 1), ar->winrct.ymin + 
(rect.ymin - 1), (rect.xmax + 1) - (rect.xmin - 1), (rect.ymax + 1) - 
(rect.ymin - 1));
+       glScissor(ar->winrct.xmin + (rect.xmin - 1),
+                 ar->winrct.ymin + (rect.ymin - 1),
+                 (rect.xmax + 1) - (rect.xmin - 1),
+                 (rect.ymax + 1) - (rect.ymin - 1));
 
        if (scopes->track_disabled) {
                glColor4f(0.7f, 0.3f, 0.3f, 0.3f);
@@ -1550,7 +1569,10 @@
 
                        /* draw cross for pizel position */
                        glTranslatef(off_x + rect.xmin + track_pos[0] * zoomx, 
off_y + rect.ymin + track_pos[1] * zoomy, 0.f);

@@ Diff output truncated at 10240 characters. @@
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