Revision: 48330
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=48330
Author:   jwilkins
Date:     2012-06-27 06:02:25 +0000 (Wed, 27 Jun 2012)
Log Message:
-----------
Made use of ClientActiveTextureARB and ClientActiveTexture consistent.  (both 
are deprecated but should be using one or the other if it is being used)

Modified Paths:
--------------
    
branches/soc-2012-swiss_cheese/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVBO.cpp

Modified: 
branches/soc-2012-swiss_cheese/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVBO.cpp
===================================================================
--- 
branches/soc-2012-swiss_cheese/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVBO.cpp
 2012-06-27 05:59:41 UTC (rev 48329)
+++ 
branches/soc-2012-swiss_cheese/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVBO.cpp
 2012-06-27 06:02:25 UTC (rev 48330)
@@ -160,11 +160,11 @@
                                        break;
                        }
                }
-               glClientActiveTextureARB(GL_TEXTURE0_ARB);
+               glClientActiveTexture(GL_TEXTURE0_ARB);
        }
        else //TexFace
        {
-               glClientActiveTextureARB(GL_TEXTURE0_ARB);
+               glClientActiveTexture(GL_TEXTURE0_ARB);
                glEnableClientState(GL_TEXTURE_COORD_ARRAY);
                glTexCoordPointer(2, GL_FLOAT, this->stride, this->uv_offset);
        }

_______________________________________________
Bf-blender-cvs mailing list
[email protected]
http://lists.blender.org/mailman/listinfo/bf-blender-cvs

Reply via email to