Revision: 48359
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=48359
Author:   campbellbarton
Date:     2012-06-28 07:18:19 +0000 (Thu, 28 Jun 2012)
Log Message:
-----------
code cleanup: when heat weighting dont loop through all polys when its not 
needed.

Modified Paths:
--------------
    trunk/blender/source/blender/editors/armature/meshlaplacian.c

Modified: trunk/blender/source/blender/editors/armature/meshlaplacian.c
===================================================================
--- trunk/blender/source/blender/editors/armature/meshlaplacian.c       
2012-06-28 07:13:03 UTC (rev 48358)
+++ trunk/blender/source/blender/editors/armature/meshlaplacian.c       
2012-06-28 07:18:19 UTC (rev 48359)
@@ -667,25 +667,27 @@
        *err_str = NULL;
 
        /* count triangles and create mask */
-       if (     (use_face_sel = (me->editflag & ME_EDIT_PAINT_MASK) != 0) ||
-                (use_vert_sel = ((me->editflag & ME_EDIT_VERT_SEL) != 0)))
+       if ((use_face_sel = (me->editflag & ME_EDIT_PAINT_MASK) != 0) ||
+           (use_vert_sel = ((me->editflag & ME_EDIT_VERT_SEL) != 0)))
        {
                mask = MEM_callocN(sizeof(int) * me->totvert, 
"heat_bone_weighting mask");
-       }
 
-       for (a = 0, mp = me->mpoly; a < me->totpoly; mp++, a++) {
                /*  (added selectedVerts content for vertex mask, they used to 
just equal 1) */
                if (use_vert_sel) {
-                       for (j = 0, ml = me->mloop + mp->loopstart; j < 
mp->totloop; j++, ml++) {
-                               if (use_vert_sel) {
-                                       mask[ml->v] = (mvert[ml->v].flag & 
SELECT) != 0;
+                       for (a = 0, mp = me->mpoly; a < me->totpoly; mp++, a++) 
{
+                               for (j = 0, ml = me->mloop + mp->loopstart; j < 
mp->totloop; j++, ml++) {
+                                       if (use_vert_sel) {
+                                               mask[ml->v] = 
(mvert[ml->v].flag & SELECT) != 0;
+                                       }
                                }
                        }
                }
                else if (use_face_sel) {
-                       if (mp->flag & ME_FACE_SEL) {
-                               for (j = 0, ml = me->mloop + mp->loopstart; j < 
mp->totloop; j++, ml++) {
-                                       mask[ml->v] = 1;
+                       for (a = 0, mp = me->mpoly; a < me->totpoly; mp++, a++) 
{
+                               if (mp->flag & ME_FACE_SEL) {
+                                       for (j = 0, ml = me->mloop + 
mp->loopstart; j < mp->totloop; j++, ml++) {
+                                               mask[ml->v] = 1;
+                                       }
                                }
                        }
                }

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