Revision: 48394
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=48394
Author:   campbellbarton
Date:     2012-06-29 09:16:59 +0000 (Fri, 29 Jun 2012)
Log Message:
-----------
code cleanup: bge builds with clang without warnings / errors.

Modified Paths:
--------------
    trunk/blender/source/blender/makesrna/intern/rna_animation.c
    trunk/blender/source/blender/makesrna/intern/rna_curve.c
    trunk/blender/source/blender/makesrna/intern/rna_define.c
    trunk/blender/source/gameengine/Ketsji/KX_FontObject.h
    trunk/blender/source/gameengine/Ketsji/KX_ObstacleSimulation.cpp
    trunk/blender/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp
    
trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp
    
trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.h

Modified: trunk/blender/source/blender/makesrna/intern/rna_animation.c
===================================================================
--- trunk/blender/source/blender/makesrna/intern/rna_animation.c        
2012-06-29 08:33:13 UTC (rev 48393)
+++ trunk/blender/source/blender/makesrna/intern/rna_animation.c        
2012-06-29 09:16:59 UTC (rev 48394)
@@ -24,7 +24,6 @@
  *  \ingroup RNA
  */
 
-
 #include <stdlib.h>
 
 #include "RNA_access.h"
@@ -37,6 +36,8 @@
 #include "DNA_action_types.h"
 #include "DNA_scene_types.h"
 
+#include "BLI_utildefines.h"
+
 #include "MEM_guardedalloc.h"
 
 #include "ED_keyframing.h"
@@ -463,7 +464,8 @@
 #else
 
 /* helper function for Keying Set -> keying settings */
-static void rna_def_common_keying_flags(StructRNA *srna, short reg)
+/* TODO: use reg option! */
+static void rna_def_common_keying_flags(StructRNA *srna, short UNUSED(reg))
 {
        PropertyRNA *prop;
 

Modified: trunk/blender/source/blender/makesrna/intern/rna_curve.c
===================================================================
--- trunk/blender/source/blender/makesrna/intern/rna_curve.c    2012-06-29 
08:33:13 UTC (rev 48393)
+++ trunk/blender/source/blender/makesrna/intern/rna_curve.c    2012-06-29 
09:16:59 UTC (rev 48394)
@@ -24,7 +24,6 @@
  *  \ingroup RNA
  */
 
-
 #include <stdlib.h>
 
 #include "RNA_define.h"
@@ -36,6 +35,8 @@
 #include "DNA_material_types.h"
 #include "DNA_scene_types.h"
 
+#include "BLI_utildefines.h"
+
 #include "BKE_font.h"
 
 #include "WM_types.h"
@@ -845,7 +846,7 @@
        RNA_def_struct_path_func(srna, "rna_Curve_spline_point_path");
 }
 
-static void rna_def_path(BlenderRNA *brna, StructRNA *srna)
+static void rna_def_path(BlenderRNA *UNUSED(brna), StructRNA *srna)
 {
        PropertyRNA *prop;
        
@@ -894,7 +895,7 @@
        RNA_def_property_update(prop, 0, "rna_Curve_update_data");
 }
 
-static void rna_def_nurbs(BlenderRNA *brna, StructRNA *srna)
+static void rna_def_nurbs(BlenderRNA *UNUSED(brna), StructRNA *srna)
 {
        PropertyRNA *prop;
        
@@ -905,7 +906,7 @@
        RNA_def_property_update(prop, 0, "rna_Curve_update_data");
 }
 
-static void rna_def_font(BlenderRNA *brna, StructRNA *srna)
+static void rna_def_font(BlenderRNA *UNUSED(brna), StructRNA *srna)
 {
        PropertyRNA *prop;
        

Modified: trunk/blender/source/blender/makesrna/intern/rna_define.c
===================================================================
--- trunk/blender/source/blender/makesrna/intern/rna_define.c   2012-06-29 
08:33:13 UTC (rev 48393)
+++ trunk/blender/source/blender/makesrna/intern/rna_define.c   2012-06-29 
09:16:59 UTC (rev 48394)
@@ -549,7 +549,8 @@
 
        if (srna->flag & STRUCT_RUNTIME)
                rna_freelinkN(&brna->structs, srna);
-
+#else
+       (void)brna, (void)srna;
 #endif
 }
 

Modified: trunk/blender/source/gameengine/Ketsji/KX_FontObject.h
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_FontObject.h      2012-06-29 
08:33:13 UTC (rev 48393)
+++ trunk/blender/source/gameengine/Ketsji/KX_FontObject.h      2012-06-29 
09:16:59 UTC (rev 48394)
@@ -69,10 +69,6 @@
 
        class RAS_IRenderTools* m_rendertools;  //needed for drawing routine
 
-#ifdef WITH_CXX_GUARDEDALLOC
-       MEM_CXX_CLASS_ALLOC_FUNCS("GE:KX_FontObject")
-#endif
-
 #ifdef WITH_PYTHON
        static PyObject*        pyattr_get_text(void* self_v, const 
KX_PYATTRIBUTE_DEF *attrdef);
        static int                      pyattr_set_text(void *self_v, const 
KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);

Modified: trunk/blender/source/gameengine/Ketsji/KX_ObstacleSimulation.cpp
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_ObstacleSimulation.cpp    
2012-06-29 08:33:13 UTC (rev 48393)
+++ trunk/blender/source/gameengine/Ketsji/KX_ObstacleSimulation.cpp    
2012-06-29 09:16:59 UTC (rev 48394)
@@ -40,7 +40,7 @@
        inline float vdist(const float* a, const float* b) { return 
sqrtf(vdistsqr(a,b)); }
        inline void vcpy(float* a, const float* b) { a[0]=b[0]; a[1]=b[1]; }
        inline float vdot(const float* a, const float* b) { return a[0]*b[0] + 
a[1]*b[1]; }
-       inline float vperp(const float* a, const float* b) { return a[0]*b[1] - 
a[1]*b[0]; }
+/*     inline float vperp(const float* a, const float* b) { return a[0]*b[1] - 
a[1]*b[0]; } */ /* UNUSED */
        inline void vsub(float* v, const float* a, const float* b) { v[0] = 
a[0]-b[0]; v[1] = a[1]-b[1]; }
        inline void vadd(float* v, const float* a, const float* b) { v[0] = 
a[0]+b[0]; v[1] = a[1]+b[1]; }
        inline void vscale(float* v, const float* a, const float s) { v[0] = 
a[0]*s; v[1] = a[1]*s; }
@@ -48,7 +48,7 @@
        inline float vlensqr(const float* v) { return vdot(v,v); }
        inline float vlen(const float* v) { return sqrtf(vlensqr(v)); }
        inline void vlerp(float* v, const float* a, const float* b, float t) { 
v[0] = lerp(a[0], b[0], t); v[1] = lerp(a[1], b[1], t); }
-       inline void vmad(float* v, const float* a, const float* b, float s) { 
v[0] = a[0] + b[0]*s; v[1] = a[1] + b[1]*s; }
+/*     inline void vmad(float* v, const float* a, const float* b, float s) { 
v[0] = a[0] + b[0]*s; v[1] = a[1] + b[1]*s; } */ /* UNUSED */
        inline void vnorm(float* v)
        {
                float d = vlen(v);
@@ -549,6 +549,9 @@
                                        p1, p2, ob->m_rad, htmin, htmax))
                                        continue;
                        }
+                       else {
+                               continue;
+                       }
 
                        if (htmin > 0.0f)
                        {
@@ -743,6 +746,9 @@
                                // Avoid less when facing walls.
                                htmin *= 2.0f;
                        }
+                       else {
+                               continue;
+                       }
 
                        if (htmin >= 0.0f)
                        {

Modified: trunk/blender/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp
===================================================================
--- trunk/blender/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp  
2012-06-29 08:33:13 UTC (rev 48393)
+++ trunk/blender/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp  
2012-06-29 09:16:59 UTC (rev 48394)
@@ -323,7 +323,7 @@
 
 void RAS_2DFilterManager::UpdateOffsetMatrix(RAS_ICanvas* canvas)
 {
-       RAS_Rect canvas_rect = canvas->GetWindowArea();
+       /* RAS_Rect canvas_rect = canvas->GetWindowArea(); */ /* UNUSED */
        texturewidth = canvas->GetWidth();
        textureheight = canvas->GetHeight();
        GLint i,j;

Modified: 
trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp
===================================================================
--- 
trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp
  2012-06-29 08:33:13 UTC (rev 48393)
+++ 
trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp
  2012-06-29 09:16:59 UTC (rev 48394)
@@ -42,7 +42,7 @@
        
 RAS_VAOpenGLRasterizer::RAS_VAOpenGLRasterizer(RAS_ICanvas* canvas, bool lock)
 :      RAS_OpenGLRasterizer(canvas),
-       m_Lock(lock && GLEW_EXT_compiled_vertex_array),
+       /* m_Lock(lock && GLEW_EXT_compiled_vertex_array), */ /* UNUSED */
        m_last_texco_num(0),
        m_last_attrib_num(0)
 {

Modified: 
trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.h
===================================================================
--- 
trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.h
    2012-06-29 08:33:13 UTC (rev 48393)
+++ 
trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.h
    2012-06-29 09:16:59 UTC (rev 48394)
@@ -37,7 +37,7 @@
 class RAS_VAOpenGLRasterizer : public RAS_OpenGLRasterizer
 {
        void TexCoordPtr(const RAS_TexVert *tv);
-       bool m_Lock;
+       /* bool m_Lock; */ /* UNUSED */
 
        TexCoGen                m_last_texco[RAS_MAX_TEXCO];
        TexCoGen                m_last_attrib[RAS_MAX_ATTRIB];

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