Revision: 48608
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=48608
Author:   campbellbarton
Date:     2012-07-04 18:40:19 +0000 (Wed, 04 Jul 2012)
Log Message:
-----------
style cleanup

Modified Paths:
--------------
    trunk/blender/intern/raskter/raskter.c

Modified: trunk/blender/intern/raskter/raskter.c
===================================================================
--- trunk/blender/intern/raskter/raskter.c      2012-07-04 18:19:58 UTC (rev 
48607)
+++ trunk/blender/intern/raskter/raskter.c      2012-07-04 18:40:19 UTC (rev 
48608)
@@ -34,8 +34,8 @@
 #define __PLX__FAKE_AA__
 
 /* from BLI_utildefines.h */
-#define MIN2(x, y)               ( (x) < (y) ? (x) : (y) )
-#define MAX2(x, y)               ( (x) > (y) ? (x) : (y) )
+#define MIN2(x, y)      ( (x) < (y) ? (x) : (y) )
+#define MAX2(x, y)      ( (x) > (y) ? (x) : (y) )
 #define ABS(a)          ( (a) < 0 ? (-(a)) : (a) )
 
 struct e_status {
@@ -96,7 +96,8 @@
                        /* we're not at the last vert, so end of the edge is 
the previous vertex */
                        xend = v[i - 1].x;
                        yend = v[i - 1].y;
-               } else {
+               }
+               else {
                        /* we're at the first vertex, so the "end" of this edge 
is the last vertex */
                        xend = v[num_verts - 1].x;
                        yend = v[num_verts - 1].y;
@@ -125,7 +126,8 @@
                        if (dx > 0) {
                                e_new->xdir = 1;
                                xdist = dx;
-                       } else {
+                       }
+                       else {
                                e_new->xdir = -1;
                                xdist = -dx;
                        }
@@ -138,13 +140,15 @@
                        /* calculate deltas for incremental drawing */
                        if (dx >= 0) {
                                e_new->drift = 0;
-                       } else {
+                       }
+                       else {
                                e_new->drift = -dy + 1;
                        }
                        if (dy >= xdist) {
                                e_new->drift_inc = xdist;
                                e_new->xshift = 0;
-                       } else {
+                       }
+                       else {
                                e_new->drift_inc = xdist % dy;
                                e_new->xshift = (xdist / dy) * e_new->xdir;
                        }
@@ -258,7 +262,8 @@
                                        edgec = &ctx->all_edges->e_next;     /* 
Set our list to the next edge's location in memory. */
                                        ctx->all_edges = e_temp;             /* 
Skip the NULL or bad X edge, set pointer to next edge. */
                                        break;                               /* 
Stop looping edges (since we ran out or hit empty X span. */
-                               } else {
+                               }
+                               else {
                                        edgec = &e_curr->e_next;             /* 
Set the pointer to the edge list the "next" edge. */
                                }
                        }
@@ -320,7 +325,8 @@
                for (edgec = &ctx->possible_edges; (e_curr = *edgec); ) {
                        if (!(--(e_curr->num))) {
                                *edgec = e_curr->e_next;
-                       } else {
+                       }
+                       else {
                                e_curr->x += e_curr->xshift;
                                if ((e_curr->drift += e_curr->drift_inc) > 0) {
                                        e_curr->x += e_curr->xdir;
@@ -379,7 +385,8 @@
 }
 
 int PLX_raskterize(float (*base_verts)[2], int num_base_verts,
-                                  float *buf, int buf_x, int buf_y, int 
do_mask_AA) {
+                   float *buf, int buf_x, int buf_y, int do_mask_AA)
+{
        int subdiv_AA = (do_mask_AA != 0)? 8:0;
        int i;                                   /* i: Loop counter. */
        int sAx;
@@ -414,13 +421,14 @@
         */
 
        if(!subdiv_AA) {
-       for (i = 0; i < num_base_verts; i++) {                          /* Loop 
over all base_verts. */
-                       ply[i].x = (int)((base_verts[i][0] * buf_x_f) + 0.5f);  
     /* Range expand normalized X to integer buffer-space X. */
+               for (i = 0; i < num_base_verts; i++) {                     /* 
Loop over all base_verts. */
+                       ply[i].x = (int)((base_verts[i][0] * buf_x_f) + 0.5f); 
/* Range expand normalized X to integer buffer-space X. */
                        ply[i].y = (int)((base_verts[i][1] * buf_y_f) + 0.5f); 
/* Range expand normalized Y to integer buffer-space Y. */
+               }
+               
+               i = rast_scan_fill(&ctx, ply, num_base_verts,1.0f);  /* Call 
our rasterizer, passing in the integer coords for each vert. */
        }
-
-               i = rast_scan_fill(&ctx, ply, num_base_verts,1.0f);  /* Call 
our rasterizer, passing in the integer coords for each vert. */
-       } else {
+       else {
                for(sAx=0; sAx < subdiv_AA; sAx++) {
                        for(sAy=0; sAy < subdiv_AA; sAy++) {
                                for(i=0; i < num_base_verts; i++) {
@@ -442,7 +450,8 @@
  */
 static int rast_scan_feather(struct r_fill_context *ctx,
                              float (*base_verts_f)[2], int num_base_verts,
-                                                        struct poly_vert 
*feather_verts, float(*feather_verts_f)[2], int num_feather_verts) {
+                             struct poly_vert *feather_verts, 
float(*feather_verts_f)[2], int num_feather_verts)
+{
        int x_curr;                 /* current pixel position in X */
        int y_curr;                 /* current scan line being drawn */
        int yp;                     /* y-pixel's position in frame buffer */
@@ -548,7 +557,8 @@
                                        edgec = &ctx->all_edges->e_next;     /* 
Set our list to the next edge's location in memory. */
                                        ctx->all_edges = e_temp;             /* 
Skip the NULL or bad X edge, set pointer to next edge. */
                                        break;                               /* 
Stop looping edges (since we ran out or hit empty X span. */
-                               } else {
+                               }
+                               else {
                                        edgec = &e_curr->e_next;             /* 
Set the pointer to the edge list the "next" edge. */
                                }
                        }
@@ -658,7 +668,8 @@
                for (edgec = &ctx->possible_edges; (e_curr = *edgec); ) {
                        if (!(--(e_curr->num))) {
                                *edgec = e_curr->e_next;
-                       } else {
+                       }
+                       else {
                                e_curr->x += e_curr->xshift;
                                if ((e_curr->drift += e_curr->drift_inc) > 0) {
                                        e_curr->x += e_curr->xdir;
@@ -992,7 +1003,8 @@
                        if(!horzSpan) {
                                lumaN = lumaW;
                                lumaS = lumaE;
-                       } else {
+                       }
+                       else {
                                lengthSign = 1.0f / (float)(buf_y);
                        }
                        subpixB = (subpixA * (1.0f/12.0f)) - lumaM;
@@ -1014,7 +1026,8 @@
                        offNP_y = (horzSpan) ? 0.0f:(1.0f / (float)(buf_y));
                        if(!horzSpan) {
                                posB_x += lengthSign * 0.5f;
-                       } else {
+                       }
+                       else {
                                posB_y += lengthSign * 0.5f;
                        }
 
@@ -1324,7 +1337,8 @@
                        pixelOffsetSubpix = MAX2(pixelOffsetGood, subpixH);
                        if(!horzSpan) {
                                posM_x += pixelOffsetSubpix * lengthSign;
-                       } else {
+                       }
+                       else {
                                posM_y += pixelOffsetSubpix * lengthSign;
                        }
                        //may need bilinear filtered get_pixel_intensity() 
here...

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