Revision: 48640
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=48640
Author:   campbellbarton
Date:     2012-07-05 11:40:48 +0000 (Thu, 05 Jul 2012)
Log Message:
-----------
svn merge ^/trunk/blender -r48604:48638

Revision Links:
--------------
    
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=48604

Modified Paths:
--------------
    branches/soc-2011-tomato/intern/audaspace/intern/AUD_C-API.cpp
    branches/soc-2011-tomato/intern/audaspace/intern/AUD_C-API.h
    branches/soc-2011-tomato/intern/ghost/GHOST_C-api.h
    branches/soc-2011-tomato/intern/raskter/raskter.c
    branches/soc-2011-tomato/release/scripts/modules/bl_i18n_utils/settings.py
    branches/soc-2011-tomato/release/scripts/modules/console_shell.py
    
branches/soc-2011-tomato/release/scripts/presets/tracking_settings/blurry_footage.py
    
branches/soc-2011-tomato/release/scripts/presets/tracking_settings/blurry_movie.py
    
branches/soc-2011-tomato/release/scripts/presets/tracking_settings/default.py
    
branches/soc-2011-tomato/release/scripts/presets/tracking_settings/fast_motion.py
    branches/soc-2011-tomato/release/scripts/startup/bl_operators/clip.py
    branches/soc-2011-tomato/release/scripts/startup/bl_operators/presets.py
    
branches/soc-2011-tomato/release/scripts/startup/bl_operators/uvcalc_smart_project.py
    branches/soc-2011-tomato/release/scripts/startup/bl_operators/wm.py
    
branches/soc-2011-tomato/release/scripts/startup/bl_ui/properties_data_modifier.py
    branches/soc-2011-tomato/release/scripts/startup/bl_ui/properties_game.py
    branches/soc-2011-tomato/release/scripts/startup/bl_ui/properties_object.py
    
branches/soc-2011-tomato/release/scripts/startup/bl_ui/properties_particle.py
    branches/soc-2011-tomato/release/scripts/startup/bl_ui/space_console.py
    branches/soc-2011-tomato/release/scripts/startup/bl_ui/space_image.py
    branches/soc-2011-tomato/release/scripts/startup/bl_ui/space_sequencer.py
    branches/soc-2011-tomato/release/scripts/startup/bl_ui/space_view3d.py
    branches/soc-2011-tomato/release/scripts/templates/addon_add_object.py
    branches/soc-2011-tomato/release/scripts/templates/gamelogic.py
    branches/soc-2011-tomato/release/scripts/templates/ui_panel_simple.py
    branches/soc-2011-tomato/source/blender/blenkernel/CMakeLists.txt
    branches/soc-2011-tomato/source/blender/blenkernel/SConscript
    branches/soc-2011-tomato/source/blender/blenlib/BLI_args.h
    branches/soc-2011-tomato/source/blender/blenlib/BLI_math_geom.h
    branches/soc-2011-tomato/source/blender/blenlib/intern/BLI_args.c
    branches/soc-2011-tomato/source/blender/blenlib/intern/math_geom.c
    branches/soc-2011-tomato/source/blender/blenlib/intern/pbvh.c
    branches/soc-2011-tomato/source/blender/collada/GeometryExporter.h
    branches/soc-2011-tomato/source/blender/collada/ImageExporter.cpp
    
branches/soc-2011-tomato/source/blender/compositor/intern/COM_ExecutionGroup.cpp
    
branches/soc-2011-tomato/source/blender/compositor/intern/COM_WorkScheduler.cpp
    
branches/soc-2011-tomato/source/blender/compositor/nodes/COM_LensDistortionNode.cpp
    
branches/soc-2011-tomato/source/blender/compositor/operations/COM_ProjectorLensDistortionOperation.cpp
    
branches/soc-2011-tomato/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cpp
    
branches/soc-2011-tomato/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp
    
branches/soc-2011-tomato/source/blender/compositor/operations/COM_WriteBufferOperation.cpp
    
branches/soc-2011-tomato/source/blender/compositor/operations/COM_WriteBufferOperation.h
    branches/soc-2011-tomato/source/blender/editors/object/object_relations.c
    branches/soc-2011-tomato/source/blender/editors/space_time/space_time.c
    branches/soc-2011-tomato/source/blender/editors/space_view3d/drawarmature.c
    branches/soc-2011-tomato/source/blender/editors/space_view3d/drawvolume.c
    branches/soc-2011-tomato/source/blender/editors/space_view3d/view3d_edit.c
    branches/soc-2011-tomato/source/blender/editors/space_view3d/view3d_view.c
    branches/soc-2011-tomato/source/blender/editors/transform/transform.c
    branches/soc-2011-tomato/source/blender/editors/transform/transform_snap.c
    branches/soc-2011-tomato/source/blender/imbuf/intern/readimage.c
    branches/soc-2011-tomato/source/blender/makesrna/intern/rna_userdef.c
    
branches/soc-2011-tomato/source/blender/nodes/texture/nodes/node_texture_viewer.c
    branches/soc-2011-tomato/source/blender/windowmanager/intern/wm_gesture.c
    branches/soc-2011-tomato/source/gameengine/Ketsji/KX_SoundActuator.cpp

Property Changed:
----------------
    branches/soc-2011-tomato/
    branches/soc-2011-tomato/release/scripts/modules/bl_i18n_utils/
    
branches/soc-2011-tomato/release/scripts/templates/operator_modal_view3d_raycast.py
    branches/soc-2011-tomato/source/blender/editors/interface/interface.c
    branches/soc-2011-tomato/source/blender/editors/space_outliner/


Property changes on: branches/soc-2011-tomato
___________________________________________________________________
Modified: svn:mergeinfo
   - 
/branches/ge_harmony:42255,42279-42282,42286,42302,42338,42349,42616,42620,42698-42699,42739,42753,42773-42774,42832,44568,44597-44598,44793-44794
/branches/soc-2011-cucumber:37517,38166-38167,38177,38179-38180,38187,38242,38384,38387,38403-38404,38407,38968,38970,38973,39045,40845,42997-42998,43439
/branches/vgroup_modifiers:38694-39989
/trunk/blender:36831-48604
   + 
/branches/ge_harmony:42255,42279-42282,42286,42302,42338,42349,42616,42620,42698-42699,42739,42753,42773-42774,42832,44568,44597-44598,44793-44794
/branches/soc-2011-cucumber:37517,38166-38167,38177,38179-38180,38187,38242,38384,38387,38403-38404,38407,38968,38970,38973,39045,40845,42997-42998,43439
/branches/vgroup_modifiers:38694-39989
/trunk/blender:36831-48638

Modified: branches/soc-2011-tomato/intern/audaspace/intern/AUD_C-API.cpp
===================================================================
--- branches/soc-2011-tomato/intern/audaspace/intern/AUD_C-API.cpp      
2012-07-05 11:39:11 UTC (rev 48639)
+++ branches/soc-2011-tomato/intern/audaspace/intern/AUD_C-API.cpp      
2012-07-05 11:40:48 UTC (rev 48640)
@@ -244,7 +244,7 @@
        return module;
 }
 
-PyObject* AUD_getPythonFactory(AUD_Sound* sound)
+void* AUD_getPythonFactory(AUD_Sound* sound)
 {
        if(sound)
        {
@@ -259,9 +259,9 @@
        return NULL;
 }
 
-AUD_Sound* AUD_getPythonSound(PyObject* sound)
+AUD_Sound* AUD_getPythonSound(void* sound)
 {
-       Factory* factory = checkFactory(sound);
+       Factory* factory = checkFactory((PyObject *)sound);
 
        if(!factory)
                return NULL;

Modified: branches/soc-2011-tomato/intern/audaspace/intern/AUD_C-API.h
===================================================================
--- branches/soc-2011-tomato/intern/audaspace/intern/AUD_C-API.h        
2012-07-05 11:39:11 UTC (rev 48639)
+++ branches/soc-2011-tomato/intern/audaspace/intern/AUD_C-API.h        
2012-07-05 11:40:48 UTC (rev 48640)
@@ -29,10 +29,6 @@
 #ifndef __AUD_C_API_H__
 #define __AUD_C_API_H__
 
-#ifdef WITH_PYTHON
-#include "Python.h"
-#endif
-
 #ifdef __cplusplus
 extern "C" {
 #endif
@@ -740,14 +736,14 @@
  * \param sound The sound factory.
  * \return The python factory.
  */
-extern PyObject* AUD_getPythonFactory(AUD_Sound* sound);
+extern void* AUD_getPythonFactory(AUD_Sound* sound);
 
 /**
  * Retrieves the sound factory of a python factory.
  * \param sound The python factory.
  * \return The sound factory.
  */
-extern AUD_Sound* AUD_getPythonSound(PyObject* sound);
+extern AUD_Sound* AUD_getPythonSound(void* sound);
 #endif
 
 #ifdef __cplusplus

Modified: branches/soc-2011-tomato/intern/ghost/GHOST_C-api.h
===================================================================
--- branches/soc-2011-tomato/intern/ghost/GHOST_C-api.h 2012-07-05 11:39:11 UTC 
(rev 48639)
+++ branches/soc-2011-tomato/intern/ghost/GHOST_C-api.h 2012-07-05 11:40:48 UTC 
(rev 48640)
@@ -328,7 +328,8 @@
  * @param windowhandle The handle to the window
  * @param      bitmap  The bitmap data for the cursor.
  * @param      mask    The mask data for the cursor.
- * @parm    sizex, sizey  The size of the cursor
+ * @param      sizex   The width of the cursor
+ * @param      sizey   The height of the cursor
  * @param      hotX    The X coordinate of the cursor hotspot.
  * @param      hotY    The Y coordinate of the cursor hotspot.
  * @param   fg_color, bg_color  Colors of the cursor

Modified: branches/soc-2011-tomato/intern/raskter/raskter.c
===================================================================
--- branches/soc-2011-tomato/intern/raskter/raskter.c   2012-07-05 11:39:11 UTC 
(rev 48639)
+++ branches/soc-2011-tomato/intern/raskter/raskter.c   2012-07-05 11:40:48 UTC 
(rev 48640)
@@ -34,8 +34,8 @@
 #define __PLX__FAKE_AA__
 
 /* from BLI_utildefines.h */
-#define MIN2(x, y)               ( (x) < (y) ? (x) : (y) )
-#define MAX2(x, y)               ( (x) > (y) ? (x) : (y) )
+#define MIN2(x, y)      ( (x) < (y) ? (x) : (y) )
+#define MAX2(x, y)      ( (x) > (y) ? (x) : (y) )
 #define ABS(a)          ( (a) < 0 ? (-(a)) : (a) )
 
 struct e_status {
@@ -96,7 +96,8 @@
                        /* we're not at the last vert, so end of the edge is 
the previous vertex */
                        xend = v[i - 1].x;
                        yend = v[i - 1].y;
-               } else {
+               }
+               else {
                        /* we're at the first vertex, so the "end" of this edge 
is the last vertex */
                        xend = v[num_verts - 1].x;
                        yend = v[num_verts - 1].y;
@@ -125,7 +126,8 @@
                        if (dx > 0) {
                                e_new->xdir = 1;
                                xdist = dx;
-                       } else {
+                       }
+                       else {
                                e_new->xdir = -1;
                                xdist = -dx;
                        }
@@ -138,13 +140,15 @@
                        /* calculate deltas for incremental drawing */
                        if (dx >= 0) {
                                e_new->drift = 0;
-                       } else {
+                       }
+                       else {
                                e_new->drift = -dy + 1;
                        }
                        if (dy >= xdist) {
                                e_new->drift_inc = xdist;
                                e_new->xshift = 0;
-                       } else {
+                       }
+                       else {
                                e_new->drift_inc = xdist % dy;
                                e_new->xshift = (xdist / dy) * e_new->xdir;
                        }
@@ -187,7 +191,7 @@
         * If the number of verts specified to render as a polygon is less than 
3,
         * return immediately. Obviously we cant render a poly with sides < 3. 
The
         * return for this we set to 1, simply so it can be distinguished from 
the
-        * next place we could return, 
/home/guest/blender-svn/soc-2011-tomato/intern/raskter/raskter.
+        * next place we could return.
         * which is a failure to allocate memory.
         */
        if (num_verts < 3) {
@@ -211,6 +215,12 @@
         */
        preprocess_all_edges(ctx, verts, num_verts, edgbuf);
 
+       /* can happen with a zero area mask */
+       if (ctx->all_edges == NULL) {
+               free(edgbuf);
+               return(0);
+       }
+
        /*
         * Set the pointer for tracking the edges currently in processing to 
NULL to make sure
         * we don't get some crazy value after initialization.
@@ -258,7 +268,8 @@
                                        edgec = &ctx->all_edges->e_next;     /* 
Set our list to the next edge's location in memory. */
                                        ctx->all_edges = e_temp;             /* 
Skip the NULL or bad X edge, set pointer to next edge. */
                                        break;                               /* 
Stop looping edges (since we ran out or hit empty X span. */
-                               } else {
+                               }
+                               else {
                                        edgec = &e_curr->e_next;             /* 
Set the pointer to the edge list the "next" edge. */
                                }
                        }
@@ -320,7 +331,8 @@
                for (edgec = &ctx->possible_edges; (e_curr = *edgec); ) {
                        if (!(--(e_curr->num))) {
                                *edgec = e_curr->e_next;
-                       } else {
+                       }
+                       else {
                                e_curr->x += e_curr->xshift;
                                if ((e_curr->drift += e_curr->drift_inc) > 0) {
                                        e_curr->x += e_curr->xdir;
@@ -379,8 +391,9 @@
 }
 
 int PLX_raskterize(float (*base_verts)[2], int num_base_verts,
-                                  float *buf, int buf_x, int buf_y, int 
do_mask_AA) {
-       int subdiv_AA = (do_mask_AA != 0)? 8:0;
+                   float *buf, int buf_x, int buf_y, int do_mask_AA)
+{
+       int subdiv_AA = (do_mask_AA != 0) ? 8 : 0;
        int i;                                   /* i: Loop counter. */
        int sAx;
        int sAy;
@@ -388,7 +401,7 @@
        struct r_fill_context ctx = {0};
        const float buf_x_f = (float)(buf_x);
        const float buf_y_f = (float)(buf_y);
-       float div_offset=(1.0f / (float)(subdiv_AA));
+       float div_offset = (1.0f / (float)(subdiv_AA));
        float div_offset_static = 0.5f * (float)(subdiv_AA) * div_offset;
        /*
         * Allocate enough memory for our poly_vert list. It'll be the size of 
the poly_vert
@@ -413,21 +426,22 @@
         * drawn will be 1.0f in value, there is no anti-aliasing.
         */
 
-       if(!subdiv_AA) {
-       for (i = 0; i < num_base_verts; i++) {                          /* Loop 
over all base_verts. */
-                       ply[i].x = (int)((base_verts[i][0] * buf_x_f) + 0.5f);  
     /* Range expand normalized X to integer buffer-space X. */
+       if (!subdiv_AA) {
+               for (i = 0; i < num_base_verts; i++) {                     /* 
Loop over all base_verts. */
+                       ply[i].x = (int)((base_verts[i][0] * buf_x_f) + 0.5f); 
/* Range expand normalized X to integer buffer-space X. */
                        ply[i].y = (int)((base_verts[i][1] * buf_y_f) + 0.5f); 
/* Range expand normalized Y to integer buffer-space Y. */
+               }
+
+               i = rast_scan_fill(&ctx, ply, num_base_verts, 1.0f);  /* Call 
our rasterizer, passing in the integer coords for each vert. */
        }
-
-               i = rast_scan_fill(&ctx, ply, num_base_verts,1.0f);  /* Call 
our rasterizer, passing in the integer coords for each vert. */
-       } else {
-               for(sAx=0; sAx < subdiv_AA; sAx++) {
-                       for(sAy=0; sAy < subdiv_AA; sAy++) {
-                               for(i=0; i < num_base_verts; i++) {
-                                       ply[i].x = 
(int)((base_verts[i][0]*buf_x_f)+0.5f - div_offset_static + 
(div_offset*(float)(sAx)));
-                                       ply[i].y = 
(int)((base_verts[i][1]*buf_y_f)+0.5f - div_offset_static + 
(div_offset*(float)(sAy)));
+       else {
+               for (sAx = 0; sAx < subdiv_AA; sAx++) {
+                       for (sAy = 0; sAy < subdiv_AA; sAy++) {
+                               for (i = 0; i < num_base_verts; i++) {
+                                       ply[i].x = (int)((base_verts[i][0] * 
buf_x_f) + 0.5f - div_offset_static + (div_offset * (float)(sAx)));
+                                       ply[i].y = (int)((base_verts[i][1] * 
buf_y_f) + 0.5f - div_offset_static + (div_offset * (float)(sAy)));
                                }
-                               i = rast_scan_fill(&ctx, ply, 
num_base_verts,(1.0f / (float)(subdiv_AA*subdiv_AA)));
+                               i = rast_scan_fill(&ctx, ply, num_base_verts, 
(1.0f / (float)(subdiv_AA * subdiv_AA)));
                        }
                }
        }
@@ -442,7 +456,8 @@
  */
 static int rast_scan_feather(struct r_fill_context *ctx,
                              float (*base_verts_f)[2], int num_base_verts,
-                                                        struct poly_vert 
*feather_verts, float(*feather_verts_f)[2], int num_feather_verts) {
+                             struct poly_vert *feather_verts, 
float(*feather_verts_f)[2], int num_feather_verts)
+{
        int x_curr;                 /* current pixel position in X */
        int y_curr;                 /* current scan line being drawn */
        int yp;                     /* y-pixel's position in frame buffer */
@@ -495,6 +510,12 @@
                return(0);
        }
 
+       /* can happen with a zero area mask */
+       if (ctx->all_edges == NULL) {
+               free(edgbuf);
+               return(0);
+       }
+
        /*
         * Do some preprocessing on all edges. This constructs a table 
structure in memory of all
         * the edge properties and can "flip" some edges so sorting works 
correctly.
@@ -548,7 +569,8 @@
                                        edgec = &ctx->all_edges->e_next;     /* 
Set our list to the next edge's location in memory. */
                                        ctx->all_edges = e_temp;             /* 
Skip the NULL or bad X edge, set pointer to next edge. */
                                        break;                               /* 
Stop looping edges (since we ran out or hit empty X span. */
-                               } else {
+                               }
+                               else {

@@ Diff output truncated at 10240 characters. @@
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