Revision: 48969
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=48969
Author:   campbellbarton
Date:     2012-07-16 14:17:01 +0000 (Mon, 16 Jul 2012)
Log Message:
-----------
use calculated spline resoltion rather then fixed at 32.

Modified Paths:
--------------
    trunk/blender/source/blender/blenkernel/BKE_mask.h
    trunk/blender/source/blender/blenkernel/intern/mask.c
    trunk/blender/source/blender/blenkernel/intern/mask_rasterize.c

Modified: trunk/blender/source/blender/blenkernel/BKE_mask.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_mask.h  2012-07-16 13:13:27 UTC 
(rev 48968)
+++ trunk/blender/source/blender/blenkernel/BKE_mask.h  2012-07-16 14:17:01 UTC 
(rev 48969)
@@ -64,6 +64,9 @@
 /* splines */
 struct MaskSpline *BKE_mask_spline_add(struct MaskLayer *masklay);
 
+int BKE_mask_spline_resolution(struct MaskSpline *spline, int width, int 
height);
+int BKE_mask_spline_feather_resolution(struct MaskSpline *spline, int width, 
int height);
+
 int BKE_mask_spline_differentiate_calc_total(const struct MaskSpline *spline, 
const int resol);
 
 float (*BKE_mask_spline_differentiate(struct MaskSpline *spline, int 
*tot_diff_point))[2];

Modified: trunk/blender/source/blender/blenkernel/intern/mask.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/mask.c       2012-07-16 
13:13:27 UTC (rev 48968)
+++ trunk/blender/source/blender/blenkernel/intern/mask.c       2012-07-16 
14:17:01 UTC (rev 48969)
@@ -246,7 +246,7 @@
        return spline;
 }
 
-static int BKE_mask_spline_resolution(MaskSpline *spline, int width, int 
height)
+int BKE_mask_spline_resolution(MaskSpline *spline, int width, int height)
 {
        float max_segment = 0.01f;
        int i, resol = 1;
@@ -284,7 +284,7 @@
        return resol;
 }
 
-static int BKE_mask_spline_feather_resolution(MaskSpline *spline, int width, 
int height)
+int BKE_mask_spline_feather_resolution(MaskSpline *spline, int width, int 
height)
 {
        const float max_segment = 0.005;
        int resol = BKE_mask_spline_resolution(spline, width, height);

Modified: trunk/blender/source/blender/blenkernel/intern/mask_rasterize.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/mask_rasterize.c     
2012-07-16 13:13:27 UTC (rev 48968)
+++ trunk/blender/source/blender/blenkernel/intern/mask_rasterize.c     
2012-07-16 14:17:01 UTC (rev 48969)
@@ -471,7 +471,6 @@
                                    const short do_feather)
 {
        const rctf default_bounds = {0.0f, 1.0f, 0.0f, 1.0f};
-       const int resol = SPLINE_RESOL;  /* TODO: real size */
        const float pixel_size = 1.0f / MIN2(width, height);
 
        const float zvec[3] = {0.0f, 0.0f, 1.0f};
@@ -522,6 +521,10 @@
                        float (*diff_feather_points)[2];
                        int tot_diff_feather_points;
 
+                       const int resol_a = BKE_mask_spline_resolution(spline, 
width, height) / 4;
+                       const int resol_b = 
BKE_mask_spline_feather_resolution(spline, width, height) / 4;
+                       const int resol = CLAMPIS(MAX2(resol_a, resol_b), 4, 
512);
+
                        diff_points = 
BKE_mask_spline_differentiate_with_resolution_ex(
                                          spline, resol, &tot_diff_point);
 

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