Revision: 48972
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=48972
Author: alexk
Date: 2012-07-16 15:26:38 +0000 (Mon, 16 Jul 2012)
Log Message:
-----------
Fix for gcc in GE data conversion.
Modified Paths:
--------------
branches/soc-2012-swiss_cheese/source/gameengine/Converter/BL_BlenderDataConversion.cpp
Modified:
branches/soc-2012-swiss_cheese/source/gameengine/Converter/BL_BlenderDataConversion.cpp
===================================================================
---
branches/soc-2012-swiss_cheese/source/gameengine/Converter/BL_BlenderDataConversion.cpp
2012-07-16 14:29:23 UTC (rev 48971)
+++
branches/soc-2012-swiss_cheese/source/gameengine/Converter/BL_BlenderDataConversion.cpp
2012-07-16 15:26:38 UTC (rev 48972)
@@ -512,7 +512,7 @@
{
BL_Mapping &map = material->mapping[vind];
- if (map.mapping != BL_MappingFlag::USEUV) continue;
+ if (map.mapping != USEUV) continue;
//If no UVSet is specified, try grabbing one from the UV/Image
editor
if (map.uvCoName.IsEmpty() && tface)
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