Revision: 49026
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=49026
Author:   campbellbarton
Date:     2012-07-18 12:17:12 +0000 (Wed, 18 Jul 2012)
Log Message:
-----------
minor edits to mask rasterizer.

Modified Paths:
--------------
    trunk/blender/source/blender/blenkernel/intern/mask_rasterize.c

Modified: trunk/blender/source/blender/blenkernel/intern/mask_rasterize.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/mask_rasterize.c     
2012-07-18 11:49:18 UTC (rev 49025)
+++ trunk/blender/source/blender/blenkernel/intern/mask_rasterize.c     
2012-07-18 12:17:12 UTC (rev 49026)
@@ -48,6 +48,7 @@
 #ifndef USE_RASKTER
 
 #define SPLINE_RESOL_CAP 32
+#define SPLINE_RESOL_CAP_PER_PIXEL 10
 #define SPLINE_RESOL 32
 #define BUCKET_PIXELS_PER_CELL 8
 
@@ -68,28 +69,30 @@
        BLI_assert(_t[3] < vert_max || _t[3] == TRI_VERT);   \
 } (void)0
 
-void rotate_point(const float cent[2], const float angle, float p[2], const 
float asp[2])
+static void rotate_point_v2(float r_p[2], const float p[2], const float 
cent[2], const float angle, const float asp[2])
 {
        const float s = sinf(angle);
        const float c = cosf(angle);
        float p_new[2];
 
        /* translate point back to origin */
-       p[0] -= cent[0];
-       p[1] -= cent[1];
+       r_p[0] = (p[0] - cent[0]) / asp[0];
+       r_p[1] = (p[1] - cent[1]) / asp[1];
 
-       p[0] /= asp[0];
-       p[1] /= asp[1];
-
        /* rotate point */
-       p_new[0] = ((p[0] * c) - (p[1] * s)) * asp[0];
-       p_new[1] = ((p[0] * s) + (p[1] * c)) * asp[1];
+       p_new[0] = ((r_p[0] * c) - (r_p[1] * s)) * asp[0];
+       p_new[1] = ((r_p[0] * s) + (r_p[1] * c)) * asp[1];
 
        /* translate point back */
-       p[0] = p_new[0] + cent[0];
-       p[1] = p_new[1] + cent[1];
+       r_p[0] = p_new[0] + cent[0];
+       r_p[1] = p_new[1] + cent[1];
 }
 
+BLI_INLINE unsigned int clampis_uint(const unsigned int v, const unsigned int 
min, const unsigned int max)
+{
+       return v < min ? min : (v > max ? max : v);
+}
+
 /* --------------------------------------------------------------------- */
 /* local structs for mask rasterizeing                                   */
 /* --------------------------------------------------------------------- */
@@ -131,8 +134,14 @@
 } MaskRasterLayer;
 
 typedef struct MaskRasterSplineInfo {
+       /* body of the spline */
        unsigned int vertex_offset;
        unsigned int vertex_total;
+
+       /* capping for non-filled, non cyclic splines */
+       unsigned int vertex_total_cap_head;
+       unsigned int vertex_total_cap_tail;
+
        unsigned int is_cyclic;
 } MaskRasterSplineInfo;
 
@@ -503,6 +512,8 @@
 {
        const rctf default_bounds = {0.0f, 1.0f, 0.0f, 1.0f};
        const float pixel_size = 1.0f / MIN2(width, height);
+       const float asp_xy[2] = {(do_aspect_correct && width > height) ? 
(float)height / (float)width  : 1.0f,
+                                (do_aspect_correct && width < height) ? 
(float)width  / (float)height : 1.0f};
 
        const float zvec[3] = {0.0f, 0.0f, 1.0f};
        MaskLayer *masklay;
@@ -684,10 +695,7 @@
 
                                                
open_spline_ranges[open_spline_index].vertex_offset = sf_vert_tot;
                                                
open_spline_ranges[open_spline_index].vertex_total = tot_diff_point;
-                                               
open_spline_ranges[open_spline_index].is_cyclic = is_cyclic;
-                                               open_spline_index++;
 
-
                                                /* TODO, an alternate functions 
so we can avoid double vector copy! */
                                                for (j = 0; j < tot_diff_point; 
j++) {
 
@@ -722,52 +730,64 @@
                                                        tot_feather_quads -= 2;
                                                }
 
-                                               /*cap ends */
+                                               /* cap ends */
+
+                                               /* dummy init value */
+                                               
open_spline_ranges[open_spline_index].vertex_total_cap_head = 0;
+                                               
open_spline_ranges[open_spline_index].vertex_total_cap_tail = 0;
+
                                                if (!is_cyclic) {
+                                                       float *fp_cent;
+                                                       float *fp_turn;
+
                                                        unsigned int k;
 
-                                                       float asp[2] = {1.0f, 
1.0f};
+                                                       fp_cent = 
diff_points[0];
+                                                       fp_turn = 
diff_feather_points[0];
 
-                                                       if (do_aspect_correct) {
-                                                               if (width != 
height) {
-                                                                       if 
(width < height) {
-                                                                               
asp[1] = (float)width / (float)height;
-                                                                       }
-                                                                       else {
-                                                                               
asp[0] = (float)height / (float)width;
-                                                                       }
+                                                       {
+                                                               unsigned int 
vertex_total_cap = clampis_uint(SPLINE_RESOL_CAP_PER_PIXEL * (len_v2v2(fp_cent, 
fp_turn) * pixel_size), 8, 128);
+                                                               
vertex_total_cap = 32;
+
+                                                               for (k = 1; k < 
vertex_total_cap; k++) {
+                                                                       const 
float angle = (float)k * (1.0f / vertex_total_cap) * (float)M_PI;
+                                                                       
rotate_point_v2(co_feather, fp_turn, fp_cent, angle, asp_xy);
+
+                                                                       sf_vert 
= BLI_scanfill_vert_add(&sf_ctx, co_feather);
+                                                                       
sf_vert->tmp.u = sf_vert_tot;
+                                                                       
sf_vert->keyindex = SF_KEYINDEX_TEMP_ID;
+                                                                       
sf_vert_tot++;
                                                                }
+                                                               
tot_feather_quads += vertex_total_cap;
+
+                                                               
open_spline_ranges[open_spline_index].vertex_total_cap_head = vertex_total_cap;
                                                        }
 
-                                                       for (k = 1; k < 
SPLINE_RESOL_CAP; k++) {
-                                                               const float 
angle = (float)k * (1.0f / SPLINE_RESOL_CAP) * (float)M_PI;
-                                                               
copy_v2_v2(co_feather, diff_feather_points[0]);
-                                                               
rotate_point(diff_points[0], angle, co_feather, asp);
+                                                       fp_cent = 
diff_points[tot_diff_point - 1];
+                                                       fp_turn = 
diff_feather_points[tot_diff_point - 1];
 
-                                                               sf_vert = 
BLI_scanfill_vert_add(&sf_ctx, co_feather);
-                                                               sf_vert->tmp.u 
= sf_vert_tot;
-                                                               
sf_vert->keyindex = SF_KEYINDEX_TEMP_ID;
-                                                               sf_vert_tot++;
-                                                       }
+                                                       {
+                                                               unsigned int 
vertex_total_cap = clampis_uint(SPLINE_RESOL_CAP_PER_PIXEL * (len_v2v2(fp_cent, 
fp_turn) * pixel_size), 8, 128);
+                                                               
vertex_total_cap = 32;
 
-                                                       tot_feather_quads += 
SPLINE_RESOL_CAP;
+                                                               for (k = 1; k < 
vertex_total_cap; k++) {
+                                                                       const 
float angle = (float)k * (1.0f / vertex_total_cap) * (float)M_PI;
+                                                                       
rotate_point_v2(co_feather, fp_turn, fp_cent, angle, asp_xy);
 
-                                                       for (k = 1; k < 
SPLINE_RESOL_CAP; k++) {
-                                                               const float 
angle = (float)k * (1.0f / SPLINE_RESOL_CAP) * (float)M_PI;
-                                                               
copy_v2_v2(co_feather, diff_feather_points[tot_diff_point - 1]);
-                                                               
rotate_point(diff_points[tot_diff_point - 1], -angle, co_feather, asp);
+                                                                       sf_vert 
= BLI_scanfill_vert_add(&sf_ctx, co_feather);
+                                                                       
sf_vert->tmp.u = sf_vert_tot;
+                                                                       
sf_vert->keyindex = SF_KEYINDEX_TEMP_ID;
+                                                                       
sf_vert_tot++;
+                                                               }
+                                                               
tot_feather_quads += vertex_total_cap;
 
-                                                               sf_vert = 
BLI_scanfill_vert_add(&sf_ctx, co_feather);
-                                                               sf_vert->tmp.u 
= sf_vert_tot;
-                                                               
sf_vert->keyindex = SF_KEYINDEX_TEMP_ID;
-                                                               sf_vert_tot++;
+                                                               
open_spline_ranges[open_spline_index].vertex_total_cap_tail = vertex_total_cap;
                                                        }
+                                               }
 
-                                                       tot_feather_quads += 
SPLINE_RESOL_CAP;
+                                               
open_spline_ranges[open_spline_index].is_cyclic = is_cyclic;
+                                               open_spline_index++;
 
-
-                                               }
-
                                                /* end capping */
 
                                        }

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