Revision: 49584
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=49584
Author:   campbellbarton
Date:     2012-08-05 20:40:26 +0000 (Sun, 05 Aug 2012)
Log Message:
-----------
fix for crash when moving frames about in the node space, was possible to move 
a node into its own child frame (causing recursive parent loop).

also some minor code cleanup.

Modified Paths:
--------------
    trunk/blender/source/blender/blenkernel/BKE_node.h
    trunk/blender/source/blender/blenkernel/intern/node.c
    trunk/blender/source/blender/editors/space_node/drawnode.c
    trunk/blender/source/blender/editors/space_node/node_draw.c
    trunk/blender/source/blender/editors/space_node/node_edit.c
    trunk/blender/source/blender/editors/space_node/node_relationships.c
    trunk/blender/source/blender/editors/transform/transform.h
    trunk/blender/source/blender/editors/transform/transform_generics.c

Modified: trunk/blender/source/blender/blenkernel/BKE_node.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_node.h  2012-08-05 20:16:14 UTC 
(rev 49583)
+++ trunk/blender/source/blender/blenkernel/BKE_node.h  2012-08-05 20:40:26 UTC 
(rev 49584)
@@ -359,6 +359,7 @@
 
 void            nodeToView(struct bNode *node, float x, float y, float *rx, 
float *ry);
 void            nodeFromView(struct bNode *node, float x, float y, float *rx, 
float *ry);
+int             nodeAttachNodeCheck(struct bNode *node, struct bNode *parent);
 void            nodeAttachNode(struct bNode *node, struct bNode *parent);
 void            nodeDetachNode(struct bNode *node);
 

Modified: trunk/blender/source/blender/blenkernel/intern/node.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/node.c       2012-08-05 
20:16:14 UTC (rev 49583)
+++ trunk/blender/source/blender/blenkernel/intern/node.c       2012-08-05 
20:40:26 UTC (rev 49584)
@@ -592,9 +592,25 @@
        }
 }
 
+int nodeAttachNodeCheck(bNode *node, bNode *parent)
+{
+       bNode *parent_recurse;
+       for (parent_recurse = node; parent_recurse; parent_recurse = 
parent_recurse->parent) {
+               if (parent_recurse == parent) {
+                       return TRUE;
+               }
+       }
+
+       return FALSE;
+}
+
 void nodeAttachNode(bNode *node, bNode *parent)
 {
        float locx, locy;
+
+       BLI_assert(parent->type == NODE_FRAME);
+       BLI_assert(nodeAttachNodeCheck(parent, node) == FALSE);
+
        nodeToView(node, 0.0f, 0.0f, &locx, &locy);
        
        node->parent = parent;
@@ -607,6 +623,9 @@
        float locx, locy;
        
        if (node->parent) {
+
+               BLI_assert(node->parent->type == NODE_FRAME);
+
                /* transform to view space */
                nodeToView(node, 0.0f, 0.0f, &locx, &locy);
                node->locx = locx;

Modified: trunk/blender/source/blender/editors/space_node/drawnode.c
===================================================================
--- trunk/blender/source/blender/editors/space_node/drawnode.c  2012-08-05 
20:16:14 UTC (rev 49583)
+++ trunk/blender/source/blender/editors/space_node/drawnode.c  2012-08-05 
20:40:26 UTC (rev 49584)
@@ -996,9 +996,7 @@
        float alpha;
        
        /* skip if out of view */
-       if (node->totr.xmax < ar->v2d.cur.xmin || node->totr.xmin > 
ar->v2d.cur.xmax ||
-           node->totr.ymax < ar->v2d.cur.ymin || node->totr.ymin > 
ar->v2d.cur.ymax) {
-               
+       if (BLI_rctf_isect(&node->totr, &ar->v2d.cur, NULL) == FALSE) {
                uiEndBlock(C, node->block);
                node->block = NULL;
                return;

Modified: trunk/blender/source/blender/editors/space_node/node_draw.c
===================================================================
--- trunk/blender/source/blender/editors/space_node/node_draw.c 2012-08-05 
20:16:14 UTC (rev 49583)
+++ trunk/blender/source/blender/editors/space_node/node_draw.c 2012-08-05 
20:40:26 UTC (rev 49584)
@@ -681,9 +681,7 @@
                nodeShaderSynchronizeID(node, 0);
        
        /* skip if out of view */
-       if (node->totr.xmax < ar->v2d.cur.xmin || node->totr.xmin > 
ar->v2d.cur.xmax ||
-           node->totr.ymax < ar->v2d.cur.ymin || node->totr.ymin > 
ar->v2d.cur.ymax)
-       {
+       if (BLI_rctf_isect(&node->totr, &ar->v2d.cur, NULL) == FALSE) {
                uiEndBlock(C, node->block);
                node->block = NULL;
                return;

Modified: trunk/blender/source/blender/editors/space_node/node_edit.c
===================================================================
--- trunk/blender/source/blender/editors/space_node/node_edit.c 2012-08-05 
20:16:14 UTC (rev 49583)
+++ trunk/blender/source/blender/editors/space_node/node_edit.c 2012-08-05 
20:40:26 UTC (rev 49584)
@@ -762,7 +762,7 @@
 /* ************************** Node generic ************** */
 
 /* is rct in visible part of node? */
-static bNode *visible_node(SpaceNode *snode, rctf *rct)
+static bNode *visible_node(SpaceNode *snode, const rctf *rct)
 {
        bNode *node;
        

Modified: trunk/blender/source/blender/editors/space_node/node_relationships.c
===================================================================
--- trunk/blender/source/blender/editors/space_node/node_relationships.c        
2012-08-05 20:16:14 UTC (rev 49583)
+++ trunk/blender/source/blender/editors/space_node/node_relationships.c        
2012-08-05 20:40:26 UTC (rev 49584)
@@ -1147,17 +1147,26 @@
                for (node = ntree->nodes.last; node; node = node->prev) {
                        if (node->flag & NODE_SELECT) {
                                if (node->parent == NULL) {
-                                       /* attach all unparented nodes */
-                                       nodeAttachNode(node, frame);
+                                       /* disallow moving a parent into its 
child */
+                                       if (nodeAttachNodeCheck(frame, node) == 
FALSE) {
+                                               /* attach all unparented nodes 
*/
+                                               nodeAttachNode(node, frame);
+                                       }
                                }
                                else {
                                        /* attach nodes which share parent with 
the frame */
-                                       for (parent = frame->parent; parent; 
parent = parent->parent)
-                                               if (parent == node->parent)
+                                       for (parent = frame->parent; parent; 
parent = parent->parent) {
+                                               if (parent == node->parent) {
                                                        break;
+                                               }
+                                       }
+
                                        if (parent) {
-                                               nodeDetachNode(node);
-                                               nodeAttachNode(node, frame);
+                                               /* disallow moving a parent 
into its child */
+                                               if (nodeAttachNodeCheck(frame, 
node) == FALSE) {
+                                                       nodeDetachNode(node);
+                                                       nodeAttachNode(node, 
frame);
+                                               }
                                        }
                                }
                        }

Modified: trunk/blender/source/blender/editors/transform/transform.h
===================================================================
--- trunk/blender/source/blender/editors/transform/transform.h  2012-08-05 
20:16:14 UTC (rev 49583)
+++ trunk/blender/source/blender/editors/transform/transform.h  2012-08-05 
20:40:26 UTC (rev 49584)
@@ -666,7 +666,7 @@
 void postTrans (struct bContext *C, TransInfo *t);
 void resetTransRestrictions(TransInfo *t);
 
-void drawLine(TransInfo *t, float *center, float *dir, char axis, short 
options);
+void drawLine(TransInfo *t, const float center[3], const float dir[3], char 
axis, short options);
 
 void drawNonPropEdge(const struct bContext *C, TransInfo *t);
 

Modified: trunk/blender/source/blender/editors/transform/transform_generics.c
===================================================================
--- trunk/blender/source/blender/editors/transform/transform_generics.c 
2012-08-05 20:16:14 UTC (rev 49583)
+++ trunk/blender/source/blender/editors/transform/transform_generics.c 
2012-08-05 20:40:26 UTC (rev 49584)
@@ -923,7 +923,7 @@
        }
 }
 
-void drawLine(TransInfo *t, float *center, float *dir, char axis, short 
options)
+void drawLine(TransInfo *t, const float center[3], const float dir[3], char 
axis, short options)
 {
        float v1[3], v2[3], v3[3];
        unsigned char col[3], col2[3];
@@ -1017,15 +1017,10 @@
        t->total            = 0;
        
        t->val = 0.0f;
-       
-       t->vec[0]           =
-           t->vec[1]       =
-               t->vec[2]       = 0.0f;
 
-       t->center[0]        =
-           t->center[1]    =
-               t->center[2]    = 0.0f;
-       
+       zero_v3(t->vec);
+       zero_v3(t->center);
+
        unit_m3(t->mat);
        
        /* if there's an event, we're modal */

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