Revision: 49774
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=49774
Author:   campbellbarton
Date:     2012-08-10 15:31:54 +0000 (Fri, 10 Aug 2012)
Log Message:
-----------
compositor: bokeh blur size input can now be an image, in this case it uses 
VariableSizeBokehBlurOperation class internally.

updated opencl too.

Modified Paths:
--------------
    trunk/blender/source/blender/compositor/nodes/COM_BokehBlurNode.cpp
    trunk/blender/source/blender/compositor/operations/COM_OpenCLKernels.cl
    
trunk/blender/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp
    
trunk/blender/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.h

Modified: trunk/blender/source/blender/compositor/nodes/COM_BokehBlurNode.cpp
===================================================================
--- trunk/blender/source/blender/compositor/nodes/COM_BokehBlurNode.cpp 
2012-08-10 15:30:38 UTC (rev 49773)
+++ trunk/blender/source/blender/compositor/nodes/COM_BokehBlurNode.cpp 
2012-08-10 15:31:54 UTC (rev 49774)
@@ -36,24 +36,42 @@
 
 void BokehBlurNode::convertToOperations(ExecutionSystem *graph, 
CompositorContext *context)
 {
-       BokehBlurOperation *operation = new BokehBlurOperation();
        InputSocket *inputSizeSocket = this->getInputSocket(2);
        bool connectedSizeSocket = inputSizeSocket->isConnected();
 
-       const bNodeSocket *sock = this->getInputSocket(2)->getbNodeSocket();
-       const float size = ((const bNodeSocketValueFloat 
*)sock->default_value)->value;
+       if (connectedSizeSocket) {
+               VariableSizeBokehBlurOperation *operation = new 
VariableSizeBokehBlurOperation();
 
-       
this->getInputSocket(0)->relinkConnections(operation->getInputSocket(0), 0, 
graph);
-       
this->getInputSocket(1)->relinkConnections(operation->getInputSocket(1), 1, 
graph);
-       
this->getInputSocket(2)->relinkConnections(operation->getInputSocket(3), 2, 
graph);
-       
this->getInputSocket(3)->relinkConnections(operation->getInputSocket(2), 3, 
graph);
-       //operation->setSize(((bNodeSocketValueFloat 
*)this->getInputSocket(2)->getbNodeSocket()->default_value)->value);
-       operation->setQuality(context->getQuality());
-       operation->setbNode(this->getbNode());
-       graph->addOperation(operation);
-       
this->getOutputSocket(0)->relinkConnections(operation->getOutputSocket());
+               
this->getInputSocket(0)->relinkConnections(operation->getInputSocket(0), 0, 
graph);
+               
this->getInputSocket(1)->relinkConnections(operation->getInputSocket(1), 1, 
graph);
+               
this->getInputSocket(2)->relinkConnections(operation->getInputSocket(2), 2, 
graph);
+               operation->setQuality(context->getQuality());
+               operation->setbNode(this->getbNode());
+               graph->addOperation(operation);
+               
this->getOutputSocket(0)->relinkConnections(operation->getOutputSocket());
 
-       if (!connectedSizeSocket) {
+               operation->setThreshold(0.0f);
+
+               /* TODO, we need to know the max input pixel of the input, this 
value is arbitrary! */
+               operation->setMaxBlur(100.0f);
+               operation->setDoScaleSize(true);
+       }
+       else {
+               BokehBlurOperation *operation = new BokehBlurOperation();
+
+               const bNodeSocket *sock = 
this->getInputSocket(2)->getbNodeSocket();
+               const float size = ((const bNodeSocketValueFloat 
*)sock->default_value)->value;
+
+               
this->getInputSocket(0)->relinkConnections(operation->getInputSocket(0), 0, 
graph);
+               
this->getInputSocket(1)->relinkConnections(operation->getInputSocket(1), 1, 
graph);
+               
this->getInputSocket(2)->relinkConnections(operation->getInputSocket(3), 2, 
graph);
+               
this->getInputSocket(3)->relinkConnections(operation->getInputSocket(2), 3, 
graph);
+               //operation->setSize(((bNodeSocketValueFloat 
*)this->getInputSocket(2)->getbNodeSocket()->default_value)->value);
+               operation->setQuality(context->getQuality());
+               operation->setbNode(this->getbNode());
+               graph->addOperation(operation);
+               
this->getOutputSocket(0)->relinkConnections(operation->getOutputSocket());
+
                operation->setSize(size);
        }
 }

Modified: 
trunk/blender/source/blender/compositor/operations/COM_OpenCLKernels.cl
===================================================================
--- trunk/blender/source/blender/compositor/operations/COM_OpenCLKernels.cl     
2012-08-10 15:30:38 UTC (rev 49773)
+++ trunk/blender/source/blender/compositor/operations/COM_OpenCLKernels.cl     
2012-08-10 15:31:54 UTC (rev 49774)
@@ -78,7 +78,7 @@
 __kernel void defocusKernel(__read_only image2d_t inputImage, __read_only 
image2d_t bokehImage, 
                                        __read_only image2d_t inputSize,
                                        __write_only image2d_t output, int2 
offsetInput, int2 offsetOutput, 
-                                       int step, int maxBlur, float threshold, 
int2 dimension, int2 offset) 
+                                       int step, int maxBlurScalar, float 
threshold, int2 dimension, int2 offset, float scalar) 
 {
        float4 color = {1.0f, 0.0f, 0.0f, 1.0f};
        int2 coords = {get_global_id(0), get_global_id(1)};
@@ -92,14 +92,14 @@
        float4 multiplier_accum = {1.0f, 1.0f, 1.0f, 1.0f};
        float4 color_accum;
        
-       int minx = max(realCoordinate.s0 - maxBlur, 0);
-       int miny = max(realCoordinate.s1 - maxBlur, 0);
-       int maxx = min(realCoordinate.s0 + maxBlur, dimension.s0);
-       int maxy = min(realCoordinate.s1 + maxBlur, dimension.s1);
+       int minx = max(realCoordinate.s0 - maxBlurScalar, 0);
+       int miny = max(realCoordinate.s1 - maxBlurScalar, 0);
+       int maxx = min(realCoordinate.s0 + maxBlurScalar, dimension.s0);
+       int maxy = min(realCoordinate.s1 + maxBlurScalar, dimension.s1);
        
        {
                int2 inputCoordinate = realCoordinate - offsetInput;
-               float size_center = read_imagef(inputSize, SAMPLER_NEAREST, 
inputCoordinate).s0;
+               float size_center = read_imagef(inputSize, SAMPLER_NEAREST, 
inputCoordinate).s0 * scalar;
                color_accum = read_imagef(inputImage, SAMPLER_NEAREST, 
inputCoordinate);
                readColor = color_accum;
 
@@ -111,7 +111,7 @@
                                        float dx = nx - realCoordinate.s0;
                                        if (dx != 0 || dy != 0) {
                                                inputCoordinate.s0 = nx - 
offsetInput.s0;
-                                               size = read_imagef(inputSize, 
SAMPLER_NEAREST, inputCoordinate).s0;
+                                               size = read_imagef(inputSize, 
SAMPLER_NEAREST, inputCoordinate).s0 * scalar;
                                                if (size > threshold) {
                                                        if (size >= fabs(dx) && 
size >= fabs(dy)) {
                                                                float2 uv = 
{256.0f + dx * 255.0f / size,

Modified: 
trunk/blender/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp
===================================================================
--- 
trunk/blender/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp
   2012-08-10 15:30:38 UTC (rev 49773)
+++ 
trunk/blender/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp
   2012-08-10 15:31:54 UTC (rev 49774)
@@ -45,6 +45,7 @@
        this->m_inputSizeProgram = NULL;
        this->m_maxBlur = 32.0f;
        this->m_threshold = 1.0f;
+       this->m_do_size_scale = false;
 #ifdef COM_DEFOCUS_SEARCH
        this->m_inputSearchProgram = NULL;
 #endif
@@ -66,7 +67,7 @@
        MemoryBuffer *color;
        MemoryBuffer *bokeh;
        MemoryBuffer *size;
-       int maxBlur;
+       int maxBlurScalar;
 };
 
 void *VariableSizeBokehBlurOperation::initializeTileData(rcti *rect)
@@ -79,8 +80,12 @@
 
        rcti rect2;
        this->determineDependingAreaOfInterest(rect, (ReadBufferOperation 
*)this->m_inputSizeProgram, &rect2);
-       data->maxBlur = (int)data->size->getMaximumValue(&rect2);
-       CLAMP(data->maxBlur, 1.0f, this->m_maxBlur);
+
+       const float max_dim = max(m_width, m_height);
+       const float scalar = this->m_do_size_scale ? (max_dim / 100.0f) : 1.0f;
+
+       data->maxBlurScalar = (int)(data->size->getMaximumValue(&rect2) * 
scalar);
+       CLAMP(data->maxBlurScalar, 1.0f, this->m_maxBlur);
        return data;
 }
 
@@ -103,8 +108,14 @@
        float tempSize[4];
        float multiplier_accum[4];
        float color_accum[4];
-       int maxBlur = tileData->maxBlur;
 
+       const float max_dim = max(m_width, m_height);
+       const float scalar = this->m_do_size_scale ? (max_dim / 100.0f) : 1.0f;
+       int maxBlurScalar = tileData->maxBlurScalar;
+
+       BLI_assert(inputBokehBuffer->getWidth()  == COM_BLUR_BOKEH_PIXELS);
+       BLI_assert(inputBokehBuffer->getHeight() == COM_BLUR_BOKEH_PIXELS);
+
 #ifdef COM_DEFOCUS_SEARCH
        float search[4];
        this->m_inputSearchProgram->read(search, 
x/InverseSearchRadiusOperation::DIVIDER, y / 
InverseSearchRadiusOperation::DIVIDER, NULL);
@@ -113,10 +124,10 @@
        int maxx = search[2];
        int maxy = search[3];
 #else
-       int minx = max(x - maxBlur, 0);
-       int miny = max(y - maxBlur, 0);
-       int maxx = min(x + maxBlur, (int)m_width);
-       int maxy = min(y + maxBlur, (int)m_height);
+       int minx = max(x - maxBlurScalar, 0);
+       int miny = max(y - maxBlurScalar, 0);
+       int maxx = min(x + maxBlurScalar, (int)m_width);
+       int maxy = min(y + maxBlurScalar, (int)m_height);
 #endif
        {
                inputSizeBuffer->readNoCheck(tempSize, x, y);
@@ -124,7 +135,7 @@
 
                copy_v4_v4(color_accum, readColor);
                copy_v4_fl(multiplier_accum, 1.0f);
-               float size_center = tempSize[0];
+               float size_center = tempSize[0] * scalar;
                
                const int addXStep = QualityStepHelper::getStep() * 
COM_NUMBER_OF_CHANNELS;
                
@@ -135,7 +146,7 @@
                                int offsetNxNy = offsetNy + (minx * 
COM_NUMBER_OF_CHANNELS);
                                for (int nx = minx; nx < maxx; nx += 
QualityStepHelper::getStep()) {
                                        if (nx != x || ny != y) {
-                                               float size = 
inputSizeFloatBuffer[offsetNxNy];
+                                               float size = 
inputSizeFloatBuffer[offsetNxNy] * scalar;
                                                if (size > this->m_threshold) {
                                                        float dx = nx - x;
                                                        if (size > fabsf(dx) && 
size > fabsf(dy)) {
@@ -182,7 +193,11 @@
        cl_float threshold = this->m_threshold;
        
        MemoryBuffer *sizeMemoryBuffer = (MemoryBuffer 
*)this->m_inputSizeProgram->getInputMemoryBuffer(inputMemoryBuffers);
-       maxBlur = (cl_int)sizeMemoryBuffer->getMaximumValue();
+
+       const float max_dim = max(m_width, m_height);
+       cl_float scalar = this->m_do_size_scale ? (max_dim / 100.0f) : 1.0f;
+
+       maxBlur = (cl_int)sizeMemoryBuffer->getMaximumValue() * scalar;
        maxBlur = MIN2(maxBlur, this->m_maxBlur);
 
        device->COM_clAttachMemoryBufferToKernelParameter(defocusKernel, 0, -1, 
clMemToCleanUp, inputMemoryBuffers, this->m_inputProgram);
@@ -193,9 +208,10 @@
        clSetKernelArg(defocusKernel, 6, sizeof(cl_int), &step);
        clSetKernelArg(defocusKernel, 7, sizeof(cl_int), &maxBlur);
        clSetKernelArg(defocusKernel, 8, sizeof(cl_float), &threshold);
-       device->COM_clAttachSizeToKernelParameter(defocusKernel, 9, this);
+       clSetKernelArg(defocusKernel, 9, sizeof(cl_float), &scalar);
+       device->COM_clAttachSizeToKernelParameter(defocusKernel, 10, this);
        
-       device->COM_clEnqueueRange(defocusKernel, outputMemoryBuffer, 10, this);
+       device->COM_clEnqueueRange(defocusKernel, outputMemoryBuffer, 11, this);
 }
 
 void VariableSizeBokehBlurOperation::deinitExecution()
@@ -213,10 +229,14 @@
        rcti newInput;
        rcti bokehInput;
 
-       newInput.xmax = input->xmax + this->m_maxBlur + 2;
-       newInput.xmin = input->xmin - this->m_maxBlur + 2;
-       newInput.ymax = input->ymax + this->m_maxBlur - 2;
-       newInput.ymin = input->ymin - this->m_maxBlur - 2;
+       const float max_dim = max(m_width, m_height);
+       const float scalar = this->m_do_size_scale ? (max_dim / 100.0f) : 1.0f;
+       int maxBlurScalar = this->m_maxBlur * scalar;
+
+       newInput.xmax = input->xmax + maxBlurScalar + 2;
+       newInput.xmin = input->xmin - maxBlurScalar + 2;
+       newInput.ymax = input->ymax + maxBlurScalar - 2;

@@ Diff output truncated at 10240 characters. @@
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