Revision: 50186
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=50186
Author:   campbellbarton
Date:     2012-08-24 14:00:39 +0000 (Fri, 24 Aug 2012)
Log Message:
-----------
use the zoom level to set the size for new mask point handle sizes (artist 
request - handles were annoyingly bug when zoomed in)

Modified Paths:
--------------
    trunk/blender/source/blender/editors/mask/mask_add.c

Modified: trunk/blender/source/blender/editors/mask/mask_add.c
===================================================================
--- trunk/blender/source/blender/editors/mask/mask_add.c        2012-08-24 
13:29:48 UTC (rev 50185)
+++ trunk/blender/source/blender/editors/mask/mask_add.c        2012-08-24 
14:00:39 UTC (rev 50186)
@@ -182,7 +182,8 @@
 
 static void setup_vertex_point(const bContext *C, Mask *mask, MaskSpline 
*spline, MaskSplinePoint *new_point,
                                const float point_co[2], const float 
tangent[2], const float u,
-                               MaskSplinePoint *reference_point, const short 
reference_adjacent)
+                               MaskSplinePoint *reference_point, const short 
reference_adjacent,
+                               const float view_zoom)
 {
        ScrArea *sa = CTX_wm_area(C);
 
@@ -225,8 +226,8 @@
        /* initial offset for handles */
        if (spline->tot_point == 1) {
                /* first point of splien is aligned horizontally */
-               bezt->vec[0][0] -= len / width;
-               bezt->vec[2][0] += len / width;
+               bezt->vec[0][0] -= len / maxi(width, height) * view_zoom;
+               bezt->vec[2][0] += len / maxi(width, height) * view_zoom;
        }
        else if (tangent) {
                float vec[2];
@@ -391,7 +392,7 @@
 
                new_point = &spline->points[point_index + 1];
 
-               setup_vertex_point(C, mask, spline, new_point, co, tangent, u, 
NULL, TRUE);
+               setup_vertex_point(C, mask, spline, new_point, co, tangent, u, 
NULL, TRUE, 1.0f);
 
                /* TODO - we could pass the spline! */
                BKE_mask_layer_shape_changed_add(masklay, 
BKE_mask_layer_shape_spline_to_index(masklay, spline) + point_index + 1, TRUE, 
TRUE);
@@ -490,7 +491,7 @@
 
        masklay->act_point = new_point;
 
-       setup_vertex_point(C, mask, spline, new_point, co, NULL, 0.5f, 
ref_point, FALSE);
+       setup_vertex_point(C, mask, spline, new_point, co, NULL, 0.5f, 
ref_point, FALSE, 1.0f);
 
        if (masklay->splines_shapes.first) {
                point_index = (((int)(new_point - spline->points) + 0) % 
spline->tot_point);
@@ -512,6 +513,7 @@
        MaskSpline *spline;
        MaskSplinePoint *point;
        MaskSplinePoint *new_point = NULL, *ref_point = NULL;
+       float view_zoom;
 
        if (!masklay) {
                /* if there's no masklay currently operationg on, create new 
one */
@@ -536,8 +538,27 @@
 
        masklay->act_point = new_point;
 
-       setup_vertex_point(C, mask, spline, new_point, co, NULL, 0.5f, 
ref_point, FALSE);
+       {
+               ScrArea *sa = CTX_wm_area(C);
+               ARegion *ar = CTX_wm_region(C);
 
+               /* calc view zoom in a simplistic way */
+               float co_a[2];
+               float co_b[2];
+               int mval_a[2] = {0, 0};
+               int mval_b[2] = {1, 1};
+
+               ED_mask_mouse_pos(sa, ar, mval_a, co_a);
+               ED_mask_mouse_pos(sa, ar, mval_b, co_b);
+
+               view_zoom = ((co_b[0] - co_a[0]) + (co_b[1] - co_a[1])) / 2.0f;
+
+               /* scale up - arbitrarty but works well in the view */
+               view_zoom *= 200.0f;
+       }
+
+       setup_vertex_point(C, mask, spline, new_point, co, NULL, 0.5f, 
ref_point, FALSE, view_zoom);
+
        {
                int point_index = (((int)(new_point - spline->points) + 0) % 
spline->tot_point);
                BKE_mask_layer_shape_changed_add(masklay, 
BKE_mask_layer_shape_spline_to_index(masklay, spline) + point_index, TRUE, 
TRUE);

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