Revision: 51233
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=51233
Author:   blendix
Date:     2012-10-09 18:37:14 +0000 (Tue, 09 Oct 2012)
Log Message:
-----------
Cycles: camera motion blur enabled.

Still more work needed to get object motion blur ready.

Modified Paths:
--------------
    trunk/blender/intern/cycles/blender/addon/ui.py
    trunk/blender/intern/cycles/blender/blender_object.cpp
    trunk/blender/intern/cycles/blender/blender_sync.cpp
    trunk/blender/intern/cycles/kernel/kernel_bvh.h
    trunk/blender/intern/cycles/kernel/kernel_camera.h
    trunk/blender/intern/cycles/kernel/kernel_object.h
    trunk/blender/intern/cycles/kernel/kernel_path.h
    trunk/blender/intern/cycles/kernel/kernel_shader.h
    trunk/blender/intern/cycles/kernel/kernel_types.h
    trunk/blender/intern/cycles/render/camera.cpp
    trunk/blender/intern/cycles/render/mesh.cpp
    trunk/blender/intern/cycles/render/object.cpp

Modified: trunk/blender/intern/cycles/blender/addon/ui.py
===================================================================
--- trunk/blender/intern/cycles/blender/addon/ui.py     2012-10-09 18:20:56 UTC 
(rev 51232)
+++ trunk/blender/intern/cycles/blender/addon/ui.py     2012-10-09 18:37:14 UTC 
(rev 51233)
@@ -131,13 +131,9 @@
 
 
 class CyclesRender_PT_motion_blur(CyclesButtonsPanel, Panel):
-    bl_label = "Motion Blur"
+    bl_label = "Camera Motion Blur"
     bl_options = {'DEFAULT_CLOSED'}
 
-    @classmethod
-    def poll(cls, context):
-        return False
-
     def draw_header(self, context):
         rd = context.scene.render
 

Modified: trunk/blender/intern/cycles/blender/blender_object.cpp
===================================================================
--- trunk/blender/intern/cycles/blender/blender_object.cpp      2012-10-09 
18:20:56 UTC (rev 51232)
+++ trunk/blender/intern/cycles/blender/blender_object.cpp      2012-10-09 
18:37:14 UTC (rev 51233)
@@ -17,6 +17,7 @@
  */
 
 #include "camera.h"
+#include "integrator.h"
 #include "graph.h"
 #include "light.h"
 #include "mesh.h"
@@ -227,7 +228,9 @@
                                object->use_motion = true;
                        }
 
-                       sync_mesh_motion(b_ob, object->mesh, motion);
+                       /* mesh deformation blur not supported yet */
+                       if(!scene->integrator->motion_blur)
+                               sync_mesh_motion(b_ob, object->mesh, motion);
                }
 
                return;

Modified: trunk/blender/intern/cycles/blender/blender_sync.cpp
===================================================================
--- trunk/blender/intern/cycles/blender/blender_sync.cpp        2012-10-09 
18:20:56 UTC (rev 51232)
+++ trunk/blender/intern/cycles/blender/blender_sync.cpp        2012-10-09 
18:37:14 UTC (rev 51233)
@@ -149,6 +149,9 @@
 
 void BlenderSync::sync_integrator()
 {
+#ifdef __CAMERA_MOTION__
+       BL::RenderSettings r = b_scene.render();
+#endif
        PointerRNA cscene = RNA_pointer_get(&b_scene.ptr, "cycles");
 
        experimental = (RNA_enum_get(&cscene, "feature_set") != 0);
@@ -175,7 +178,7 @@
        integrator->layer_flag = render_layer.layer;
 
        integrator->sample_clamp = get_float(cscene, "sample_clamp");
-#ifdef __MOTION__
+#ifdef __CAMERA_MOTION__
        integrator->motion_blur = (!preview && r.use_motion_blur());
 #endif
 

Modified: trunk/blender/intern/cycles/kernel/kernel_bvh.h
===================================================================
--- trunk/blender/intern/cycles/kernel/kernel_bvh.h     2012-10-09 18:20:56 UTC 
(rev 51232)
+++ trunk/blender/intern/cycles/kernel/kernel_bvh.h     2012-10-09 18:37:14 UTC 
(rev 51233)
@@ -349,7 +349,7 @@
 
 #ifdef __INTERSECTION_REFINE__
        if(isect->object != ~0) {
-#ifdef __MOTION__
+#ifdef __OBJECT_MOTION__
                Transform tfm = sd->ob_itfm;
 #else
                Transform tfm = object_fetch_transform(kg, isect->object, 
ray->time, OBJECT_INVERSE_TRANSFORM);
@@ -370,7 +370,7 @@
        P = P + D*rt;
 
        if(isect->object != ~0) {
-#ifdef __MOTION__
+#ifdef __OBJECT_MOTION__
                Transform tfm = sd->ob_tfm;
 #else
                Transform tfm = object_fetch_transform(kg, isect->object, 
ray->time, OBJECT_TRANSFORM);

Modified: trunk/blender/intern/cycles/kernel/kernel_camera.h
===================================================================
--- trunk/blender/intern/cycles/kernel/kernel_camera.h  2012-10-09 18:20:56 UTC 
(rev 51232)
+++ trunk/blender/intern/cycles/kernel/kernel_camera.h  2012-10-09 18:37:14 UTC 
(rev 51233)
@@ -63,7 +63,7 @@
        /* transform ray from camera to world */
        Transform cameratoworld = kernel_data.cam.cameratoworld;
 
-#ifdef __MOTION__
+#ifdef __CAMERA_MOTION__
        if(kernel_data.cam.have_motion)
                transform_motion_interpolate(&cameratoworld, 
&kernel_data.cam.motion, ray->time);
 #endif
@@ -106,7 +106,7 @@
        /* transform ray from camera to world */
        Transform cameratoworld = kernel_data.cam.cameratoworld;
 
-#ifdef __MOTION__
+#ifdef __CAMERA_MOTION__
        if(kernel_data.cam.have_motion)
                transform_motion_interpolate(&cameratoworld, 
&kernel_data.cam.motion, ray->time);
 #endif
@@ -180,7 +180,7 @@
        /* transform ray from camera to world */
        Transform cameratoworld = kernel_data.cam.cameratoworld;
 
-#ifdef __MOTION__
+#ifdef __CAMERA_MOTION__
        if(kernel_data.cam.have_motion)
                transform_motion_interpolate(&cameratoworld, 
&kernel_data.cam.motion, ray->time);
 #endif
@@ -212,7 +212,7 @@
        float raster_x = x + kernel_tex_interp(__filter_table, filter_u, 
FILTER_TABLE_SIZE);
        float raster_y = y + kernel_tex_interp(__filter_table, filter_v, 
FILTER_TABLE_SIZE);
 
-#ifdef __MOTION__
+#ifdef __CAMERA_MOTION__
        /* motion blur */
        if(kernel_data.cam.shuttertime == 0.0f)
                ray->time = TIME_INVALID;

Modified: trunk/blender/intern/cycles/kernel/kernel_object.h
===================================================================
--- trunk/blender/intern/cycles/kernel/kernel_object.h  2012-10-09 18:20:56 UTC 
(rev 51232)
+++ trunk/blender/intern/cycles/kernel/kernel_object.h  2012-10-09 18:37:14 UTC 
(rev 51233)
@@ -31,7 +31,7 @@
 {
        Transform tfm;
 
-#ifdef __MOTION__
+#ifdef __OBJECT_MOTION__
        /* if we do motion blur */
        if(sd->flag & SD_OBJECT_MOTION) {
                /* fetch motion transforms */
@@ -70,7 +70,7 @@
 
 __device_inline void object_position_transform(KernelGlobals *kg, ShaderData 
*sd, float3 *P)
 {
-#ifdef __MOTION__
+#ifdef __OBJECT_MOTION__
        *P = transform_point(&sd->ob_tfm, *P);
 #else
        Transform tfm = object_fetch_transform(kg, sd->object, TIME_INVALID, 
OBJECT_TRANSFORM);
@@ -80,7 +80,7 @@
 
 __device_inline void object_inverse_position_transform(KernelGlobals *kg, 
ShaderData *sd, float3 *P)
 {
-#ifdef __MOTION__
+#ifdef __OBJECT_MOTION__
        *P = transform_point(&sd->ob_itfm, *P);
 #else
        Transform tfm = object_fetch_transform(kg, sd->object, TIME_INVALID, 
OBJECT_INVERSE_TRANSFORM);
@@ -90,7 +90,7 @@
 
 __device_inline void object_inverse_normal_transform(KernelGlobals *kg, 
ShaderData *sd, float3 *N)
 {
-#ifdef __MOTION__
+#ifdef __OBJECT_MOTION__
        *N = normalize(transform_direction_transposed(&sd->ob_tfm, *N));
 #else
        Transform tfm = object_fetch_transform(kg, sd->object, TIME_INVALID, 
OBJECT_TRANSFORM);
@@ -100,7 +100,7 @@
 
 __device_inline void object_normal_transform(KernelGlobals *kg, ShaderData 
*sd, float3 *N)
 {
-#ifdef __MOTION__
+#ifdef __OBJECT_MOTION__
        *N = normalize(transform_direction_transposed(&sd->ob_itfm, *N));
 #else
        Transform tfm = object_fetch_transform(kg, sd->object, TIME_INVALID, 
OBJECT_INVERSE_TRANSFORM);
@@ -110,7 +110,7 @@
 
 __device_inline void object_dir_transform(KernelGlobals *kg, ShaderData *sd, 
float3 *D)
 {
-#ifdef __MOTION__
+#ifdef __OBJECT_MOTION__
        *D = transform_direction(&sd->ob_tfm, *D);
 #else
        Transform tfm = object_fetch_transform(kg, sd->object, 0.0f, 
OBJECT_TRANSFORM);
@@ -120,7 +120,7 @@
 
 __device_inline float3 object_location(KernelGlobals *kg, ShaderData *sd)
 {
-#ifdef __MOTION__
+#ifdef __OBJECT_MOTION__
        return make_float3(sd->ob_tfm.x.w, sd->ob_tfm.y.w, sd->ob_tfm.z.w);
 #else
        Transform tfm = object_fetch_transform(kg, sd->object, 0.0f, 
OBJECT_TRANSFORM);

Modified: trunk/blender/intern/cycles/kernel/kernel_path.h
===================================================================
--- trunk/blender/intern/cycles/kernel/kernel_path.h    2012-10-09 18:20:56 UTC 
(rev 51232)
+++ trunk/blender/intern/cycles/kernel/kernel_path.h    2012-10-09 18:37:14 UTC 
(rev 51233)
@@ -343,7 +343,7 @@
                                light_ray.P = ray_offset(sd.P, sd.Ng);
                                light_ray.D = ao_D;
                                light_ray.t = 
kernel_data.background.ao_distance;
-#ifdef __MOTION__
+#ifdef __OBJECT_MOTION__
                                light_ray.time = sd.time;
 #endif
 
@@ -368,7 +368,7 @@
                                BsdfEval L_light;
                                bool is_lamp;
 
-#ifdef __MOTION__
+#ifdef __OBJECT_MOTION__
                                light_ray.time = sd.time;
 #endif
 
@@ -520,7 +520,7 @@
                                light_ray.P = ray_offset(sd.P, sd.Ng);
                                light_ray.D = ao_D;
                                light_ray.t = 
kernel_data.background.ao_distance;
-#ifdef __MOTION__
+#ifdef __OBJECT_MOTION__
                                light_ray.time = sd.time;
 #endif
 
@@ -545,7 +545,7 @@
                                BsdfEval L_light;
                                bool is_lamp;
 
-#ifdef __MOTION__
+#ifdef __OBJECT_MOTION__
                                light_ray.time = sd.time;
 #endif
 
@@ -728,7 +728,7 @@
                                        light_ray.P = ray_offset(sd.P, sd.Ng);
                                        light_ray.D = ao_D;
                                        light_ray.t = 
kernel_data.background.ao_distance;
-#ifdef __MOTION__
+#ifdef __OBJECT_MOTION__
                                        light_ray.time = sd.time;
 #endif
 
@@ -748,7 +748,7 @@
                        BsdfEval L_light;
                        bool is_lamp;
 
-#ifdef __MOTION__
+#ifdef __OBJECT_MOTION__
                        light_ray.time = sd.time;
 #endif
 
@@ -867,7 +867,7 @@
                                bsdf_ray.dP = sd.dP;
                                bsdf_ray.dD = bsdf_domega_in;
 #endif
-#ifdef __MOTION__
+#ifdef __OBJECT_MOTION__
                                bsdf_ray.time = sd.time;
 #endif
 
@@ -925,7 +925,7 @@
        float lens_u = path_rng(kg, &rng, sample, PRNG_LENS_U);
        float lens_v = path_rng(kg, &rng, sample, PRNG_LENS_V);
 
-#ifdef __MOTION__
+#ifdef __CAMERA_MOTION__
        float time = path_rng(kg, &rng, sample, PRNG_TIME);
 #else
        float time = 0.0f;

Modified: trunk/blender/intern/cycles/kernel/kernel_shader.h
===================================================================
--- trunk/blender/intern/cycles/kernel/kernel_shader.h  2012-10-09 18:20:56 UTC 
(rev 51232)
+++ trunk/blender/intern/cycles/kernel/kernel_shader.h  2012-10-09 18:37:14 UTC 
(rev 51233)
@@ -68,7 +68,7 @@
 #endif
 
        /* matrices and time */
-#ifdef __MOTION__
+#ifdef __OBJECT_MOTION__
        sd->ob_tfm = object_fetch_transform(kg, sd->object, ray->time, 
OBJECT_TRANSFORM);
        sd->ob_itfm = object_fetch_transform(kg, sd->object, ray->time, 
OBJECT_INVERSE_TRANSFORM);
 
@@ -171,7 +171,7 @@
        }
 #endif
 
-#ifdef __MOTION__
+#ifdef __OBJECT_MOTION__
        sd->time = time;
 
        sd->ob_tfm = object_fetch_transform(kg, sd->object, time, 
OBJECT_TRANSFORM);
@@ -275,7 +275,7 @@
        sd->I = -sd->P;
        sd->shader = kernel_data.background.shader;
        sd->flag = kernel_tex_fetch(__shader_flag, (sd->shader & 
SHADER_MASK)*2);
-#ifdef __MOTION__
+#ifdef __OBJECT_MOTION__
        sd->time = ray->time;
 #endif
        sd->ray_length = 0.0f;

Modified: trunk/blender/intern/cycles/kernel/kernel_types.h
===================================================================
--- trunk/blender/intern/cycles/kernel/kernel_types.h   2012-10-09 18:20:56 UTC 
(rev 51232)
+++ trunk/blender/intern/cycles/kernel/kernel_types.h   2012-10-09 18:37:14 UTC 
(rev 51233)
@@ -108,7 +108,8 @@
 #define __PASSES__
 #define __BACKGROUND_MIS__
 #define __AO__
-//#define __MOTION__
+#define __CAMERA_MOTION__
+//#define __OBJECT_MOTION__
 #endif
 
 //#define __SOBOL_FULL_SCREEN__
@@ -129,7 +130,7 @@
        PRNG_FILTER_V = 1,
        PRNG_LENS_U = 2,
        PRNG_LENS_V = 3,
-#ifdef __MOTION__
+#ifdef __CAMERA_MOTION__
        PRNG_TIME = 4,
        PRNG_UNUSED = 5,
        PRNG_BASE_NUM = 6,
@@ -426,7 +427,7 @@

@@ Diff output truncated at 10240 characters. @@
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