Revision: 52410
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=52410
Author:   blendix
Date:     2012-11-20 17:39:56 +0000 (Tue, 20 Nov 2012)
Log Message:
-----------
Fix #33243: cycles CUDA going missing sometimes, disabled the new code now that
can detect if a device becomes available while Blender runs, appears to be
unreliable for some reason.

Modified Paths:
--------------
    trunk/blender/intern/cycles/device/device.cpp

Modified: trunk/blender/intern/cycles/device/device.cpp
===================================================================
--- trunk/blender/intern/cycles/device/device.cpp       2012-11-20 14:31:58 UTC 
(rev 52409)
+++ trunk/blender/intern/cycles/device/device.cpp       2012-11-20 17:39:56 UTC 
(rev 52410)
@@ -189,19 +189,7 @@
 {
        static vector<DeviceInfo> devices;
        static bool devices_init = false;
-       static double device_update_time = 0.0;
 
-       /* only update device list if we're not actively rendering already, 
things
-        * could go very wrong if a device suddenly becomes (un)available. also 
do
-        * it only every 5 seconds. it not super cpu intensive but don't want 
to do
-        * it on every redraw. */
-       if(devices_init) {
-               if(!TaskScheduler::active() && (time_dt() > device_update_time 
+ 5.0)) {
-                       devices.clear();
-                       devices_init = false;
-               }
-       }
-
        if(!devices_init) {
 #ifdef WITH_CUDA
                if(cuLibraryInit())
@@ -224,7 +212,6 @@
 #endif
 
                devices_init = true;
-               device_update_time = time_dt();
        }
 
        return devices;

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