Revision: 52825
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=52825
Author:   lukastoenne
Date:     2012-12-09 11:41:20 +0000 (Sun, 09 Dec 2012)
Log Message:
-----------
Fix for Render Layers node: when sockets are hidden (by 'hide unused sockets' 
operator, ctrl+h), newly enabled render passes will not show up in the Render 
Layers node. The SOCK_HIDDEN flag cancels out the SOCK_UNAVAIL flag in that 
case. Disable the SOCK_HIDDEN flag as well when showing new passes to avoid 
confusion.

Modified Paths:
--------------
    trunk/blender/source/blender/nodes/composite/node_composite_tree.c

Modified: trunk/blender/source/blender/nodes/composite/node_composite_tree.c
===================================================================
--- trunk/blender/source/blender/nodes/composite/node_composite_tree.c  
2012-12-09 11:31:34 UTC (rev 52824)
+++ trunk/blender/source/blender/nodes/composite/node_composite_tree.c  
2012-12-09 11:41:20 UTC (rev 52825)
@@ -719,6 +719,16 @@
 
 /* *********************************************** */
 
+static void set_output_visible(bNode *node, int passflag, int index, int pass)
+{
+       bNodeSocket *sock = BLI_findlink(&node->outputs, index);
+       /* clear the SOCK_HIDDEN flag as well, in case a socket was hidden 
before */
+       if (passflag & pass)
+               sock->flag &= ~(SOCK_HIDDEN | SOCK_UNAVAIL);
+       else
+               sock->flag |= SOCK_UNAVAIL;
+}
+
 /* clumsy checking... should do dynamic outputs once */
 static void force_hidden_passes(bNode *node, int passflag)
 {
@@ -727,68 +737,35 @@
        for (sock= node->outputs.first; sock; sock= sock->next)
                sock->flag &= ~SOCK_UNAVAIL;
        
-       if (!(passflag & SCE_PASS_COMBINED)) {
-               sock= BLI_findlink(&node->outputs, RRES_OUT_IMAGE);
-               sock->flag |= SOCK_UNAVAIL;
-               sock= BLI_findlink(&node->outputs, RRES_OUT_ALPHA);
-               sock->flag |= SOCK_UNAVAIL;
-       }
+       set_output_visible(node, passflag, RRES_OUT_IMAGE,            
SCE_PASS_COMBINED);
+       set_output_visible(node, passflag, RRES_OUT_ALPHA,            
SCE_PASS_COMBINED);
        
-       sock= BLI_findlink(&node->outputs, RRES_OUT_Z);
-       if (!(passflag & SCE_PASS_Z)) sock->flag |= SOCK_UNAVAIL;
-       sock= BLI_findlink(&node->outputs, RRES_OUT_NORMAL);
-       if (!(passflag & SCE_PASS_NORMAL)) sock->flag |= SOCK_UNAVAIL;
-       sock= BLI_findlink(&node->outputs, RRES_OUT_VEC);
-       if (!(passflag & SCE_PASS_VECTOR)) sock->flag |= SOCK_UNAVAIL;
-       sock= BLI_findlink(&node->outputs, RRES_OUT_UV);
-       if (!(passflag & SCE_PASS_UV)) sock->flag |= SOCK_UNAVAIL;
-       sock= BLI_findlink(&node->outputs, RRES_OUT_RGBA);
-       if (!(passflag & SCE_PASS_RGBA)) sock->flag |= SOCK_UNAVAIL;
-       sock= BLI_findlink(&node->outputs, RRES_OUT_DIFF);
-       if (!(passflag & SCE_PASS_DIFFUSE)) sock->flag |= SOCK_UNAVAIL;
-       sock= BLI_findlink(&node->outputs, RRES_OUT_SPEC);
-       if (!(passflag & SCE_PASS_SPEC)) sock->flag |= SOCK_UNAVAIL;
-       sock= BLI_findlink(&node->outputs, RRES_OUT_SHADOW);
-       if (!(passflag & SCE_PASS_SHADOW)) sock->flag |= SOCK_UNAVAIL;
-       sock= BLI_findlink(&node->outputs, RRES_OUT_AO);
-       if (!(passflag & SCE_PASS_AO)) sock->flag |= SOCK_UNAVAIL;
-       sock= BLI_findlink(&node->outputs, RRES_OUT_REFLECT);
-       if (!(passflag & SCE_PASS_REFLECT)) sock->flag |= SOCK_UNAVAIL;
-       sock= BLI_findlink(&node->outputs, RRES_OUT_REFRACT);
-       if (!(passflag & SCE_PASS_REFRACT)) sock->flag |= SOCK_UNAVAIL;
-       sock= BLI_findlink(&node->outputs, RRES_OUT_INDIRECT);
-       if (!(passflag & SCE_PASS_INDIRECT)) sock->flag |= SOCK_UNAVAIL;
-       sock= BLI_findlink(&node->outputs, RRES_OUT_INDEXOB);
-       if (!(passflag & SCE_PASS_INDEXOB)) sock->flag |= SOCK_UNAVAIL;
-       sock= BLI_findlink(&node->outputs, RRES_OUT_INDEXMA);
-       if (!(passflag & SCE_PASS_INDEXMA)) sock->flag |= SOCK_UNAVAIL;
-       sock= BLI_findlink(&node->outputs, RRES_OUT_MIST);
-       if (!(passflag & SCE_PASS_MIST)) sock->flag |= SOCK_UNAVAIL;
-       sock= BLI_findlink(&node->outputs, RRES_OUT_EMIT);
-       if (!(passflag & SCE_PASS_EMIT)) sock->flag |= SOCK_UNAVAIL;
-       sock= BLI_findlink(&node->outputs, RRES_OUT_ENV);
-       if (!(passflag & SCE_PASS_ENVIRONMENT)) sock->flag |= SOCK_UNAVAIL;
-
-       sock= BLI_findlink(&node->outputs, RRES_OUT_DIFF_DIRECT);
-       if (!(passflag & SCE_PASS_DIFFUSE_DIRECT)) sock->flag |= SOCK_UNAVAIL;
-       sock= BLI_findlink(&node->outputs, RRES_OUT_DIFF_INDIRECT);
-       if (!(passflag & SCE_PASS_DIFFUSE_INDIRECT)) sock->flag |= SOCK_UNAVAIL;
-       sock= BLI_findlink(&node->outputs, RRES_OUT_DIFF_COLOR);
-       if (!(passflag & SCE_PASS_DIFFUSE_COLOR)) sock->flag |= SOCK_UNAVAIL;
-
-       sock= BLI_findlink(&node->outputs, RRES_OUT_GLOSSY_DIRECT);
-       if (!(passflag & SCE_PASS_GLOSSY_DIRECT)) sock->flag |= SOCK_UNAVAIL;
-       sock= BLI_findlink(&node->outputs, RRES_OUT_GLOSSY_INDIRECT);
-       if (!(passflag & SCE_PASS_GLOSSY_INDIRECT)) sock->flag |= SOCK_UNAVAIL;
-       sock= BLI_findlink(&node->outputs, RRES_OUT_GLOSSY_COLOR);
-       if (!(passflag & SCE_PASS_GLOSSY_COLOR)) sock->flag |= SOCK_UNAVAIL;
-
-       sock= BLI_findlink(&node->outputs, RRES_OUT_TRANSM_DIRECT);
-       if (!(passflag & SCE_PASS_TRANSM_DIRECT)) sock->flag |= SOCK_UNAVAIL;
-       sock= BLI_findlink(&node->outputs, RRES_OUT_TRANSM_INDIRECT);
-       if (!(passflag & SCE_PASS_TRANSM_INDIRECT)) sock->flag |= SOCK_UNAVAIL;
-       sock= BLI_findlink(&node->outputs, RRES_OUT_TRANSM_COLOR);
-       if (!(passflag & SCE_PASS_TRANSM_COLOR)) sock->flag |= SOCK_UNAVAIL;
+       set_output_visible(node, passflag, RRES_OUT_Z,                
SCE_PASS_Z);
+       set_output_visible(node, passflag, RRES_OUT_NORMAL,           
SCE_PASS_NORMAL);
+       set_output_visible(node, passflag, RRES_OUT_VEC,              
SCE_PASS_VECTOR);
+       set_output_visible(node, passflag, RRES_OUT_UV,               
SCE_PASS_UV);
+       set_output_visible(node, passflag, RRES_OUT_RGBA,             
SCE_PASS_RGBA);
+       set_output_visible(node, passflag, RRES_OUT_DIFF,             
SCE_PASS_DIFFUSE);
+       set_output_visible(node, passflag, RRES_OUT_SPEC,             
SCE_PASS_SPEC);
+       set_output_visible(node, passflag, RRES_OUT_SHADOW,           
SCE_PASS_SHADOW);
+       set_output_visible(node, passflag, RRES_OUT_AO,               
SCE_PASS_AO);
+       set_output_visible(node, passflag, RRES_OUT_REFLECT,          
SCE_PASS_REFLECT);
+       set_output_visible(node, passflag, RRES_OUT_REFRACT,          
SCE_PASS_REFRACT);
+       set_output_visible(node, passflag, RRES_OUT_INDIRECT,         
SCE_PASS_INDIRECT);
+       set_output_visible(node, passflag, RRES_OUT_INDEXOB,          
SCE_PASS_INDEXOB);
+       set_output_visible(node, passflag, RRES_OUT_INDEXMA,          
SCE_PASS_INDEXMA);
+       set_output_visible(node, passflag, RRES_OUT_MIST,             
SCE_PASS_MIST);
+       set_output_visible(node, passflag, RRES_OUT_EMIT,             
SCE_PASS_EMIT);
+       set_output_visible(node, passflag, RRES_OUT_ENV,              
SCE_PASS_ENVIRONMENT);
+       set_output_visible(node, passflag, RRES_OUT_DIFF_DIRECT,      
SCE_PASS_DIFFUSE_DIRECT);
+       set_output_visible(node, passflag, RRES_OUT_DIFF_INDIRECT,    
SCE_PASS_DIFFUSE_INDIRECT);
+       set_output_visible(node, passflag, RRES_OUT_DIFF_COLOR,       
SCE_PASS_DIFFUSE_COLOR);
+       set_output_visible(node, passflag, RRES_OUT_GLOSSY_DIRECT,    
SCE_PASS_GLOSSY_DIRECT);
+       set_output_visible(node, passflag, RRES_OUT_GLOSSY_INDIRECT,  
SCE_PASS_GLOSSY_INDIRECT);
+       set_output_visible(node, passflag, RRES_OUT_GLOSSY_COLOR,     
SCE_PASS_GLOSSY_COLOR);
+       set_output_visible(node, passflag, RRES_OUT_TRANSM_DIRECT,    
SCE_PASS_TRANSM_DIRECT);
+       set_output_visible(node, passflag, RRES_OUT_TRANSM_INDIRECT,  
SCE_PASS_TRANSM_INDIRECT);
+       set_output_visible(node, passflag, RRES_OUT_TRANSM_COLOR,     
SCE_PASS_TRANSM_COLOR);
 }
 
 /* based on rules, force sockets hidden always */

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