Revision: 53315
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=53315
Author:   mont29
Date:     2012-12-24 17:40:47 +0000 (Mon, 24 Dec 2012)
Log Message:
-----------
Usual minor UI messages tweaks...

Modified Paths:
--------------
    trunk/blender/release/scripts/modules/bl_i18n_utils/spell_check_utils.py
    trunk/blender/source/blender/makesrna/intern/rna_scene.c

Modified: 
trunk/blender/release/scripts/modules/bl_i18n_utils/spell_check_utils.py
===================================================================
--- trunk/blender/release/scripts/modules/bl_i18n_utils/spell_check_utils.py    
2012-12-24 17:32:38 UTC (rev 53314)
+++ trunk/blender/release/scripts/modules/bl_i18n_utils/spell_check_utils.py    
2012-12-24 17:40:47 UTC (rev 53315)
@@ -188,6 +188,7 @@
     "occluder",
     "passepartout",
     "perspectively",
+    "pixelate",
     "polygonization",
     "selectability",
     "slurph",
@@ -195,7 +196,7 @@
     "symmetrize",
     "trackability",
     "transmissivity",
-    "rasterized", "rasterization",
+    "rasterized", "rasterization",, "rasterizer"
     "renderer", "renderable", "renderability",
 
     # Abbreviations

Modified: trunk/blender/source/blender/makesrna/intern/rna_scene.c
===================================================================
--- trunk/blender/source/blender/makesrna/intern/rna_scene.c    2012-12-24 
17:32:38 UTC (rev 53314)
+++ trunk/blender/source/blender/makesrna/intern/rna_scene.c    2012-12-24 
17:40:47 UTC (rev 53315)
@@ -116,7 +116,8 @@
 EnumPropertyItem proportional_editing_items[] = {
        {PROP_EDIT_OFF, "DISABLED", ICON_PROP_OFF, "Disable", "Proportional 
Editing disabled"},
        {PROP_EDIT_ON, "ENABLED", ICON_PROP_ON, "Enable", "Proportional Editing 
enabled"},
-       {PROP_EDIT_CONNECTED, "CONNECTED", ICON_PROP_CON, "Connected", 
"Proportional Editing using connected geometry only"},
+       {PROP_EDIT_CONNECTED, "CONNECTED", ICON_PROP_CON, "Connected",
+                             "Proportional Editing using connected geometry 
only"},
        {0, NULL, 0, NULL, NULL}
 };
 
@@ -1361,7 +1362,8 @@
 {
        TimeMarker *marker = marker_ptr->data;
        if (BLI_remlink_safe(&scene->markers, marker) == FALSE) {
-               BKE_reportf(reports, RPT_ERROR, "Timeline marker '%s' not found 
in scene '%s'", marker->name, scene->id.name + 2);
+               BKE_reportf(reports, RPT_ERROR, "Timeline marker '%s' not found 
in scene '%s'",
+                           marker->name, scene->id.name + 2);
                return;
        }
 
@@ -1994,7 +1996,8 @@
 
        if (scene) {
                prop = RNA_def_property(srna, "samples", PROP_INT, 
PROP_UNSIGNED);
-               RNA_def_property_ui_text(prop, "Samples", "Override number of 
render samples for this render layer, 0 will use the scene setting");
+               RNA_def_property_ui_text(prop, "Samples", "Override number of 
render samples for this render layer, "
+                                                         "0 will use the scene 
setting");
                RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, 
NULL);
        }
 
@@ -2448,8 +2451,10 @@
                {RAS_STORE_AUTO, "AUTO", 0, "Auto Select", "Chooses the best 
supported mode"},
                {RAS_STORE_IMMEDIATE, "IMMEDIATE", 0, "Immediate Mode", 
"Slowest performance, requires OpenGL (any version)"},
                {RAS_STORE_VA, "VERTEX_ARRAY", 0, "Vertex Arrays", "Better 
performance, requires at least OpenGL 1.1"},
-               /* VBOS are currently disabled since they cannot beat vertex 
array with display lists in performance. */
-               /* {RAS_STORE_VBO, "VERTEX_BUFFER_OBJECT", 0, "Vertex Buffer 
Objects", "Best performance, requires at least OpenGL 1.4"}, */
+#if 0  /* XXX VBOS are currently disabled since they cannot beat vertex array 
with display lists in performance. */
+               {RAS_STORE_VBO, "VERTEX_BUFFER_OBJECT", 0, "Vertex Buffer 
Objects",
+                               "Best performance, requires at least OpenGL 
1.4"}, 
+#endif
                {0, NULL, 0, NULL, NULL}};
 
        srna = RNA_def_struct(brna, "SceneGameData", NULL);
@@ -2484,13 +2489,13 @@
        RNA_def_property_enum_sdna(prop, NULL, "exitkey");
        RNA_def_property_enum_items(prop, event_type_items);
        RNA_def_property_enum_funcs(prop, NULL, 
"rna_GameSettings_exit_key_set", NULL);
-       RNA_def_property_ui_text(prop, "Exit Key",  "The key that exits the 
Game Engine");
+       RNA_def_property_ui_text(prop, "Exit Key", "The key that exits the Game 
Engine");
        RNA_def_property_update(prop, NC_SCENE, NULL);
        
        prop = RNA_def_property(srna, "raster_storage", PROP_ENUM, PROP_NONE);
        RNA_def_property_enum_sdna(prop, NULL, "raster_storage");
        RNA_def_property_enum_items(prop, storage_items);
-       RNA_def_property_ui_text(prop, "Storage",  "Sets the storage mode used 
by the rasterizer");
+       RNA_def_property_ui_text(prop, "Storage", "Set the storage mode used by 
the rasterizer");
        RNA_def_property_update(prop, NC_SCENE, NULL);
        
        /* Do we need it here ? (since we already have it in World */
@@ -2779,7 +2784,8 @@
        prop = RNA_def_property(srna, "use_material_caching", PROP_BOOLEAN, 
PROP_NONE);
        RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", 
GAME_NO_MATERIAL_CACHING);
        RNA_def_property_ui_text(prop, "Use Material Caching",
-                                                        "Cache materials in 
the converter. This is faster, but can cause propblems with older Singletexture 
and Multitexture games");
+                                "Cache materials in the converter (this is 
faster, but can cause problems with older "
+                                "Singletexture and Multitexture games");
 
        /* obstacle simulation */
        prop = RNA_def_property(srna, "obstacle_simulation", PROP_ENUM, 
PROP_NONE);

_______________________________________________
Bf-blender-cvs mailing list
[email protected]
http://lists.blender.org/mailman/listinfo/bf-blender-cvs

Reply via email to