Revision: 56103
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=56103
Author:   campbellbarton
Date:     2013-04-17 06:18:21 +0000 (Wed, 17 Apr 2013)
Log Message:
-----------
code cleanup: bmesh bvh
- remove unused members from BMBVHTree
- move per-raycast vars from BMBVHTree into per-callback structs (weren't 
threadsafe).
- simplify BKE_bmbvh_find_vert_closest().

Modified Paths:
--------------
    trunk/blender/source/blender/blenkernel/intern/editmesh_bvh.c

Modified: trunk/blender/source/blender/blenkernel/intern/editmesh_bvh.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/editmesh_bvh.c       
2013-04-17 05:49:06 UTC (rev 56102)
+++ trunk/blender/source/blender/blenkernel/intern/editmesh_bvh.c       
2013-04-17 06:18:21 UTC (rev 56103)
@@ -43,24 +43,18 @@
 
 
 struct BMBVHTree {
+       BVHTree *tree;
+
        BMEditMesh *em;
        BMesh *bm;
-       BVHTree *tree;
-       float epsilon;
-       float maxdist; /* for nearest point search */
-       float uv[2];
-       
-       /* stuff for topological vert search */
-       BMVert *v, *curv;
-       GHash *gh;
-       float curw, curd;
-       float co[3], (*cagecos)[3], (*cos)[3];
-       int curtag, flag;
+
+       float (*cos_cage)[3], (*cos)[3];
+       int flag;
 };
 
 struct CageUserData {
        int totvert;
-       float (*cagecos)[3];
+       float (*cos_cage)[3];
        BLI_bitmap vert_bitmap;
 };
 
@@ -71,16 +65,19 @@
 
        if ((index >= 0 && index < data->totvert) && 
(!BLI_BITMAP_GET(data->vert_bitmap, index))) {
                BLI_BITMAP_SET(data->vert_bitmap, index);
-               copy_v3_v3(data->cagecos[index], co);
+               copy_v3_v3(data->cos_cage[index], co);
        }
 }
 
 BMBVHTree *BKE_bmbvh_new(BMEditMesh *em, int flag, struct Scene *scene)
 {
+       /* could become argument */
+       const float epsilon = FLT_EPSILON * 2.0f;
+
        struct BMLoop *(*looptris)[3] = em->looptris;
        BMBVHTree *bmtree = MEM_callocN(sizeof(*bmtree), "BMBVHTree");
        DerivedMesh *cage, *final;
-       float cos[3][3], (*cagecos)[3] = NULL;
+       float cos[3][3], (*cos_cage)[3] = NULL;
        int i;
        int tottri;
 
@@ -92,7 +89,6 @@
 
        bmtree->em = em;
        bmtree->bm = em->bm;
-       bmtree->epsilon = FLT_EPSILON * 2.0f;
        bmtree->flag = flag;
 
        if (flag & (BMBVH_RESPECT_SELECT)) {
@@ -115,7 +111,7 @@
                tottri = em->tottri;
        }
 
-       bmtree->tree = BLI_bvhtree_new(tottri, bmtree->epsilon, 8, 8);
+       bmtree->tree = BLI_bvhtree_new(tottri, epsilon, 8, 8);
        
        if (flag & BMBVH_USE_CAGE) {
                BLI_bitmap vert_bitmap;
@@ -132,14 +128,14 @@
 
 
                cage = editbmesh_get_derived_cage_and_final(scene, em->ob, em, 
&final, CD_MASK_DERIVEDMESH);
-               cagecos = MEM_callocN(sizeof(float) * 3 * em->bm->totvert, 
"bmbvh cagecos");
+               cos_cage = MEM_callocN(sizeof(float) * 3 * em->bm->totvert, 
"bmbvh cos_cage");
                
                /* when initializing cage verts, we only want the first cage 
coordinate for each vertex,
                 * so that e.g. mirror or array use original vertex coordinates 
and not mirrored or duplicate */
                vert_bitmap = BLI_BITMAP_NEW(em->bm->totvert, __func__);
 
                data.totvert = em->bm->totvert;
-               data.cagecos = cagecos;
+               data.cos_cage = cos_cage;
                data.vert_bitmap = vert_bitmap;
                
                cage->foreachMappedVert(cage, cage_mapped_verts_callback, 
&data);
@@ -147,7 +143,7 @@
                MEM_freeN(vert_bitmap);
        }
        
-       bmtree->cagecos = cagecos;
+       bmtree->cos_cage = cos_cage;
        
        for (i = 0; i < em->tottri; i++) {
 
@@ -165,9 +161,9 @@
                }
 
                if (flag & BMBVH_USE_CAGE) {
-                       copy_v3_v3(cos[0], 
cagecos[BM_elem_index_get(looptris[i][0]->v)]);
-                       copy_v3_v3(cos[1], 
cagecos[BM_elem_index_get(looptris[i][1]->v)]);
-                       copy_v3_v3(cos[2], 
cagecos[BM_elem_index_get(looptris[i][2]->v)]);
+                       copy_v3_v3(cos[0], 
cos_cage[BM_elem_index_get(looptris[i][0]->v)]);
+                       copy_v3_v3(cos[1], 
cos_cage[BM_elem_index_get(looptris[i][1]->v)]);
+                       copy_v3_v3(cos[2], 
cos_cage[BM_elem_index_get(looptris[i][2]->v)]);
                }
                else {
                        copy_v3_v3(cos[0], looptris[i][0]->v->co);
@@ -187,19 +183,38 @@
 {
        BLI_bvhtree_free(bmtree->tree);
        
-       if (bmtree->cagecos)
-               MEM_freeN(bmtree->cagecos);
+       if (bmtree->cos_cage)
+               MEM_freeN(bmtree->cos_cage);
        if (bmtree->cos)
                MEM_freeN(bmtree->cos);
        
        MEM_freeN(bmtree);
 }
 
+BVHTree *BKE_bmbvh_tree_get(BMBVHTree *bmtree)
+{
+       return bmtree->tree;
+}
+
+
+
+/* -------------------------------------------------------------------- */
+/* Utility BMesh cast/intersect functions */
+
 /* taken from bvhutils.c */
+
+/* -------------------------------------------------------------------- */
+/* BKE_bmbvh_ray_cast */
+
+struct RayCastUserData {
+       const BMLoop *(*looptris)[3];
+       float uv[2];
+};
+
 static void raycallback(void *userdata, int index, const BVHTreeRay *ray, 
BVHTreeRayHit *hit)
 {
-       BMBVHTree *bmtree = userdata;
-       BMLoop **ltri = bmtree->em->looptris[index];
+       struct RayCastUserData *bmcast_data = userdata;
+       const BMLoop **ltri = bmcast_data->looptris[index];
        float dist, uv[2];
        const float *co1 = ltri[0]->v->co;
        const float *co2 = ltri[1]->v->co;
@@ -218,7 +233,7 @@
                mul_v3_fl(hit->co, dist);
                add_v3_v3(hit->co, ray->origin);
                
-               copy_v2_v2(bmtree->uv, uv);
+               copy_v2_v2(bmcast_data->uv, uv);
        }
 }
 
@@ -226,19 +241,21 @@
                            float *r_dist, float r_hitout[3], float 
r_cagehit[3])
 {
        BVHTreeRayHit hit;
+       struct RayCastUserData bmcast_data;
        const float dist = r_dist ? *r_dist : FLT_MAX;
 
        hit.dist = dist;
        hit.index = -1;
 
-       zero_v2(bmtree->uv);
+       /* ok to leave 'uv' uninitialized */
+       bmcast_data.looptris = (const BMLoop *(*)[3])bmtree->em->looptris;
        
-       BLI_bvhtree_ray_cast(bmtree->tree, co, dir, 0.0f, &hit, raycallback, 
bmtree);
+       BLI_bvhtree_ray_cast(bmtree->tree, co, dir, 0.0f, &hit, raycallback, 
&bmcast_data);
        if (hit.index != -1 && hit.dist != dist) {
                if (r_hitout) {
                        if (bmtree->flag & BMBVH_RETURN_ORIG) {
                                BMLoop **ltri = bmtree->em->looptris[hit.index];
-                               interp_v3_v3v3v3_uv(r_hitout, ltri[0]->v->co, 
ltri[1]->v->co, ltri[2]->v->co, bmtree->uv);
+                               interp_v3_v3v3v3_uv(r_hitout, ltri[0]->v->co, 
ltri[1]->v->co, ltri[2]->v->co, bmcast_data.uv);
                        }
                        else {
                                copy_v3_v3(r_hitout, hit.co);
@@ -259,20 +276,24 @@
        return NULL;
 }
 
-BVHTree *BKE_bmbvh_tree_get(BMBVHTree *bmtree)
-{
-       return bmtree->tree;
-}
 
+/* -------------------------------------------------------------------- */
+/* BKE_bmbvh_find_vert_closest */
+
+struct VertSearchUserData {
+       const BMLoop *(*looptris)[3];
+       float maxdist;
+       int   index_tri;
+};
+
 static void vertsearchcallback(void *userdata, int index, const float 
*UNUSED(co), BVHTreeNearest *hit)
 {
-       BMBVHTree *bmtree = userdata;
-       BMLoop **ltri = bmtree->em->looptris[index];
-       float dist, maxdist, v[3];
+       struct VertSearchUserData *bmsearch_data = userdata;
+       const BMLoop **ltri = bmsearch_data->looptris[index];
+       const float maxdist = bmsearch_data->maxdist;
+       float dist, v[3];
        int i;
 
-       maxdist = bmtree->maxdist;
-
        for (i = 0; i < 3; i++) {
                sub_v3_v3v3(v, hit->co, ltri[i]->v->co);
 
@@ -282,6 +303,7 @@
                        copy_v3_v3(hit->no, ltri[i]->v->no);
                        hit->dist = dist;
                        hit->index = index;
+                       bmsearch_data->index_tri = i;
                }
        }
 }
@@ -289,52 +311,21 @@
 BMVert *BKE_bmbvh_find_vert_closest(BMBVHTree *bmtree, const float co[3], 
const float maxdist)
 {
        BVHTreeNearest hit;
+       struct VertSearchUserData bmsearch_data;
 
        copy_v3_v3(hit.co, co);
+       /* XXX, why x5, scampbell */
        hit.dist = maxdist * 5;
        hit.index = -1;
 
-       bmtree->maxdist = maxdist;
+       bmsearch_data.looptris = (const BMLoop *(*)[3])bmtree->em->looptris;
+       bmsearch_data.maxdist = maxdist;
 
-       BLI_bvhtree_find_nearest(bmtree->tree, co, &hit, vertsearchcallback, 
bmtree);
+       BLI_bvhtree_find_nearest(bmtree->tree, co, &hit, vertsearchcallback, 
&bmsearch_data);
        if (hit.dist != FLT_MAX && hit.index != -1) {
                BMLoop **ltri = bmtree->em->looptris[hit.index];
-               float dist, curdist = bmtree->maxdist;
-               int cur = 0, i;
-
-               /* maxdist = bmtree->maxdist; */  /* UNUSED */
-
-               for (i = 0; i < 3; i++) {
-                       dist = len_v3v3(hit.co, ltri[i]->v->co);
-                       if (dist < curdist) {
-                               cur = i;
-                               curdist = dist;
-                       }
-               }
-
-               return ltri[cur]->v;
+               return ltri[bmsearch_data.index_tri]->v;
        }
 
        return NULL;
 }
-
-/* UNUSED */
-#if 0
-static short winding(const float v1[3], const float v2[3], const float v3[3])
-/* is v3 to the right of (v1 - v2) ? With exception: v3 == v1 || v3 == v2 */
-{
-       double inp;
-
-       //inp = (v2[cox] - v1[cox]) * (v1[coy] - v3[coy]) + (v1[coy] - v2[coy]) 
* (v1[cox] - v3[cox]);
-       inp = (v2[0] - v1[0]) * (v1[1] - v3[1]) + (v1[1] - v2[1]) * (v1[0] - 
v3[0]);
-
-       if (inp < 0.0) {
-               return 0;
-       }
-       else if (inp == 0) {
-               if (v1[0] == v3[0] && v1[1] == v3[1]) return 0;
-               if (v2[0] == v3[0] && v2[1] == v3[1]) return 0;
-       }
-       return 1;
-}
-#endif

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