Revision: 56119
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=56119
Author:   campbellbarton
Date:     2013-04-17 23:30:19 +0000 (Wed, 17 Apr 2013)
Log Message:
-----------
Support object scale for mesh display options. (currently only uniform scale 
for thickness test)

Modified Paths:
--------------
    trunk/blender/source/blender/blenkernel/intern/editderivedmesh.c
    trunk/blender/source/blender/blenlib/BLI_math_matrix.h
    trunk/blender/source/blender/blenlib/intern/math_matrix.c

Modified: trunk/blender/source/blender/blenkernel/intern/editderivedmesh.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/editderivedmesh.c    
2013-04-17 20:07:22 UTC (rev 56118)
+++ trunk/blender/source/blender/blenkernel/intern/editderivedmesh.c    
2013-04-17 23:30:19 UTC (rev 56119)
@@ -1576,6 +1576,11 @@
 
        axis_from_enum_v3(dir, axis);
 
+       if (LIKELY(em->ob)) {
+               mul_transposed_mat3_m4_v3(em->ob->obmat, dir);
+               normalize_v3(dir);
+       }
+
        /* now convert into global space */
        BM_ITER_MESH_INDEX (f, &iter, bm, BM_FACES_OF_MESH, index) {
                float fac = angle_normalized_v3v3(polyNos ? polyNos[index] : 
f->no, dir) / (float)M_PI;
@@ -1667,7 +1672,7 @@
                if (vertexCos) {
                        cos[0] = vertexCos[BM_elem_index_get(ltri[0]->v)];
                        cos[1] = vertexCos[BM_elem_index_get(ltri[1]->v)];
-                       cos[3] = vertexCos[BM_elem_index_get(ltri[2]->v)];
+                       cos[2] = vertexCos[BM_elem_index_get(ltri[2]->v)];
                }
                else {
                        cos[0] = ltri[0]->v->co;
@@ -1805,6 +1810,7 @@
 
        switch (statvis->type) {
                case SCE_STATVIS_OVERHANG:
+               {
                        statvis_calc_overhang(
                                    em, bmdm ? bmdm->polyNos : NULL,
                                    statvis->overhang_min / (float)M_PI,
@@ -1812,18 +1818,24 @@
                                    statvis->overhang_axis,
                                    r_face_colors);
                        break;
+               }
                case SCE_STATVIS_THICKNESS:
+               {
+                       const float scale = 1.0f / mat4_to_scale(em->ob->obmat);
                        statvis_calc_thickness(
                                    em, bmdm ? bmdm->vertexCos : NULL,
-                                   statvis->thickness_min,
-                                   statvis->thickness_max,
+                                   statvis->thickness_min * scale,
+                                   statvis->thickness_max * scale,
                                    statvis->thickness_samples,
                                    r_face_colors);
                        break;
+               }
                case SCE_STATVIS_INTERSECT:
+               {
                        statvis_calc_intersect(
                                    em, bmdm ? bmdm->vertexCos : NULL,
                                    r_face_colors);
                        break;
+               }
        }
 }

Modified: trunk/blender/source/blender/blenlib/BLI_math_matrix.h
===================================================================
--- trunk/blender/source/blender/blenlib/BLI_math_matrix.h      2013-04-17 
20:07:22 UTC (rev 56118)
+++ trunk/blender/source/blender/blenlib/BLI_math_matrix.h      2013-04-17 
23:30:19 UTC (rev 56119)
@@ -98,6 +98,7 @@
 void mul_v3_m3v3(float r[3], float M[3][3], const float a[3]);
 void mul_v2_m3v3(float r[2], float M[3][3], const float a[3]);
 void mul_transposed_m3_v3(float M[3][3], float r[3]);
+void mul_transposed_mat3_m4_v3(float M[4][4], float r[3]);
 void mul_m3_v3_double(float M[3][3], double r[3]);
 
 void mul_m3_fl(float R[3][3], float f);

Modified: trunk/blender/source/blender/blenlib/intern/math_matrix.c
===================================================================
--- trunk/blender/source/blender/blenlib/intern/math_matrix.c   2013-04-17 
20:07:22 UTC (rev 56118)
+++ trunk/blender/source/blender/blenlib/intern/math_matrix.c   2013-04-17 
23:30:19 UTC (rev 56119)
@@ -445,6 +445,18 @@
        vec[2] = x * mat[2][0] + y * mat[2][1] + mat[2][2] * vec[2];
 }
 
+void mul_transposed_mat3_m4_v3(float mat[4][4], float vec[3])
+{
+       float x, y;
+
+       x = vec[0];
+       y = vec[1];
+       vec[0] = x * mat[0][0] + y * mat[0][1] + mat[0][2] * vec[2];
+       vec[1] = x * mat[1][0] + y * mat[1][1] + mat[1][2] * vec[2];
+       vec[2] = x * mat[2][0] + y * mat[2][1] + mat[2][2] * vec[2];
+}
+
+
 void mul_m3_fl(float m[3][3], float f)
 {
        int i, j;

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