Revision: 57732
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=57732
Author:   campbellbarton
Date:     2013-06-25 10:44:30 +0000 (Tue, 25 Jun 2013)
Log Message:
-----------
style cleanup

Modified Paths:
--------------
    trunk/blender/source/blender/blenkernel/intern/autoexec.c
    trunk/blender/source/blender/blenkernel/intern/deform.c
    trunk/blender/source/blender/blenkernel/intern/mball.c
    trunk/blender/source/blender/blenkernel/intern/tracking.c
    trunk/blender/source/blender/blenloader/intern/readfile.c
    trunk/blender/source/blender/editors/render/render_internal.c
    trunk/blender/source/blender/editors/render/render_opengl.c
    trunk/blender/source/blender/editors/space_view3d/space_view3d.c
    trunk/blender/source/blender/editors/space_view3d/view3d_buttons.c
    trunk/blender/source/blender/editors/transform/transform_manipulator.c
    trunk/blender/source/blender/gpu/intern/gpu_codegen.c

Modified: trunk/blender/source/blender/blenkernel/intern/autoexec.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/autoexec.c   2013-06-25 
10:40:15 UTC (rev 57731)
+++ trunk/blender/source/blender/blenkernel/intern/autoexec.c   2013-06-25 
10:44:30 UTC (rev 57732)
@@ -20,7 +20,7 @@
  * ***** END GPL LICENSE BLOCK *****
  */
 
-/** \file blender/blenkernel/intern/armature.c
+/** \file blender/blenkernel/intern/autoexec.c
  *  \ingroup bke
  *
  * Currently just checks if a blend file can be trusted to autoexec,

Modified: trunk/blender/source/blender/blenkernel/intern/deform.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/deform.c     2013-06-25 
10:40:15 UTC (rev 57731)
+++ trunk/blender/source/blender/blenkernel/intern/deform.c     2013-06-25 
10:44:30 UTC (rev 57732)
@@ -88,7 +88,7 @@
                          const bool *vgroup_subset, const int vgroup_tot)
 {
        int defgroup;
-       for (defgroup=0; defgroup < vgroup_tot; defgroup++) {
+       for (defgroup = 0; defgroup < vgroup_tot; defgroup++) {
                if (vgroup_subset[defgroup]) {
                        defvert_copy_index(dvert_dst, dvert_src, defgroup);
                }

Modified: trunk/blender/source/blender/blenkernel/intern/mball.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/mball.c      2013-06-25 
10:40:15 UTC (rev 57731)
+++ trunk/blender/source/blender/blenkernel/intern/mball.c      2013-06-25 
10:44:30 UTC (rev 57732)
@@ -151,7 +151,7 @@
 
        /* what happens here? floats, I think. */
        /*  float (*function)(void);     */     /* implicit surface function */
-       float (*function)(struct process*, float, float, float);
+       float (*function)(struct process *, float, float, float);
        float size, delta;          /* cube size, normal delta */
        int bounds;                 /* cube range within lattice */
        CUBES *cubes;               /* active cubes */
@@ -2283,7 +2283,7 @@
 
        if (process.totelem == 0) return;
        if ((G.is_rendering == FALSE) && (mb->flag == MB_UPDATE_NEVER)) return;
-       if ((G.moving & (G_TRANSFORM_OBJ|G_TRANSFORM_EDIT)) && mb->flag == 
MB_UPDATE_FAST) return;
+       if ((G.moving & (G_TRANSFORM_OBJ | G_TRANSFORM_EDIT)) && mb->flag == 
MB_UPDATE_FAST) return;
 
        process.thresh = mb->thresh;
 
@@ -2325,7 +2325,9 @@
        }
        else {
                width = mb->wiresize;
-               if ((G.moving & (G_TRANSFORM_OBJ|G_TRANSFORM_EDIT)) && mb->flag 
== MB_UPDATE_HALFRES) width *= 2;
+               if ((G.moving & (G_TRANSFORM_OBJ | G_TRANSFORM_EDIT)) && 
mb->flag == MB_UPDATE_HALFRES) {
+                       width *= 2;
+               }
        }
        /* nr_cubes is just for safety, minimum is totsize */
        nr_cubes = (int)(0.5f + totsize / width);

Modified: trunk/blender/source/blender/blenkernel/intern/tracking.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/tracking.c   2013-06-25 
10:40:15 UTC (rev 57731)
+++ trunk/blender/source/blender/blenkernel/intern/tracking.c   2013-06-25 
10:44:30 UTC (rev 57732)
@@ -3889,7 +3889,7 @@
         * But need to keep an eye on this if the function will be
         * used in other cases.
         */
-       #pragma omp parallel for if(tmpibuf->y > 128)
+       #pragma omp parallel for if (tmpibuf->y > 128)
        for (j = 0; j < tmpibuf->y; j++) {
                int i;
                for (i = 0; i < tmpibuf->x; i++) {

Modified: trunk/blender/source/blender/blenloader/intern/readfile.c
===================================================================
--- trunk/blender/source/blender/blenloader/intern/readfile.c   2013-06-25 
10:40:15 UTC (rev 57731)
+++ trunk/blender/source/blender/blenloader/intern/readfile.c   2013-06-25 
10:44:30 UTC (rev 57732)
@@ -9331,7 +9331,7 @@
        }
 
        if (main->versionfile < 267) {
-               //if(!DNA_struct_elem_find(fd->filesdna, "Brush", "int", 
"stencil_pos")) {
+               //if (!DNA_struct_elem_find(fd->filesdna, "Brush", "int", 
"stencil_pos")) {
                Brush *brush;
 
                for (brush = main->brush.first; brush; brush = brush->id.next) {

Modified: trunk/blender/source/blender/editors/render/render_internal.c
===================================================================
--- trunk/blender/source/blender/editors/render/render_internal.c       
2013-06-25 10:40:15 UTC (rev 57731)
+++ trunk/blender/source/blender/editors/render/render_internal.c       
2013-06-25 10:44:30 UTC (rev 57732)
@@ -299,7 +299,7 @@
        megs_peak_memory = (peak_memory) / (1024.0 * 1024.0);
 
        /* local view */
-       if(rs->localview)
+       if (rs->localview)
                spos += sprintf(spos, "%s | ", IFACE_("Local View"));
 
        /* frame number */
@@ -323,8 +323,9 @@
 
        /* statistics */
        if (rs->statstr) {
-               if(rs->statstr[0])
+               if (rs->statstr[0]) {
                        spos += sprintf(spos, "| %s ", rs->statstr);
+               }
        }
        else {
                if (rs->totvert || rs->totface || rs->tothalo || rs->totstrand 
|| rs->totlamp)
@@ -468,7 +469,7 @@
 
        /* XXX render stability hack */
        G.is_rendering = FALSE;
-       WM_main_add_notifier(NC_SCENE|ND_RENDER_RESULT, NULL);
+       WM_main_add_notifier(NC_SCENE | ND_RENDER_RESULT, NULL);
 
        /* Partial render result will always update display buffer
         * for first render layer only. This is nice because you'll

Modified: trunk/blender/source/blender/editors/render/render_opengl.c
===================================================================
--- trunk/blender/source/blender/editors/render/render_opengl.c 2013-06-25 
10:40:15 UTC (rev 57731)
+++ trunk/blender/source/blender/editors/render/render_opengl.c 2013-06-25 
10:44:30 UTC (rev 57732)
@@ -271,7 +271,7 @@
        if (rect) {
                int profile_to;
                
-               if(BKE_scene_check_color_management_enabled(scene))
+               if (BKE_scene_check_color_management_enabled(scene))
                        profile_to = IB_PROFILE_LINEAR_RGB;
                else
                        profile_to = IB_PROFILE_SRGB;

Modified: trunk/blender/source/blender/editors/space_view3d/space_view3d.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/space_view3d.c    
2013-06-25 10:40:15 UTC (rev 57731)
+++ trunk/blender/source/blender/editors/space_view3d/space_view3d.c    
2013-06-25 10:44:30 UTC (rev 57732)
@@ -805,7 +805,9 @@
                                case ND_NODES:
                                        if ((v3d->drawtype == OB_MATERIAL) ||
                                            (v3d->drawtype == OB_TEXTURE && 
scene->gm.matmode == GAME_MAT_GLSL))
+                                       {
                                                ED_region_tag_redraw(ar);
+                                       }
                                        break;
                                case ND_SHADING_DRAW:
                                case ND_SHADING_LINKS:
@@ -832,7 +834,9 @@
                                case ND_LIGHTING_DRAW:
                                        if ((v3d->drawtype == OB_MATERIAL) ||
                                            (v3d->drawtype == OB_TEXTURE && 
(scene->gm.matmode == GAME_MAT_GLSL)))
+                                       {
                                                ED_region_tag_redraw(ar);
+                                       }
                                        break;
                        }
                        break;

Modified: trunk/blender/source/blender/editors/space_view3d/view3d_buttons.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/view3d_buttons.c  
2013-06-25 10:40:15 UTC (rev 57731)
+++ trunk/blender/source/blender/editors/space_view3d/view3d_buttons.c  
2013-06-25 10:44:30 UTC (rev 57732)
@@ -907,12 +907,12 @@
 
                ot = 
WM_operatortype_find("OBJECT_OT_vertex_weight_normalize_active", 1);
                but = uiDefButO_ptr(block, BUT, ot, WM_OP_EXEC_DEFAULT, 
"Normalize",
-                                   0, yco,UI_UNIT_X * 5, UI_UNIT_Y,
+                                   0, yco, UI_UNIT_X * 5, UI_UNIT_Y,
                                    TIP_("Normalize active vertex weights"));
 
                ot = WM_operatortype_find("OBJECT_OT_vertex_weight_copy", 1);
                but = uiDefButO_ptr(block, BUT, ot, WM_OP_EXEC_DEFAULT, "Copy",
-                                   UI_UNIT_X * 5, yco,UI_UNIT_X * 5, UI_UNIT_Y,
+                                   UI_UNIT_X * 5, yco, UI_UNIT_X * 5, 
UI_UNIT_Y,
                                    TIP_("Copy active vertex to other selected 
verts"));
 
        }

Modified: trunk/blender/source/blender/editors/transform/transform_manipulator.c
===================================================================
--- trunk/blender/source/blender/editors/transform/transform_manipulator.c      
2013-06-25 10:40:15 UTC (rev 57731)
+++ trunk/blender/source/blender/editors/transform/transform_manipulator.c      
2013-06-25 10:44:30 UTC (rev 57732)
@@ -1651,7 +1651,7 @@
                if (v3d->twtype & V3D_MANIP_ROTATE) {
 
                        if (G.debug_value == 3) {
-                               if (G.moving & 
(G_TRANSFORM_OBJ|G_TRANSFORM_EDIT))
+                               if (G.moving & (G_TRANSFORM_OBJ | 
G_TRANSFORM_EDIT))
                                        draw_manipulator_rotate_cyl(v3d, rv3d, 
1, drawflags, v3d->twtype, MAN_MOVECOL);
                                else
                                        draw_manipulator_rotate_cyl(v3d, rv3d, 
0, drawflags, v3d->twtype, MAN_RGB);

Modified: trunk/blender/source/blender/gpu/intern/gpu_codegen.c
===================================================================
--- trunk/blender/source/blender/gpu/intern/gpu_codegen.c       2013-06-25 
10:40:15 UTC (rev 57731)
+++ trunk/blender/source/blender/gpu/intern/gpu_codegen.c       2013-06-25 
10:44:30 UTC (rev 57732)
@@ -567,7 +567,7 @@
                                        "tmp", input->link->output->id);
                        }
                        else if (input->source == GPU_SOURCE_BUILTIN) {
-                               if(input->builtin == GPU_VIEW_NORMAL)
+                               if (input->builtin == GPU_VIEW_NORMAL)
                                        BLI_dynstr_append(ds, "facingnormal");
                                else
                                        BLI_dynstr_append(ds, 
GPU_builtin_name(input->builtin));
@@ -615,7 +615,7 @@
        BLI_dynstr_append(ds, "void main(void)\n");
        BLI_dynstr_append(ds, "{\n");
 
-       if(builtins & GPU_VIEW_NORMAL)
+       if (builtins & GPU_VIEW_NORMAL)
                BLI_dynstr_append(ds, "\tvec3 facingnormal = (gl_FrontFacing)? 
varnormal: -varnormal;\n");
                
 

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