Revision: 57751
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=57751
Author:   campbellbarton
Date:     2013-06-26 02:47:56 +0000 (Wed, 26 Jun 2013)
Log Message:
-----------
fix [#35858] Weight Paint: Hiding faces isnt flushing the flag to the vertices.

Modified Paths:
--------------
    trunk/blender/source/blender/blenkernel/BKE_mesh.h
    trunk/blender/source/blender/blenkernel/intern/mesh.c
    trunk/blender/source/blender/editors/mesh/editface.c
    trunk/blender/source/blender/editors/sculpt_paint/paint_hide.c
    trunk/blender/source/blender/modifiers/intern/MOD_multires.c

Modified: trunk/blender/source/blender/blenkernel/BKE_mesh.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_mesh.h  2013-06-26 01:07:31 UTC 
(rev 57750)
+++ trunk/blender/source/blender/blenkernel/BKE_mesh.h  2013-06-26 02:47:56 UTC 
(rev 57751)
@@ -138,18 +138,26 @@
 
 /* update the hide flag for edges and polys from the corresponding
  * flag in verts */
-void BKE_mesh_flush_hidden_from_verts(const struct MVert *mvert,
-                                      const struct MLoop *mloop,
-                                      struct MEdge *medge, int totedge,
-                                      struct MPoly *mpoly, int totpoly);
+void BKE_mesh_flush_hidden_from_verts_ex(const struct MVert *mvert,
+                                         const struct MLoop *mloop,
+                                         struct MEdge *medge, const int 
totedge,
+                                         struct MPoly *mpoly, const int 
totpoly);
+void BKE_mesh_flush_hidden_from_verts(struct Mesh *me);
 
+void BKE_mesh_flush_hidden_from_polys_ex(struct MVert *mvert,
+                                         const struct MLoop *mloop,
+                                         struct MEdge *medge, int totedge,
+                                         const struct MPoly *mpoly, const int 
totpoly);
+void BKE_mesh_flush_hidden_from_polys(struct Mesh *me);
+
+
 void BKE_mesh_flush_select_from_polys_ex(struct MVert *mvert,       const int 
totvert,
-                                         struct MLoop *mloop,
+                                         const struct MLoop *mloop,
                                          struct MEdge *medge,       const int 
totedge,
                                          const struct MPoly *mpoly, const int 
totpoly);
 void BKE_mesh_flush_select_from_polys(struct Mesh *me);
 void BKE_mesh_flush_select_from_verts_ex(const struct MVert *mvert, const int 
totvert,
-                                         struct MLoop *mloop,
+                                         const struct MLoop *mloop,
                                          struct MEdge *medge,       const int 
totedge,
                                          struct MPoly *mpoly,       const int 
totpoly);
 void BKE_mesh_flush_select_from_verts(struct Mesh *me);

Modified: trunk/blender/source/blender/blenkernel/intern/mesh.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/mesh.c       2013-06-26 
01:07:31 UTC (rev 57750)
+++ trunk/blender/source/blender/blenkernel/intern/mesh.c       2013-06-26 
02:47:56 UTC (rev 57751)
@@ -3437,10 +3437,10 @@
 
 /* update the hide flag for edges and faces from the corresponding
  * flag in verts */
-void BKE_mesh_flush_hidden_from_verts(const MVert *mvert,
-                                      const MLoop *mloop,
-                                      MEdge *medge, int totedge,
-                                      MPoly *mpoly, int totpoly)
+void BKE_mesh_flush_hidden_from_verts_ex(const MVert *mvert,
+                                         const MLoop *mloop,
+                                         MEdge *medge, const int totedge,
+                                         MPoly *mpoly, const int totpoly)
 {
        int i, j;
        
@@ -3464,12 +3464,59 @@
                }
        }
 }
+void BKE_mesh_flush_hidden_from_verts(Mesh *me)
+{
+       BKE_mesh_flush_hidden_from_verts_ex(me->mvert, me->mloop,
+                                           me->medge, me->totedge,
+                                           me->mpoly, me->totpoly);
+}
 
+void BKE_mesh_flush_hidden_from_polys_ex(MVert *mvert,
+                                         const MLoop *mloop,
+                                         MEdge *medge, const int 
UNUSED(totedge),
+                                         const MPoly *mpoly, const int totpoly)
+{
+       const MPoly *mp;
+       int i;
+
+       i = totpoly;
+       for (mp = mpoly; i--; mp++) {
+               if (mp->flag & ME_HIDE) {
+                       const MLoop *ml;
+                       int j;
+                       j = mp->totloop;
+                       for (ml = &mloop[mp->loopstart]; j--; ml++) {
+                               mvert[ml->v].flag |= ME_HIDE;
+                               medge[ml->e].flag |= ME_HIDE;
+                       }
+               }
+       }
+
+       i = totpoly;
+       for (mp = mpoly; i--; mp++) {
+               if ((mp->flag & ME_HIDE) == 0) {
+                       const MLoop *ml;
+                       int j;
+                       j = mp->totloop;
+                       for (ml = &mloop[mp->loopstart]; j--; ml++) {
+                               mvert[ml->v].flag &= ~ME_HIDE;
+                               medge[ml->e].flag &= ~ME_HIDE;
+                       }
+               }
+       }
+}
+void BKE_mesh_flush_hidden_from_polys(Mesh *me)
+{
+       BKE_mesh_flush_hidden_from_polys_ex(me->mvert, me->mloop,
+                                           me->medge, me->totedge,
+                                           me->mpoly, me->totpoly);
+}
+
 /**
  * simple poly -> vert/edge selection.
  */
 void BKE_mesh_flush_select_from_polys_ex(MVert *mvert,       const int totvert,
-                                         MLoop *mloop,
+                                         const MLoop *mloop,
                                          MEdge *medge,       const int totedge,
                                          const MPoly *mpoly, const int totpoly)
 {
@@ -3493,7 +3540,7 @@
                /* assume if its selected its not hidden and none of its 
verts/edges are hidden
                 * (a common assumption)*/
                if (mp->flag & ME_FACE_SEL) {
-                       MLoop *ml;
+                       const MLoop *ml;
                        int j;
                        j = mp->totloop;
                        for (ml = &mloop[mp->loopstart]; j--; ml++) {
@@ -3512,7 +3559,7 @@
 }
 
 void BKE_mesh_flush_select_from_verts_ex(const MVert *mvert, const int 
UNUSED(totvert),
-                                         MLoop *mloop,
+                                         const MLoop *mloop,
                                          MEdge *medge,       const int totedge,
                                          MPoly *mpoly,       const int totpoly)
 {
@@ -3538,7 +3585,7 @@
        for (mp = mpoly; i--; mp++) {
                if ((mp->flag & ME_HIDE) == 0) {
                        int ok = TRUE;
-                       MLoop *ml;
+                       const MLoop *ml;
                        int j;
                        j = mp->totloop;
                        for (ml = &mloop[mp->loopstart]; j--; ml++) {

Modified: trunk/blender/source/blender/editors/mesh/editface.c
===================================================================
--- trunk/blender/source/blender/editors/mesh/editface.c        2013-06-26 
01:07:31 UTC (rev 57750)
+++ trunk/blender/source/blender/editors/mesh/editface.c        2013-06-26 
02:47:56 UTC (rev 57751)
@@ -74,6 +74,8 @@
        if (me == NULL)
                return;
 
+       /* note, call #BKE_mesh_flush_hidden_from_verts_ex first when changing 
hidden flags */
+
        /* we could call this directly in all areas that change selection,
         * since this could become slow for realtime updates (circle-select for 
eg) */
        BKE_mesh_flush_select_from_polys(me);
@@ -139,18 +141,20 @@
        a = me->totpoly;
        while (a--) {
                if ((mpoly->flag & ME_HIDE) == 0) {
-                       if (unselected) {
-                               if ((mpoly->flag & ME_FACE_SEL) == 0) 
mpoly->flag |= ME_HIDE;
+                       if (((mpoly->flag & ME_FACE_SEL) == 0) == unselected) {
+                               mpoly->flag |= ME_HIDE;
                        }
-                       else {
-                               if ((mpoly->flag & ME_FACE_SEL)) mpoly->flag |= 
ME_HIDE;
-                       }
                }
-               if (mpoly->flag & ME_HIDE) mpoly->flag &= ~ME_FACE_SEL;
+
+               if (mpoly->flag & ME_HIDE) {
+                       mpoly->flag &= ~ME_FACE_SEL;
+               }
                
                mpoly++;
        }
        
+       BKE_mesh_flush_hidden_from_polys(me);
+
        paintface_flush_flags(ob);
 }
 
@@ -174,6 +178,8 @@
                mpoly++;
        }
 
+       BKE_mesh_flush_hidden_from_polys(me);
+
        paintface_flush_flags(ob);
 }
 

Modified: trunk/blender/source/blender/editors/sculpt_paint/paint_hide.c
===================================================================
--- trunk/blender/source/blender/editors/sculpt_paint/paint_hide.c      
2013-06-26 01:07:31 UTC (rev 57750)
+++ trunk/blender/source/blender/editors/sculpt_paint/paint_hide.c      
2013-06-26 02:47:56 UTC (rev 57751)
@@ -416,9 +416,7 @@
        /* ensure that edges and faces get hidden as well (not used by
         * sculpt but it looks wrong when entering editmode otherwise) */
        if (pbvh_type == PBVH_FACES) {
-               BKE_mesh_flush_hidden_from_verts(me->mvert, me->mloop,
-                                                me->medge, me->totedge,
-                                                me->mpoly, me->totpoly);
+               BKE_mesh_flush_hidden_from_verts(me);
        }
 
        ED_region_tag_redraw(ar);

Modified: trunk/blender/source/blender/modifiers/intern/MOD_multires.c
===================================================================
--- trunk/blender/source/blender/modifiers/intern/MOD_multires.c        
2013-06-26 01:07:31 UTC (rev 57750)
+++ trunk/blender/source/blender/modifiers/intern/MOD_multires.c        
2013-06-26 02:47:56 UTC (rev 57751)
@@ -118,12 +118,12 @@
                                                         
cddm->getVertArray(cddm),
                                                         mdisps);
 
-                               
BKE_mesh_flush_hidden_from_verts(cddm->getVertArray(cddm),
-                                                                
cddm->getLoopArray(cddm),
-                                                                
cddm->getEdgeArray(cddm),
-                                                                
cddm->getNumEdges(cddm),
-                                                                
cddm->getPolyArray(cddm),
-                                                                
cddm->getNumPolys(cddm));
+                               
BKE_mesh_flush_hidden_from_verts_ex(cddm->getVertArray(cddm),
+                                                                   
cddm->getLoopArray(cddm),
+                                                                   
cddm->getEdgeArray(cddm),
+                                                                   
cddm->getNumEdges(cddm),
+                                                                   
cddm->getPolyArray(cddm),
+                                                                   
cddm->getNumPolys(cddm));
                        }
                        if (grid_paint_mask) {
                                float *paint_mask = 
CustomData_add_layer(&cddm->vertData,

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