Revision: 58506
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=58506
Author:   campbellbarton
Date:     2013-07-22 16:49:37 +0000 (Mon, 22 Jul 2013)
Log Message:
-----------
optimization: lazy initialize EditDerivedBMesh members vertexNos, polyNos.

also add polyCos array which cache's face centers, gives overall ~20% speedup 
to drawing on a high-poly mesh in face-editmode.

Modified Paths:
--------------
    trunk/blender/source/blender/blenkernel/intern/editderivedmesh.c
    trunk/blender/source/blender/bmesh/intern/bmesh_polygon.c
    trunk/blender/source/blender/bmesh/intern/bmesh_polygon.h

Modified: trunk/blender/source/blender/blenkernel/intern/editderivedmesh.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/editderivedmesh.c    
2013-07-22 16:41:36 UTC (rev 58505)
+++ trunk/blender/source/blender/blenkernel/intern/editderivedmesh.c    
2013-07-22 16:49:37 UTC (rev 58506)
@@ -69,11 +69,121 @@
 
        BMEditMesh *em;
 
-       float (*vertexCos)[3];
-       float (*vertexNos)[3];
-       float (*polyNos)[3];
+       /** when set, \a vertexNos, polyNos are lazy initialized */
+       const float (*vertexCos)[3];
+
+       /** lazy initialize (when \a vertexCos is set) */
+       float const (*vertexNos)[3];
+       float const (*polyNos)[3];
+       /** also lazy init but dont depend on \a vertexCos */
+       const float (*polyCos)[3];
 } EditDerivedBMesh;
 
+/* -------------------------------------------------------------------- */
+/* Lazy initialize datastructures */
+
+static void emDM_ensurePolyNormals(EditDerivedBMesh *bmdm);
+
+static void emDM_ensureVertNormals(EditDerivedBMesh *bmdm)
+{
+
+       if (bmdm->vertexCos && (bmdm->vertexNos == NULL)) {
+
+               BMesh *bm = bmdm->em->bm;
+               const float (*vertexCos)[3], (*polyNos)[3];
+               float (*vertexNos)[3];
+
+               BMFace *efa;
+               BMVert *eve;
+               BMIter fiter;
+               BMIter viter;
+               int i;
+
+               vertexCos = bmdm->vertexCos;
+               vertexNos = MEM_callocN(sizeof(*vertexNos) * bm->totvert, 
__func__);
+
+               /* calculate vertex normals from poly normals */
+               emDM_ensurePolyNormals(bmdm);
+
+               BM_mesh_elem_index_ensure(bm, BM_FACE);
+
+               vertexCos = bmdm->vertexCos;
+               polyNos = bmdm->polyNos;
+
+               BM_ITER_MESH_INDEX (eve, &viter, bm, BM_VERTS_OF_MESH, i) {
+                       float *no = vertexNos[i];
+                       BM_ITER_ELEM (efa, &fiter, eve, BM_FACES_OF_VERT) {
+                               add_v3_v3(no, polyNos[BM_elem_index_get(efa)]);
+                       }
+
+                       /* following Mesh convention; we use vertex coordinate 
itself
+                        * for normal in this case */
+                       if (UNLIKELY(normalize_v3(no) == 0.0f)) {
+                               normalize_v3_v3(no, vertexCos[i]);
+                       }
+               }
+
+               bmdm->vertexNos = (const float (*)[3])vertexNos;
+       }
+}
+
+static void emDM_ensurePolyNormals(EditDerivedBMesh *bmdm)
+{
+       if (bmdm->vertexCos && (bmdm->polyNos == NULL)) {
+               BMesh *bm = bmdm->em->bm;
+               const float (*vertexCos)[3];
+               float (*polyNos)[3];
+
+               BMFace *efa;
+               BMIter fiter;
+               int i;
+
+               BM_mesh_elem_index_ensure(bm, BM_VERT);
+
+               polyNos = MEM_mallocN(sizeof(*polyNos) * bm->totface, __func__);
+
+               vertexCos = bmdm->vertexCos;
+
+               BM_ITER_MESH_INDEX (efa, &fiter, bm, BM_FACES_OF_MESH, i) {
+                       BM_elem_index_set(efa, i); /* set_inline */
+                       BM_face_calc_normal_vcos(bm, efa, polyNos[i], 
vertexCos);
+               }
+               bm->elem_index_dirty &= ~BM_FACE;
+
+               bmdm->polyNos = (const float (*)[3])polyNos;
+       }
+}
+
+static void emDM_ensurePolyCenters(EditDerivedBMesh *bmdm)
+{
+       if (bmdm->polyCos == NULL) {
+               BMesh *bm = bmdm->em->bm;
+               float (*polyCos)[3];
+
+               BMFace *efa;
+               BMIter fiter;
+               int i;
+
+               polyCos = MEM_mallocN(sizeof(*polyCos) * bm->totface, __func__);
+
+               if (bmdm->vertexCos) {
+                       const float (*vertexCos)[3];
+                       vertexCos = bmdm->vertexCos;
+
+                       BM_ITER_MESH_INDEX (efa, &fiter, bm, BM_FACES_OF_MESH, 
i) {
+                               BM_face_calc_center_mean_vcos(bm, efa, 
polyCos[i], vertexCos);
+                       }
+               }
+               else {
+                       BM_ITER_MESH_INDEX (efa, &fiter, bm, BM_FACES_OF_MESH, 
i) {
+                               BM_face_calc_center_mean(efa, polyCos[i]);
+                       }
+               }
+
+               bmdm->polyCos = (const float (*)[3])polyCos;
+       }
+}
+
 static void emDM_calcNormals(DerivedMesh *dm)
 {
        /* Nothing to do: normals are already calculated and stored on the
@@ -97,6 +207,7 @@
        int i;
 
        if (bmdm->vertexCos) {
+               emDM_ensureVertNormals(bmdm);
                BM_ITER_MESH_INDEX (eve, &iter, bm, BM_VERTS_OF_MESH, i) {
                        func(userData, i, bmdm->vertexCos[i], 
bmdm->vertexNos[i], NULL);
                }
@@ -248,56 +359,25 @@
        glEnd();
 }
 
-static void emDM__calcFaceCent(BMFace *efa, float cent[3], float 
(*vertexCos)[3])
-{
-       BMIter liter;
-       BMLoop *l;
-       int tot = 0;
-
-       zero_v3(cent);
-
-       /*simple (and stupid) median (average) based method :/ */
-
-       if (vertexCos) {
-               BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
-                       add_v3_v3(cent, vertexCos[BM_elem_index_get(l->v)]);
-                       tot++;
-               }
-       }
-       else {
-               BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
-                       add_v3_v3(cent, l->v->co);
-                       tot++;
-               }
-       }
-
-       if (tot == 0) return;
-       mul_v3_fl(cent, 1.0f / (float)tot);
-}
-
 static void emDM_foreachMappedFaceCenter(DerivedMesh *dm,
                                          void (*func)(void *userData, int 
index, const float co[3], const float no[3]),
                                          void *userData)
 {
        EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
        BMesh *bm = bmdm->em->bm;
-       float (*polyNos)[3] = NULL;
+       const float (*polyNos)[3];
+       const float (*polyCos)[3];
        BMFace *efa;
        BMIter iter;
-       float cent[3];
        int i;
 
-       /* ensure for face center calculation */
-       if (bmdm->vertexCos) {
-               BM_mesh_elem_index_ensure(bm, BM_VERT);
-               polyNos = bmdm->polyNos;
+       emDM_ensurePolyNormals(bmdm);
+       emDM_ensurePolyCenters(bmdm);
+       polyNos = bmdm->polyNos;  /* maybe NULL */
+       polyCos = bmdm->polyCos;  /* always set */
 
-               BLI_assert(polyNos != NULL);
-       }
-
        BM_ITER_MESH_INDEX (efa, &iter, bm, BM_FACES_OF_MESH, i) {
-               emDM__calcFaceCent(efa, cent, bmdm->vertexCos);
-               func(userData, i, cent, polyNos ? polyNos[i] : efa->no);
+               func(userData, i, polyCos[i], polyNos ? polyNos[i] : efa->no);
        }
 }
 
@@ -349,11 +429,15 @@
 
        if (bmdm->vertexCos) {
                /* add direct access */
-               float (*vertexCos)[3] = bmdm->vertexCos;
-               float (*vertexNos)[3] = bmdm->vertexNos;
-               float (*polyNos)[3]   = bmdm->polyNos;
-               // int *triPolyMap = bmdm->triPolyMap;
+               const float (*vertexCos)[3] = bmdm->vertexCos;
+               const float (*vertexNos)[3];
+               const float (*polyNos)[3];
 
+               emDM_ensureVertNormals(bmdm);
+               emDM_ensurePolyNormals(bmdm);
+               vertexNos = bmdm->vertexNos;
+               polyNos = bmdm->polyNos;
+
                BM_mesh_elem_index_ensure(bm, BM_VERT | BM_FACE);
 
                for (i = 0; i < tottri; i++) {
@@ -561,9 +645,6 @@
        BMEditMesh *em = bmdm->em;
        BMesh *bm = em->bm;
        struct BMLoop *(*looptris)[3] = em->looptris;
-       float (*vertexCos)[3] = bmdm->vertexCos;
-       float (*vertexNos)[3] = bmdm->vertexNos;
-       float (*polyNos)[3]   = bmdm->polyNos;
        BMFace *efa;
        MLoopUV *luv[3], dummyluv = {{0}};
        MLoopCol *lcol[3] = {NULL} /* , dummylcol = {0} */;
@@ -593,7 +674,17 @@
                BM_mesh_elem_index_ensure(bm, BM_VERT);
        }
 
-       if (vertexCos) {
+       if (bmdm->vertexCos) {
+               /* add direct access */
+               const float (*vertexCos)[3] = bmdm->vertexCos;
+               const float (*vertexNos)[3];
+               const float (*polyNos)[3];
+
+               emDM_ensureVertNormals(bmdm);
+               emDM_ensurePolyNormals(bmdm);
+               vertexNos = bmdm->vertexNos;
+               polyNos = bmdm->polyNos;
+
                BM_mesh_elem_index_ensure(bm, BM_VERT);
 
                for (i = 0; i < em->tottri; i++) {
@@ -791,9 +882,11 @@
        BMEditMesh *em = bmdm->em;
        BMesh *bm = em->bm;
        struct BMLoop *(*looptris)[3] = em->looptris;
-       float (*vertexCos)[3] = bmdm->vertexCos;
-       float (*vertexNos)[3] = bmdm->vertexNos;
-       float (*polyNos)[3]   = bmdm->polyNos;
+       /* add direct access */
+       const float (*vertexCos)[3] = bmdm->vertexCos;
+       const float (*vertexNos)[3];
+       const float (*polyNos)[3];
+
        BMFace *efa;
        DMVertexAttribs attribs;
        GPUVertexAttribs gattribs;
@@ -805,6 +898,11 @@
 
        memset(&attribs, 0, sizeof(attribs));
 
+       emDM_ensureVertNormals(bmdm);
+       emDM_ensurePolyNormals(bmdm);
+       vertexNos = bmdm->vertexNos;
+       polyNos = bmdm->polyNos;
+
        /* always use smooth shading even for flat faces, else vertex colors 
wont interpolate */
        glShadeModel(GL_SMOOTH);
        BM_mesh_elem_index_ensure(bm, BM_VERT | BM_FACE);
@@ -926,9 +1024,9 @@
        BMEditMesh *em = bmdm->em;
        BMesh *bm = em->bm;
        struct BMLoop *(*looptris)[3] = em->looptris;
-       float (*vertexCos)[3] = bmdm->vertexCos;
-       float (*vertexNos)[3] = bmdm->vertexNos;
-       float (*polyNos)[3]   = bmdm->polyNos;
+       const float (*vertexCos)[3] = bmdm->vertexCos;
+       const float (*vertexNos)[3];
+       const float (*polyNos)[3];
        BMFace *efa;
        DMVertexAttribs attribs = {{{0}}};
        GPUVertexAttribs gattribs;
@@ -936,6 +1034,12 @@
 
        matnr = -1;
 
+       emDM_ensureVertNormals(bmdm);
+       emDM_ensurePolyNormals(bmdm);
+
+       vertexNos = bmdm->vertexNos;
+       polyNos = bmdm->polyNos;
+
        /* always use smooth shading even for flat faces, else vertex colors 
wont interpolate */
        glShadeModel(GL_SMOOTH);
 
@@ -1139,7 +1243,9 @@
                return;
        }
 
-       if (bmdm->vertexNos) {
+
+       if (bmdm->vertexCos) {
+               emDM_ensureVertNormals(bmdm);
                copy_v3_v3(r_no, bmdm->vertexNos[index]);
        }
        else {
@@ -1159,7 +1265,8 @@
                return;
        }
 
-       if (bmdm->polyNos) {
+       if (bmdm->vertexCos) {
+               emDM_ensurePolyNormals(bmdm);
                copy_v3_v3(r_no, bmdm->polyNos[index]);
        }
        else {
@@ -1439,10 +1546,18 @@
        if (DM_release(dm)) {
                if (bmdm->vertexCos) {
                        MEM_freeN(bmdm->vertexCos);
-                       MEM_freeN(bmdm->vertexNos);
-                       MEM_freeN(bmdm->polyNos);
+                       if (bmdm->vertexNos) {
+                               MEM_freeN(bmdm->vertexNos);
+                       }
+                       if (bmdm->polyNos) {
+                               MEM_freeN(bmdm->polyNos);
+                       }
                }
 
+               if (bmdm->polyCos) {
+                       MEM_freeN(bmdm->polyCos);
+               }
+
                MEM_freeN(bmdm);
        }
 }
@@ -1549,7 +1664,7 @@
 
        bmdm->dm.release = emDM_release;
 
-       bmdm->vertexCos = vertexCos;
+       bmdm->vertexCos = (const float (*)[3])vertexCos;
        bmdm->dm.deformedOnly = (vertexCos != NULL);
 
        if (cd_dvert_offset != -1) {
@@ -1578,38 +1693,6 @@
                }
        }
 
-       if (vertexCos) {
-               BMFace *efa;
-               BMVert *eve;
-               BMIter fiter;
-               BMIter viter;
-               int i;
-
-               BM_mesh_elem_index_ensure(bm, BM_VERT);
-
-               bmdm->vertexNos = MEM_callocN(sizeof(*bmdm->vertexNos) * 
bm->totvert, "bmdm_vno");
-               bmdm->polyNos = MEM_mallocN(sizeof(*bmdm->polyNos) * 
bm->totface, "bmdm_pno");
-
-               BM_ITER_MESH_INDEX (efa, &fiter, bm, BM_FACES_OF_MESH, i) {
-                       BM_elem_index_set(efa, i); /* set_inline */
-                       BM_face_normal_update_vcos(bm, efa, bmdm->polyNos[i], 
(float const (*)[3])vertexCos);
-               }
-               bm->elem_index_dirty &= ~BM_FACE;
-
-               BM_ITER_MESH_INDEX (eve, &viter, bm, BM_VERTS_OF_MESH, i) {
-                       float *no = bmdm->vertexNos[i];
-                       BM_ITER_ELEM (efa, &fiter, eve, BM_FACES_OF_VERT) {
-                               add_v3_v3(no, 
bmdm->polyNos[BM_elem_index_get(efa)]);
-                       }
-
-                       /* following Mesh convention; we use vertex coordinate 
itself
-                        * for normal in this case */
-                       if (UNLIKELY(normalize_v3(no) == 0.0f)) {
-                               normalize_v3_v3(no, vertexCos[i]);
-                       }
-               }
-       }
-
        return (DerivedMesh *)bmdm;
 }
 
@@ -1877,7 +1960,7 @@
 
 static void statvis_calc_distort(
         BMEditMesh *em,
-        const float (*vertexCos)[3],
+        const float (*vertexCos)[3], const float (*polyNos)[3],
         /* values for calculating */
         const float min, const float max,
         /* result */
@@ -1886,7 +1969,7 @@

@@ Diff output truncated at 10240 characters. @@
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