Revision: 58739
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=58739
Author:   dingto
Date:     2013-07-30 09:26:45 +0000 (Tue, 30 Jul 2013)
Log Message:
-----------
Cycles:
* Increase the maximum amount of closures per shader from 16 to 64, so more 
complex closure trees can be rendered.

I measured performance on CPU and GPU (Geforce 540M) and couldn't find a 
performance impact, but if someone encounters a noticeable impact on his 
system, please report. 

Modified Paths:
--------------
    trunk/blender/intern/cycles/bvh/bvh.h
    trunk/blender/intern/cycles/kernel/kernel_types.h

Modified: trunk/blender/intern/cycles/bvh/bvh.h
===================================================================
--- trunk/blender/intern/cycles/bvh/bvh.h       2013-07-30 09:00:31 UTC (rev 
58738)
+++ trunk/blender/intern/cycles/bvh/bvh.h       2013-07-30 09:26:45 UTC (rev 
58739)
@@ -46,7 +46,7 @@
 
 struct PackedBVH {
        /* BVH nodes storage, one node is 4x int4, and contains two bounding 
boxes,
-        * and child, triangle or object indexes dependening on the node type */
+        * and child, triangle or object indexes depending on the node type */
        array<int4> nodes; 
        /* object index to BVH node index mapping for instances */
        array<int> object_node; 

Modified: trunk/blender/intern/cycles/kernel/kernel_types.h
===================================================================
--- trunk/blender/intern/cycles/kernel/kernel_types.h   2013-07-30 09:00:31 UTC 
(rev 58738)
+++ trunk/blender/intern/cycles/kernel/kernel_types.h   2013-07-30 09:26:45 UTC 
(rev 58739)
@@ -436,7 +436,7 @@
 
 /* Closure data */
 
-#define MAX_CLOSURE 16
+#define MAX_CLOSURE 64
 
 typedef struct ShaderClosure {
        ClosureType type;

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