Revision: 58858
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=58858
Author:   dingto
Date:     2013-08-03 13:12:09 +0000 (Sat, 03 Aug 2013)
Log Message:
-----------
Cycles / SSS:
* Render Passes are now available for Subsurface Scattering (Direct, Indirect 
and Color pass). 

This is part of my GSoC project, SVN merge of r58587, r58828 and r58835.

Revision Links:
--------------
    
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=58587
    
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=58828
    
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=58835

Modified Paths:
--------------
    trunk/blender/intern/cycles/blender/addon/ui.py
    trunk/blender/intern/cycles/blender/blender_session.cpp
    trunk/blender/intern/cycles/kernel/closure/bsdf.h
    trunk/blender/intern/cycles/kernel/kernel_accumulate.h
    trunk/blender/intern/cycles/kernel/kernel_passes.h
    trunk/blender/intern/cycles/kernel/kernel_path.h
    trunk/blender/intern/cycles/kernel/kernel_shader.h
    trunk/blender/intern/cycles/kernel/kernel_subsurface.h
    trunk/blender/intern/cycles/kernel/kernel_types.h
    trunk/blender/intern/cycles/kernel/svm/svm_types.h
    trunk/blender/intern/cycles/render/film.cpp
    trunk/blender/source/blender/blenkernel/BKE_node.h
    trunk/blender/source/blender/makesdna/DNA_scene_types.h
    trunk/blender/source/blender/makesrna/intern/rna_render.c
    trunk/blender/source/blender/makesrna/intern/rna_scene.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_image.c
    trunk/blender/source/blender/render/intern/source/render_result.c

Property Changed:
----------------
    trunk/blender/


Property changes on: trunk/blender
___________________________________________________________________
Modified: svn:mergeinfo
   - /branches/ge_dev:58091-58422
/branches/ge_harmony:42255,42279-42282,42286,42302,42338,42349,42616,42620,42698-42699,42739,42753,42773-42774,42832,44568,44597-44598,44793-44794
/branches/soc-2011-cucumber:37517,38166-38167,38177,38179-38180,38187,38242,38384,38387,38403-38404,38407,38968,38970,38973,39045,40845,42997-42998,43439
/branches/soc-2011-tomato:42376,42378-42379,42383,42385,42395,42397-42400,42407,42411,42418,42443-42444,42446,42467,42472,42486,42650-42652,42654-42655,42709-42710,42733-42734,42801,43872,44130,44141,44147-44149,44151-44152,44229-44230,45623-45625,46037,48089,48092,48551-48552,48679,48790,48792-48793,49076,49087,49292,49294,49466,49894,50052,50126,52854-52856,54573
/branches/soc-2013-depsgraph_mt:57516
/branches/soc-2013-dingto:57424,57487,57507,57525,57599,57670,57918-57919,57981,58091,58245,58253,58772,58774-58775
/tags/blender-2.67b-release/blender:57122
   + /branches/ge_dev:58091-58422
/branches/ge_harmony:42255,42279-42282,42286,42302,42338,42349,42616,42620,42698-42699,42739,42753,42773-42774,42832,44568,44597-44598,44793-44794
/branches/soc-2011-cucumber:37517,38166-38167,38177,38179-38180,38187,38242,38384,38387,38403-38404,38407,38968,38970,38973,39045,40845,42997-42998,43439
/branches/soc-2011-tomato:42376,42378-42379,42383,42385,42395,42397-42400,42407,42411,42418,42443-42444,42446,42467,42472,42486,42650-42652,42654-42655,42709-42710,42733-42734,42801,43872,44130,44141,44147-44149,44151-44152,44229-44230,45623-45625,46037,48089,48092,48551-48552,48679,48790,48792-48793,49076,49087,49292,49294,49466,49894,50052,50126,52854-52856,54573
/branches/soc-2013-depsgraph_mt:57516
/branches/soc-2013-dingto:57424,57487,57507,57525,57599,57670,57918-57919,57981,58091,58245,58253,58587,58772,58774-58775,58828,58835
/tags/blender-2.67b-release/blender:57122

Modified: trunk/blender/intern/cycles/blender/addon/ui.py
===================================================================
--- trunk/blender/intern/cycles/blender/addon/ui.py     2013-08-03 13:08:51 UTC 
(rev 58857)
+++ trunk/blender/intern/cycles/blender/addon/ui.py     2013-08-03 13:12:09 UTC 
(rev 58858)
@@ -373,7 +373,13 @@
         row.prop(rl, "use_pass_transmission_direct", text="Direct", 
toggle=True)
         row.prop(rl, "use_pass_transmission_indirect", text="Indirect", 
toggle=True)
         row.prop(rl, "use_pass_transmission_color", text="Color", toggle=True)
-
+        col.label(text="Subsurface:")
+        row = col.row(align=True)
+        row.prop(rl, "use_pass_subsurface_direct", text="Direct", toggle=True)
+        row.prop(rl, "use_pass_subsurface_indirect", text="Indirect", 
toggle=True)
+        row.prop(rl, "use_pass_subsurface_color", text="Color", toggle=True)
+        
+        col.separator()
         col.prop(rl, "use_pass_emit", text="Emission")
         col.prop(rl, "use_pass_environment")
         col.prop(rl, "use_pass_ambient_occlusion")

Modified: trunk/blender/intern/cycles/blender/blender_session.cpp
===================================================================
--- trunk/blender/intern/cycles/blender/blender_session.cpp     2013-08-03 
13:08:51 UTC (rev 58857)
+++ trunk/blender/intern/cycles/blender/blender_session.cpp     2013-08-03 
13:12:09 UTC (rev 58858)
@@ -216,6 +216,8 @@
                        return PASS_GLOSSY_DIRECT;
                case BL::RenderPass::type_TRANSMISSION_DIRECT:
                        return PASS_TRANSMISSION_DIRECT;
+               case BL::RenderPass::type_SUBSURFACE_DIRECT:
+                       return PASS_SUBSURFACE_DIRECT;
 
                case BL::RenderPass::type_DIFFUSE_INDIRECT:
                        return PASS_DIFFUSE_INDIRECT;
@@ -223,6 +225,8 @@
                        return PASS_GLOSSY_INDIRECT;
                case BL::RenderPass::type_TRANSMISSION_INDIRECT:
                        return PASS_TRANSMISSION_INDIRECT;
+               case BL::RenderPass::type_SUBSURFACE_INDIRECT:
+                       return PASS_SUBSURFACE_INDIRECT;
 
                case BL::RenderPass::type_DIFFUSE_COLOR:
                        return PASS_DIFFUSE_COLOR;
@@ -230,6 +234,8 @@
                        return PASS_GLOSSY_COLOR;
                case BL::RenderPass::type_TRANSMISSION_COLOR:
                        return PASS_TRANSMISSION_COLOR;
+               case BL::RenderPass::type_SUBSURFACE_COLOR:
+                       return PASS_SUBSURFACE_COLOR;
 
                case BL::RenderPass::type_EMIT:
                        return PASS_EMISSION;

Modified: trunk/blender/intern/cycles/kernel/closure/bsdf.h
===================================================================
--- trunk/blender/intern/cycles/kernel/closure/bsdf.h   2013-08-03 13:08:51 UTC 
(rev 58857)
+++ trunk/blender/intern/cycles/kernel/closure/bsdf.h   2013-08-03 13:12:09 UTC 
(rev 58858)
@@ -45,6 +45,7 @@
 
        switch(sc->type) {
                case CLOSURE_BSDF_DIFFUSE_ID:
+               case CLOSURE_BSDF_BSSRDF_ID:
                        label = bsdf_diffuse_sample(sc, sd->Ng, sd->I, 
sd->dI.dx, sd->dI.dy, randu, randv,
                                eval, omega_in, &domega_in->dx, &domega_in->dy, 
pdf);
                        break;
@@ -134,6 +135,7 @@
        if(dot(sd->Ng, omega_in) >= 0.0f) {
                switch(sc->type) {
                        case CLOSURE_BSDF_DIFFUSE_ID:
+                       case CLOSURE_BSDF_BSSRDF_ID:
                                eval = bsdf_diffuse_eval_reflect(sc, sd->I, 
omega_in, pdf);
                                break;
 #ifdef __SVM__
@@ -195,6 +197,7 @@
        else {
                switch(sc->type) {
                        case CLOSURE_BSDF_DIFFUSE_ID:
+                       case CLOSURE_BSDF_BSSRDF_ID:
                                eval = bsdf_diffuse_eval_transmit(sc, sd->I, 
omega_in, pdf);
                                break;
 #ifdef __SVM__
@@ -262,6 +265,7 @@
 
        switch(sc->type) {
                case CLOSURE_BSDF_DIFFUSE_ID:
+               case CLOSURE_BSDF_BSSRDF_ID:
                        bsdf_diffuse_blur(sc, roughness);
                        break;
 #ifdef __SVM__

Modified: trunk/blender/intern/cycles/kernel/kernel_accumulate.h
===================================================================
--- trunk/blender/intern/cycles/kernel/kernel_accumulate.h      2013-08-03 
13:08:51 UTC (rev 58857)
+++ trunk/blender/intern/cycles/kernel/kernel_accumulate.h      2013-08-03 
13:12:09 UTC (rev 58858)
@@ -33,6 +33,7 @@
                eval->glossy = make_float3(0.0f, 0.0f, 0.0f);
                eval->transmission = make_float3(0.0f, 0.0f, 0.0f);
                eval->transparent = make_float3(0.0f, 0.0f, 0.0f);
+               eval->subsurface = make_float3(0.0f, 0.0f, 0.0f);
 
                if(type == CLOSURE_BSDF_TRANSPARENT_ID)
                        eval->transparent = value;
@@ -40,8 +41,10 @@
                        eval->diffuse = value;
                else if(CLOSURE_IS_BSDF_GLOSSY(type))
                        eval->glossy = value;
-               else
+               else if(CLOSURE_IS_BSDF_TRANSMISSION(type))
                        eval->transmission = value;
+               else if(CLOSURE_IS_BSDF_BSSRDF(type))
+                       eval->subsurface = value;
        }
        else
                eval->diffuse = value;
@@ -58,8 +61,10 @@
                        eval->diffuse += value;
                else if(CLOSURE_IS_BSDF_GLOSSY(type))
                        eval->glossy += value;
-               else
+               else if(CLOSURE_IS_BSDF_TRANSMISSION(type))
                        eval->transmission += value;
+               else if(CLOSURE_IS_BSDF_BSSRDF(type))
+                       eval->subsurface += value;
 
                /* skipping transparent, this function is used by for eval(), 
will be zero then */
        }
@@ -77,7 +82,8 @@
                return is_zero(eval->diffuse)
                        && is_zero(eval->glossy)
                        && is_zero(eval->transmission)
-                       && is_zero(eval->transparent);
+                       && is_zero(eval->transparent)
+                       && is_zero(eval->subsurface);
        }
        else
                return is_zero(eval->diffuse);
@@ -93,6 +99,7 @@
                eval->diffuse *= value;
                eval->glossy *= value;
                eval->transmission *= value;
+               eval->subsurface *= value;
 
                /* skipping transparent, this function is used by for eval(), 
will be zero then */
        }
@@ -124,18 +131,22 @@
                L->color_diffuse = make_float3(0.0f, 0.0f, 0.0f);
                L->color_glossy = make_float3(0.0f, 0.0f, 0.0f);
                L->color_transmission = make_float3(0.0f, 0.0f, 0.0f);
+               L->color_subsurface = make_float3(0.0f, 0.0f, 0.0f);
 
                L->direct_diffuse = make_float3(0.0f, 0.0f, 0.0f);
                L->direct_glossy = make_float3(0.0f, 0.0f, 0.0f);
                L->direct_transmission = make_float3(0.0f, 0.0f, 0.0f);
+               L->direct_subsurface = make_float3(0.0f, 0.0f, 0.0f);
 
                L->indirect_diffuse = make_float3(0.0f, 0.0f, 0.0f);
                L->indirect_glossy = make_float3(0.0f, 0.0f, 0.0f);
                L->indirect_transmission = make_float3(0.0f, 0.0f, 0.0f);
+               L->indirect_subsurface = make_float3(0.0f, 0.0f, 0.0f);
 
                L->path_diffuse = make_float3(0.0f, 0.0f, 0.0f);
                L->path_glossy = make_float3(0.0f, 0.0f, 0.0f);
                L->path_transmission = make_float3(0.0f, 0.0f, 0.0f);
+               L->path_subsurface = make_float3(0.0f, 0.0f, 0.0f);
 
                L->emission = make_float3(0.0f, 0.0f, 0.0f);
                L->background = make_float3(0.0f, 0.0f, 0.0f);
@@ -164,14 +175,15 @@
                        L->path_diffuse = bsdf_eval->diffuse*value;
                        L->path_glossy = bsdf_eval->glossy*value;
                        L->path_transmission = bsdf_eval->transmission*value;
+                       L->path_subsurface = bsdf_eval->subsurface*value;
 
-                       *throughput = L->path_diffuse + L->path_glossy + 
L->path_transmission;
+                       *throughput = L->path_diffuse + L->path_glossy + 
L->path_transmission + L->path_subsurface;
                        
                        L->direct_throughput = *throughput;
                }
                else {
                        /* transparent bounce before first hit, or indirectly 
visible through BSDF */
-                       float3 sum = (bsdf_eval->diffuse + bsdf_eval->glossy + 
bsdf_eval->transmission + bsdf_eval->transparent)*inverse_pdf;
+                       float3 sum = (bsdf_eval->diffuse + bsdf_eval->glossy + 
bsdf_eval->transmission + bsdf_eval->transparent + 
bsdf_eval->subsurface)*inverse_pdf;
                        *throughput *= sum;
                }
        }
@@ -230,6 +242,7 @@
                        L->direct_diffuse += 
throughput*bsdf_eval->diffuse*shadow;
                        L->direct_glossy += throughput*bsdf_eval->glossy*shadow;
                        L->direct_transmission += 
throughput*bsdf_eval->transmission*shadow;
+                       L->direct_subsurface += 
throughput*bsdf_eval->subsurface*shadow;
 
                        if(is_lamp) {
                                L->shadow.x += shadow.x*shadow_fac;
@@ -239,7 +252,7 @@
                }
                else {
                        /* indirectly visible lighting after BSDF bounce */
-                       float3 sum = bsdf_eval->diffuse + bsdf_eval->glossy + 
bsdf_eval->transmission;
+                       float3 sum = bsdf_eval->diffuse + bsdf_eval->glossy + 
bsdf_eval->transmission + bsdf_eval->subsurface;
                        L->indirect += throughput*sum*shadow;
                }
        }
@@ -279,11 +292,13 @@
                L->direct_diffuse += L->path_diffuse*L->direct_emission;
                L->direct_glossy += L->path_glossy*L->direct_emission;
                L->direct_transmission += 
L->path_transmission*L->direct_emission;
+               L->direct_subsurface += L->path_subsurface*L->direct_emission;
 
                L->indirect = safe_divide_color(L->indirect, 
L->direct_throughput);
                L->indirect_diffuse += L->path_diffuse*L->indirect;
                L->indirect_glossy += L->path_glossy*L->indirect;
                L->indirect_transmission += L->path_transmission*L->indirect;
+               L->indirect_subsurface += L->path_subsurface*L->indirect;
        }
 #endif
 }
@@ -295,6 +310,7 @@
                L->path_diffuse = make_float3(0.0f, 0.0f, 0.0f);

@@ Diff output truncated at 10240 characters. @@
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