Revision: 59509
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=59509
Author:   moguri
Date:     2013-08-26 08:14:52 +0000 (Mon, 26 Aug 2013)
Log Message:
-----------
BGE: Cleaning up the vsync code a little.

Modified Paths:
--------------
    trunk/blender/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
    trunk/blender/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
    trunk/blender/source/gameengine/Ketsji/KX_PythonInit.cpp

Modified: 
trunk/blender/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
===================================================================
--- trunk/blender/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp     
2013-08-26 06:54:05 UTC (rev 59508)
+++ trunk/blender/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp     
2013-08-26 08:14:52 UTC (rev 59509)
@@ -290,7 +290,7 @@
                if (startscene->gm.vsync == VSYNC_ADAPTIVE)
                        canvas->SetSwapInterval(-1);
                else
-                       canvas->SetSwapInterval(!startscene->gm.vsync); // 
VSYNC_OFF == 1, VSYNC_ON == 0, so this works
+                       canvas->SetSwapInterval((startscene->gm.vsync == 
VSYNC_ON) ? 1 : 0);
 
                RAS_IRenderTools* rendertools = new KX_BlenderRenderTools();
                RAS_IRasterizer* rasterizer = NULL;

Modified: trunk/blender/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
===================================================================
--- trunk/blender/source/gameengine/GamePlayer/ghost/GPG_Application.cpp        
2013-08-26 06:54:05 UTC (rev 59508)
+++ trunk/blender/source/gameengine/GamePlayer/ghost/GPG_Application.cpp        
2013-08-26 08:14:52 UTC (rev 59509)
@@ -586,7 +586,7 @@
                if (gm->vsync == VSYNC_ADAPTIVE)
                        m_canvas->SetSwapInterval(-1);
                else
-                       m_canvas->SetSwapInterval(!gm->vsync); // VSYNC_OFF == 
1, VSYNC_ON == 0, so this works
+                       m_canvas->SetSwapInterval((gm->vsync == VSYNC_ON) ? 1 : 
0);
 
                m_canvas->Init();
                if (gm->flag & GAME_SHOW_MOUSE)

Modified: trunk/blender/source/gameengine/Ketsji/KX_PythonInit.cpp
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_PythonInit.cpp    2013-08-26 
06:54:05 UTC (rev 59508)
+++ trunk/blender/source/gameengine/Ketsji/KX_PythonInit.cpp    2013-08-26 
08:14:52 UTC (rev 59509)
@@ -1385,7 +1385,7 @@
 
        if (interval == VSYNC_ADAPTIVE)
                interval = -1;
-       gp_Canvas->SetSwapInterval(!interval); // VSYNC_OFF == 1, VSYNC_ON == 
0, so this works
+       gp_Canvas->SetSwapInterval((interval == VSYNC_ON) ? 1 : 0);
        Py_RETURN_NONE;
 }
 

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