Commit: cd4fd5056269858c6b85a9eec9929fecbe968695
Author: Antony Riakiotakis
Date:   Fri Nov 29 21:37:33 2013 +0200
http://developer.blender.org/rBcd4fd5056269858c6b85a9eec9929fecbe968695

Remove some extraneous glEnableClientState/glDisableClientState. This
part of the code is not interleaved with immediate mode drawing so they
are not necessary.

===================================================================

M       source/blender/editors/interface/interface_widgets.c

===================================================================

diff --git a/source/blender/editors/interface/interface_widgets.c 
b/source/blender/editors/interface/interface_widgets.c
index 5bcb668..fa0c5c6 100644
--- a/source/blender/editors/interface/interface_widgets.c
+++ b/source/blender/editors/interface/interface_widgets.c
@@ -682,17 +682,14 @@ static void widgetbase_draw(uiWidgetBase *wtb, 
uiWidgetColors *wcol)
                                glEnableClientState(GL_VERTEX_ARRAY);
                                glVertexPointer(2, GL_FLOAT, 0, wtb->inner_v);
                                glDrawArrays(GL_POLYGON, 0, wtb->totvert);
-                               glDisableClientState(GL_VERTEX_ARRAY);
 
                                /* light checkers */
                                glEnable(GL_POLYGON_STIPPLE);
                                glColor4ub(UI_TRANSP_LIGHT, UI_TRANSP_LIGHT, 
UI_TRANSP_LIGHT, 255);
                                glPolygonStipple(checker_stipple_sml);
 
-                               glEnableClientState(GL_VERTEX_ARRAY);
                                glVertexPointer(2, GL_FLOAT, 0, wtb->inner_v);
                                glDrawArrays(GL_POLYGON, 0, wtb->totvert);
-                               glDisableClientState(GL_VERTEX_ARRAY);
 
                                glDisable(GL_POLYGON_STIPPLE);
 
@@ -700,7 +697,6 @@ static void widgetbase_draw(uiWidgetBase *wtb, 
uiWidgetColors *wcol)
                                glBlendFunc(GL_SRC_ALPHA, 
GL_ONE_MINUS_SRC_ALPHA);
 
                                glColor4ubv((unsigned char *)wcol->inner);
-                               glEnableClientState(GL_VERTEX_ARRAY);
 
                                for (a = 0; a < wtb->totvert; a++) {
                                        x_mid += wtb->inner_v[a][0];
@@ -709,7 +705,6 @@ static void widgetbase_draw(uiWidgetBase *wtb, 
uiWidgetColors *wcol)
 
                                glVertexPointer(2, GL_FLOAT, 0, wtb->inner_v);
                                glDrawArrays(GL_POLYGON, 0, wtb->totvert);
-                               glDisableClientState(GL_VERTEX_ARRAY);
 
                                /* 1/2 solid color */
                                glColor4ub(wcol->inner[0], wcol->inner[1], 
wcol->inner[2], 255);
@@ -719,7 +714,6 @@ static void widgetbase_draw(uiWidgetBase *wtb, 
uiWidgetColors *wcol)
                                        inner_v_half[a][1] = wtb->inner_v[a][1];
                                }
 
-                               glEnableClientState(GL_VERTEX_ARRAY);
                                glVertexPointer(2, GL_FLOAT, 0, inner_v_half);
                                glDrawArrays(GL_POLYGON, 0, wtb->totvert);
                                glDisableClientState(GL_VERTEX_ARRAY);

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