Commit: f0675b14d84392e65c9e746752defa707335626c
Author: Antony Riakiotakis
Date:   Mon Dec 9 22:36:33 2013 +0200
http://developer.blender.org/rBf0675b14d84392e65c9e746752defa707335626c

Refactoring/cleanup, borrowed from soc-2013-paint branch.

* Move symmetry options to the paint struct (where all paint systems can
make use of it)

* Rename draw_pressure to stroke_active. This is what is really checked
on those occasions that this is used. Also move turning on/off of this
option to the stroke level and avoid doing it on every stroke system.

* Rename BRUSH_RESTORE_MESH to BRUSH_DRAG_DOT. In image painting this
won't restore any mesh, so better have a name that is directly linked to
what the flag actually does.

===================================================================

M       source/blender/blenkernel/BKE_blender.h
M       source/blender/blenkernel/intern/brush.c
M       source/blender/blenloader/intern/versioning_260.c
M       source/blender/editors/sculpt_paint/paint_cursor.c
M       source/blender/editors/sculpt_paint/paint_image.c
M       source/blender/editors/sculpt_paint/paint_mask.c
M       source/blender/editors/sculpt_paint/paint_stroke.c
M       source/blender/editors/sculpt_paint/paint_vertex.c
M       source/blender/editors/sculpt_paint/sculpt.c
M       source/blender/makesdna/DNA_brush_types.h
M       source/blender/makesdna/DNA_scene_types.h
M       source/blender/makesrna/intern/rna_brush.c
M       source/blender/makesrna/intern/rna_sculpt_paint.c

===================================================================

diff --git a/source/blender/blenkernel/BKE_blender.h 
b/source/blender/blenkernel/BKE_blender.h
index d1e9509..a240e79 100644
--- a/source/blender/blenkernel/BKE_blender.h
+++ b/source/blender/blenkernel/BKE_blender.h
@@ -42,7 +42,7 @@ extern "C" {
  * and keep comment above the defines.
  * Use STRINGIFY() rather than defining with quotes */
 #define BLENDER_VERSION         269
-#define BLENDER_SUBVERSION      6
+#define BLENDER_SUBVERSION      7
 /* 262 was the last editmesh release but it has compatibility code for bmesh 
data */
 #define BLENDER_MINVERSION      262
 #define BLENDER_MINSUBVERSION   0
diff --git a/source/blender/blenkernel/intern/brush.c 
b/source/blender/blenkernel/intern/brush.c
index de81ef1..8a59aab 100644
--- a/source/blender/blenkernel/intern/brush.c
+++ b/source/blender/blenkernel/intern/brush.c
@@ -307,7 +307,7 @@ void BKE_brush_debug_print_state(Brush *br)
        BR_TEST_FLAG(BRUSH_ADAPTIVE_SPACE);
        BR_TEST_FLAG(BRUSH_LOCK_SIZE);
        BR_TEST_FLAG(BRUSH_EDGE_TO_EDGE);
-       BR_TEST_FLAG(BRUSH_RESTORE_MESH);
+       BR_TEST_FLAG(BRUSH_DRAG_DOT);
        BR_TEST_FLAG(BRUSH_INVERSE_SMOOTH_PRESSURE);
        BR_TEST_FLAG(BRUSH_RANDOM_ROTATION);
        BR_TEST_FLAG(BRUSH_PLANE_TRIM);
@@ -910,7 +910,7 @@ void BKE_brush_jitter_pos(const Scene *scene, Brush *brush, 
const float pos[2],
 
        /* jitter-ed brush gives weird and unpredictable result for this
         * kinds of stroke, so manually disable jitter usage (sergey) */
-       use_jitter &= (brush->flag & (BRUSH_RESTORE_MESH | BRUSH_ANCHORED)) == 
0;
+       use_jitter &= (brush->flag & (BRUSH_DRAG_DOT | BRUSH_ANCHORED)) == 0;
 
        if (use_jitter) {
                float rand_pos[2];
diff --git a/source/blender/blenloader/intern/versioning_260.c 
b/source/blender/blenloader/intern/versioning_260.c
index e023e8e..5acf631 100644
--- a/source/blender/blenloader/intern/versioning_260.c
+++ b/source/blender/blenloader/intern/versioning_260.c
@@ -2625,4 +2625,24 @@ void blo_do_versions_260(FileData *fd, Library 
*UNUSED(lib), Main *main)
                        }
                }
        }
+
+       if (!MAIN_VERSION_ATLEAST(main, 269, 7)) {
+               Scene *scene;
+               for (scene = main->scene.first; scene; scene = scene->id.next) {
+                       Sculpt *sd = scene->toolsettings->sculpt;
+
+                       if (sd) {
+                               int symmetry_flags = sd->flags & 7;
+
+                               if (symmetry_flags & SCULPT_SYMM_X)
+                                       sd->paint.symmetry_flags |= 
PAINT_SYMM_X;
+                               if (symmetry_flags & SCULPT_SYMM_Y)
+                                       sd->paint.symmetry_flags |= 
PAINT_SYMM_Y;
+                               if (symmetry_flags & SCULPT_SYMM_Z)
+                                       sd->paint.symmetry_flags |= 
PAINT_SYMM_Z;
+                               if (symmetry_flags & SCULPT_SYMMETRY_FEATHER)
+                                       sd->paint.symmetry_flags |= 
PAINT_SYMMETRY_FEATHER;
+                       }
+               }
+       }
 }
diff --git a/source/blender/editors/sculpt_paint/paint_cursor.c 
b/source/blender/editors/sculpt_paint/paint_cursor.c
index 56143d0..2dc6bab 100644
--- a/source/blender/editors/sculpt_paint/paint_cursor.c
+++ b/source/blender/editors/sculpt_paint/paint_cursor.c
@@ -569,7 +569,7 @@ static void paint_draw_tex_overlay(UnifiedPaintSettings 
*ups, Brush *brush,
                        glTranslatef(-0.5f, -0.5f, 0);
 
                        /* scale based on tablet pressure */
-                       if (primary && ups->draw_pressure && 
BKE_brush_use_size_pressure(vc->scene, brush)) {
+                       if (primary && ups->stroke_active && 
BKE_brush_use_size_pressure(vc->scene, brush)) {
                                glTranslatef(0.5f, 0.5f, 0);
                                glScalef(1.0f / ups->pressure_value, 1.0f / 
ups->pressure_value, 1);
                                glTranslatef(-0.5f, -0.5f, 0);
@@ -694,7 +694,7 @@ static void paint_draw_cursor_overlay(UnifiedPaintSettings 
*ups, Brush *brush,
                }
 
                /* scale based on tablet pressure */
-               if (ups->draw_pressure && 
BKE_brush_use_size_pressure(vc->scene, brush)) {
+               if (ups->stroke_active && 
BKE_brush_use_size_pressure(vc->scene, brush)) {
                        do_pop = true;
                        glPushMatrix();
                        glLoadIdentity();
@@ -788,7 +788,7 @@ static void paint_cursor_on_hit(UnifiedPaintSettings *ups, 
Brush *brush, ViewCon
                                                                    
projected_radius);
 
                /* scale 3D brush radius by pressure */
-               if (ups->draw_pressure && 
BKE_brush_use_size_pressure(vc->scene, brush))
+               if (ups->stroke_active && 
BKE_brush_use_size_pressure(vc->scene, brush))
                        unprojected_radius *= ups->pressure_value;
 
                /* set cached value in either Brush or UnifiedPaintSettings */
@@ -828,11 +828,13 @@ static void paint_draw_cursor(bContext *C, int x, int y, 
void *UNUSED(unused))
        outline_col = brush->add_col;
        final_radius = BKE_brush_size_get(scene, brush) * zoomx;
 
-       if (brush->flag & BRUSH_RAKE)
-               /* here, translation contains the mouse coordinates. */
-               paint_calculate_rake_rotation(ups, translation);
-       else if (!(brush->flag & BRUSH_ANCHORED))
-               ups->brush_rotation = 0.0;
+       /* don't calculate rake angles while a stroke is active because the 
rake variables are global and
+        * we may get interference with the stroke itself. For line strokes, 
such interference is visible */
+       if (!ups->stroke_active) {
+               if (brush->flag & BRUSH_RAKE)
+                       /* here, translation contains the mouse coordinates. */
+                       paint_calculate_rake_rotation(ups, translation);
+       }
 
        /* draw overlay */
        paint_draw_alpha_overlay(ups, brush, &vc, x, y, zoomx, mode);
@@ -883,7 +885,7 @@ static void paint_draw_cursor(bContext *C, int x, int y, 
void *UNUSED(unused))
        glTranslatef(translation[0], translation[1], 0);
 
        /* draw an inner brush */
-       if (ups->draw_pressure && BKE_brush_use_size_pressure(scene, brush)) {
+       if (ups->stroke_active && BKE_brush_use_size_pressure(scene, brush)) {
                /* inner at full alpha */
                glutil_draw_lined_arc(0.0, M_PI * 2.0, final_radius * 
ups->pressure_value, 40);
                /* outer at half alpha */
diff --git a/source/blender/editors/sculpt_paint/paint_image.c 
b/source/blender/editors/sculpt_paint/paint_image.c
index 6ffa54c..47ca3e5 100644
--- a/source/blender/editors/sculpt_paint/paint_image.c
+++ b/source/blender/editors/sculpt_paint/paint_image.c
@@ -511,7 +511,7 @@ static PaintOperation *texture_paint_init(bContext *C, 
wmOperator *op, float mou
 
        {
                UnifiedPaintSettings *ups = &settings->unified_paint_settings;
-               ups->draw_pressure = true;
+               ups->stroke_active = true;
        }
 
        return pop;
@@ -595,7 +595,7 @@ static void paint_stroke_done(const bContext *C, struct 
PaintStroke *stroke)
 
        {
                UnifiedPaintSettings *ups = 
&scene->toolsettings->unified_paint_settings;
-               ups->draw_pressure = false;
+               ups->stroke_active = false;
        }
 }
 
@@ -766,7 +766,7 @@ void brush_drawcursor_texpaint_uvsculpt(bContext *C, int x, 
int y, void *UNUSED(
                {
                        UnifiedPaintSettings *ups = 
&scene->toolsettings->unified_paint_settings;
                        /* hrmf, duplicate paint_draw_cursor logic here */
-                       if (ups->draw_pressure && 
BKE_brush_use_size_pressure(scene, brush)) {
+                       if (ups->stroke_active && 
BKE_brush_use_size_pressure(scene, brush)) {
                                /* inner at full alpha */
                                glutil_draw_lined_arc(0, (float)(M_PI * 2.0), 
size * ups->pressure_value, 40);
                                /* outer at half alpha */
diff --git a/source/blender/editors/sculpt_paint/paint_mask.c 
b/source/blender/editors/sculpt_paint/paint_mask.c
index 9b906c4..c421080 100644
--- a/source/blender/editors/sculpt_paint/paint_mask.c
+++ b/source/blender/editors/sculpt_paint/paint_mask.c
@@ -165,15 +165,15 @@ static int is_effected(float planes[4][4], const float 
co[3])
 
 static void flip_plane(float out[4], const float in[4], const char symm)
 {
-       if (symm & SCULPT_SYMM_X)
+       if (symm & PAINT_SYMM_X)
                out[0] = -in[0];
        else
                out[0] = in[0];
-       if (symm & SCULPT_SYMM_Y)
+       if (symm & PAINT_SYMM_Y)
                out[1] = -in[1];
        else
                out[1] = in[1];
-       if (symm & SCULPT_SYMM_Z)
+       if (symm & PAINT_SYMM_Z)
                out[2] = -in[2];
        else
                out[2] = in[2];
@@ -198,7 +198,7 @@ int do_sculpt_mask_box_select(ViewContext *vc, rcti *rect, 
bool select, bool UNU
        PBVH *pbvh;
        PBVHNode **nodes;
        int totnode, i, symmpass;
-       int symm = sd->flags & 7;
+       int symm = sd->paint.symmetry_flags & 7;
 
        mode = PAINT_MASK_FLOOD_VALUE;
        value = select ? 1.0 : 0.0;
diff --git a/source/blender/editors/sculpt_paint/paint_stroke.c 
b/source/blender/editors/sculpt_paint/paint_stroke.c
index 397baea..0c28081 100644
--- a/source/blender/editors/sculpt_paint/paint_stroke.c
+++ b/source/blender/editors/sculpt_paint/paint_stroke.c
@@ -76,6 +76,7 @@ typedef struct PaintStroke {
        ViewContext vc;
        bglMats mats;
        Brush *brush;
+       UnifiedPaintSettings *ups;
 
        /* Paint stroke can use up to PAINT_MAX_INPUT_SAMPLES prior inputs
         * to smooth the stroke */
@@ -174,7 +175,7 @@ static void paint_brush_update(bContext *C, Brush *brush, 
PaintMode mode,
 
        /* Truly temporary data that isn't stored in properties */
 
-       ups->draw_pressure = TRUE;
+       ups->stroke_active = true;
        ups->pressure_value = stroke->cached_pressure;
 
        ups->pixel_radius = BKE_brush_size_get(scene, brush);
@@ -247,7 +248,7 @@ static void paint_brush_update(bContext *C, Brush *brush, 
PaintMode mode,
                else
                        copy_v2_v2(ups->anchored_initial_mouse, 
stroke->initial_mouse);
 
-               ups->draw_anchored = 1;
+               ups->draw_anchored = true;
        }
        else if (brush->flag & BRUSH_RAKE) {
                if (!stroke->brush_init)
@@ -467,8 +468,10 @@ PaintStroke *paint_stroke_new(bContext *C,
                               StrokeDone done, int event_type)
 {
        PaintStroke *stroke = MEM_callocN(sizeof(PaintStroke), "PaintStroke");
-
+       ToolSettings *toolsettings = CTX_data_tool_settings(C);
+       UnifiedPaintSettings *ups = &toolsettings->unified_paint_settings;
        Brush *br = stroke->brush = 
BKE_paint_brush(BKE_paint_get_active_from_context(C));
+
        view3d_set_viewcontext(C, &stroke->vc);
        if (stroke->vc.v3d)
                view3d_get_transformation(stroke->vc.ar, stroke->vc.rv3d, 
stroke->vc.obact, &stroke->mats);
@@ -479,6 +482,7 @@ PaintStroke *paint_stroke_new(bContext *C,
        stroke->redraw = redraw;
        stroke->done = done;
        stroke->event_type = event_type; /* for modal, return event */
+       stroke->ups = ups;
 
        /* initialize here to avoid initialization conflict with threaded 
strokes */
        curvemapping_initialize(br->curve);
@@ -498,6 +502,14 @@ void paint_stroke_data_free(struct wmOperator *op)
 static void stroke_done(struct bContext *C, struct wmOperator *op)
 {
        struct PaintStroke *stroke = op->customdata;
+       UnifiedPaintSettings *ups = stroke->ups;
+
+       ups->draw_anchored = false;
+       ups->stroke_active = false;
+
+       /* reset rotation here to avoid doing so in cur

@@ Diff output truncated at 10240 characters. @@

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