Commit: c1c26c36f62c3bfdb40b01f33004695a09ce2f4d
Author: Campbell Barton
Date:   Sun Dec 22 14:11:10 2013 +1100
http://developer.blender.org/rBc1c26c36f62c3bfdb40b01f33004695a09ce2f4d

Style Cleanup: remove preprocessor indentation (updated wiki style guide too)

===================================================================

M       intern/cycles/render/nodes.cpp
M       intern/ghost/intern/GHOST_DisplayManagerX11.cpp
M       intern/ghost/test/gears/GHOST_Test.cpp
M       intern/mikktspace/mikktspace.c
M       source/blender/blenkernel/intern/CCGSubSurf.c
M       source/blender/blenkernel/intern/cdderivedmesh.c
M       source/blender/blenkernel/intern/dynamicpaint.c
M       source/blender/blenkernel/intern/mask_rasterize.c
M       source/blender/blenkernel/intern/multires.c
M       source/blender/blenkernel/intern/node.c
M       source/blender/blenkernel/intern/particle_system.c
M       source/blender/blenkernel/intern/pbvh.c
M       source/blender/blenkernel/intern/pbvh_bmesh.c
M       source/blender/blenkernel/intern/smoke.c
M       source/blender/blenkernel/intern/tracking.c
M       source/blender/blenlib/intern/path_util.c
M       source/blender/blenlib/intern/storage.c
M       source/blender/blenloader/intern/versioning_260.c
M       source/blender/compositor/intern/COM_MemoryBuffer.h
M       source/blender/compositor/intern/COM_WorkScheduler.h
M       source/blender/compositor/nodes/COM_ImageNode.cpp
M       source/blender/compositor/nodes/COM_ImageNode.h
M       source/blender/compositor/nodes/COM_KeyingScreenNode.cpp
M       source/blender/compositor/nodes/COM_MaskNode.cpp
M       source/blender/compositor/nodes/COM_MovieClipNode.cpp
M       source/blender/compositor/nodes/COM_MuteNode.cpp
M       source/blender/compositor/nodes/COM_MuteNode.h
M       source/blender/compositor/nodes/COM_PlaneTrackDeformNode.cpp
M       source/blender/compositor/nodes/COM_PlaneTrackDeformNode.h
M       source/blender/compositor/nodes/COM_Stabilize2dNode.cpp
M       source/blender/compositor/nodes/COM_TimeNode.cpp
M       source/blender/compositor/nodes/COM_TrackPositionNode.cpp
M       source/blender/compositor/operations/COM_AntiAliasOperation.cpp
M       source/blender/compositor/operations/COM_BilateralBlurOperation.cpp
M       source/blender/compositor/operations/COM_BlurBaseOperation.cpp
M       source/blender/compositor/operations/COM_BokehBlurOperation.cpp
M       source/blender/compositor/operations/COM_ColorCurveOperation.cpp
M       source/blender/compositor/operations/COM_ColorRampOperation.cpp
M       source/blender/compositor/operations/COM_CompositorOperation.cpp
M       
source/blender/compositor/operations/COM_ConvertColorProfileOperation.cpp
M       source/blender/compositor/operations/COM_CurveBaseOperation.cpp
M       source/blender/compositor/operations/COM_DirectionalBlurOperation.cpp
M       source/blender/compositor/operations/COM_GaussianAlphaXBlurOperation.cpp
M       source/blender/compositor/operations/COM_GaussianAlphaYBlurOperation.cpp
M       source/blender/compositor/operations/COM_GaussianBokehBlurOperation.cpp
M       source/blender/compositor/operations/COM_GaussianXBlurOperation.cpp
M       source/blender/compositor/operations/COM_GaussianYBlurOperation.cpp
M       source/blender/compositor/operations/COM_GlareFogGlowOperation.cpp
M       
source/blender/compositor/operations/COM_HueSaturationValueCorrectOperation.cpp
M       source/blender/compositor/operations/COM_ImageOperation.cpp
M       source/blender/compositor/operations/COM_ImageOperation.h
M       source/blender/compositor/operations/COM_KeyingScreenOperation.cpp
M       source/blender/compositor/operations/COM_KeyingScreenOperation.h
M       source/blender/compositor/operations/COM_MaskOperation.cpp
M       source/blender/compositor/operations/COM_MixOperation.cpp
M       source/blender/compositor/operations/COM_MovieClipAttributeOperation.cpp
M       source/blender/compositor/operations/COM_MovieClipOperation.cpp
M       source/blender/compositor/operations/COM_MovieDistortionOperation.cpp
M       source/blender/compositor/operations/COM_MovieDistortionOperation.h
M       source/blender/compositor/operations/COM_MultilayerImageOperation.cpp
M       source/blender/compositor/operations/COM_OutputFileOperation.cpp
M       source/blender/compositor/operations/COM_PlaneTrackCommonOperation.cpp
M       source/blender/compositor/operations/COM_PlaneTrackMaskOperation.cpp
M       
source/blender/compositor/operations/COM_PlaneTrackWarpImageOperation.cpp
M       source/blender/compositor/operations/COM_PreviewOperation.cpp
M       source/blender/compositor/operations/COM_RenderLayersProg.cpp
M       source/blender/compositor/operations/COM_RenderLayersProg.h
M       
source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cpp
M       source/blender/compositor/operations/COM_SplitOperation.cpp
M       source/blender/compositor/operations/COM_TextureOperation.h
M       source/blender/compositor/operations/COM_TrackPositionOperation.cpp
M       
source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp
M       source/blender/compositor/operations/COM_VectorBlurOperation.cpp
M       source/blender/compositor/operations/COM_VectorCurveOperation.cpp
M       source/blender/compositor/operations/COM_ViewerOperation.cpp
M       source/blender/editors/animation/anim_channels_edit.c
M       source/blender/editors/animation/keyframes_edit.c
M       source/blender/editors/armature/reeb.c
M       source/blender/editors/interface/interface_handlers.c
M       source/blender/editors/mesh/editmesh_knife.c
M       source/blender/editors/sculpt_paint/paint_cursor.c
M       source/blender/editors/sculpt_paint/paint_mask.c
M       source/blender/editors/sculpt_paint/sculpt.c
M       source/blender/editors/sculpt_paint/sculpt_undo.c
M       source/blender/editors/space_image/image_draw.c
M       source/blender/editors/space_sequencer/sequencer_scopes.c
M       source/blender/editors/space_view3d/drawanimviz.c
M       source/blender/editors/space_view3d/drawvolume.c
M       source/blender/editors/space_view3d/view3d_edit.c
M       source/blender/editors/uvedit/uvedit_parametrizer.c
M       source/blender/editors/uvedit/uvedit_smart_stitch.c
M       source/blender/makesrna/intern/rna_nodetree.c
M       source/blender/modifiers/intern/MOD_array.c
M       source/blender/modifiers/intern/MOD_ocean.c
M       source/blender/nodes/composite/node_composite_tree.c
M       source/blender/nodes/shader/nodes/node_shader_vectTransform.c
M       source/blender/windowmanager/intern/wm_operators.c
M       source/blender/windowmanager/intern/wm_playanim.c
M       source/gameengine/GamePlayer/ghost/GPG_Application.cpp
M       source/gameengine/SceneGraph/SG_BBox.cpp

===================================================================

diff --git a/intern/cycles/render/nodes.cpp b/intern/cycles/render/nodes.cpp
index fcc92b6..c26ff7e 100644
--- a/intern/cycles/render/nodes.cpp
+++ b/intern/cycles/render/nodes.cpp
@@ -2473,9 +2473,9 @@ ParticleInfoNode::ParticleInfoNode()
        add_output("Age", SHADER_SOCKET_FLOAT);
        add_output("Lifetime", SHADER_SOCKET_FLOAT);
        add_output("Location", SHADER_SOCKET_POINT);
-       #if 0   /* not yet supported */
+#if 0  /* not yet supported */
        add_output("Rotation", SHADER_SOCKET_QUATERNION);
-       #endif
+#endif
        add_output("Size", SHADER_SOCKET_FLOAT);
        add_output("Velocity", SHADER_SOCKET_VECTOR);
        add_output("Angular Velocity", SHADER_SOCKET_VECTOR);
@@ -2491,10 +2491,10 @@ void ParticleInfoNode::attributes(AttributeRequestSet 
*attributes)
                attributes->add(ATTR_STD_PARTICLE);
        if(!output("Location")->links.empty())
                attributes->add(ATTR_STD_PARTICLE);
-       #if 0   /* not yet supported */
+#if 0  /* not yet supported */
        if(!output("Rotation")->links.empty())
                attributes->add(ATTR_STD_PARTICLE);
-       #endif
+#endif
        if(!output("Size")->links.empty())
                attributes->add(ATTR_STD_PARTICLE);
        if(!output("Velocity")->links.empty())
diff --git a/intern/ghost/intern/GHOST_DisplayManagerX11.cpp 
b/intern/ghost/intern/GHOST_DisplayManagerX11.cpp
index 7830f42..f63a93e 100644
--- a/intern/ghost/intern/GHOST_DisplayManagerX11.cpp
+++ b/intern/ghost/intern/GHOST_DisplayManagerX11.cpp
@@ -241,12 +241,12 @@ setCurrentDisplaySetting(
                }
 
                if (best_fit != -1) {
-       #  ifdef _DEBUG
+#  ifdef _DEBUG
                        printf("Switching to video mode %dx%d %dx%d %d\n",
                               vidmodes[best_fit]->hdisplay, 
vidmodes[best_fit]->vdisplay,
                               vidmodes[best_fit]->htotal, 
vidmodes[best_fit]->vtotal,
                               calculate_rate(vidmodes[best_fit]));
-       #  endif
+#  endif
 
                        /* change to the mode */
                        XF86VidModeSwitchToMode(dpy, scrnum, 
vidmodes[best_fit]);
diff --git a/intern/ghost/test/gears/GHOST_Test.cpp 
b/intern/ghost/test/gears/GHOST_Test.cpp
index 6709956..78e5257 100644
--- a/intern/ghost/test/gears/GHOST_Test.cpp
+++ b/intern/ghost/test/gears/GHOST_Test.cpp
@@ -468,7 +468,7 @@ bool Application::processEvent(GHOST_IEvent *event)
                std::cout << "GHOST_kEventCursorButton"; break;
        case GHOST_kEventCursorMove:
                std::cout << "GHOST_kEventCursorMove"; break;
- #endif
+#endif
                case GHOST_kEventWheel:
                {
                        GHOST_TEventWheelData *wheelData = 
(GHOST_TEventWheelData *) event->getData();
diff --git a/intern/mikktspace/mikktspace.c b/intern/mikktspace/mikktspace.c
index 62aa2da..822e5fb 100644
--- a/intern/mikktspace/mikktspace.c
+++ b/intern/mikktspace/mikktspace.c
@@ -429,9 +429,9 @@ typedef struct {
 static const int g_iCells = 2048;
 
 #ifdef _MSC_VER
-       #define NOINLINE __declspec(noinline)
+#  define NOINLINE __declspec(noinline)
 #else
-       #define NOINLINE __attribute__ ((noinline))
+#  define NOINLINE __attribute__ ((noinline))
 #endif
 
 // it is IMPORTANT that this function is called to evaluate the hash since
diff --git a/source/blender/blenkernel/intern/CCGSubSurf.c 
b/source/blender/blenkernel/intern/CCGSubSurf.c
index ffb9278..560bebd 100644
--- a/source/blender/blenkernel/intern/CCGSubSurf.c
+++ b/source/blender/blenkernel/intern/CCGSubSurf.c
@@ -1436,7 +1436,7 @@ static void ccgSubSurf__calcVertNormals(CCGSubSurf *ss,
        int normalDataOffset = ss->normalDataOffset;
        int vertDataSize = ss->meshIFC.vertDataSize;
 
-       #pragma omp parallel for private(ptrIdx) if (numEffectedF * edgeSize * 
edgeSize * 4 >= CCG_OMP_LIMIT)
+#pragma omp parallel for private(ptrIdx) if (numEffectedF * edgeSize * 
edgeSize * 4 >= CCG_OMP_LIMIT)
        for (ptrIdx = 0; ptrIdx < numEffectedF; ptrIdx++) {
                CCGFace *f = (CCGFace *) effectedF[ptrIdx];
                int S, x, y;
@@ -1576,7 +1576,7 @@ static void ccgSubSurf__calcVertNormals(CCGSubSurf *ss,
                }
        }
 
-       #pragma omp parallel for private(ptrIdx) if (numEffectedF * edgeSize * 
edgeSize * 4 >= CCG_OMP_LIMIT)
+#pragma omp parallel for private(ptrIdx) if (numEffectedF * edgeSize * 
edgeSize * 4 >= CCG_OMP_LIMIT)
        for (ptrIdx = 0; ptrIdx < numEffectedF; ptrIdx++) {
                CCGFace *f = (CCGFace *) effectedF[ptrIdx];
                int S, x, y;
@@ -1657,7 +1657,7 @@ static void ccgSubSurf__calcSubdivLevel(CCGSubSurf *ss,
        int vertDataSize = ss->meshIFC.vertDataSize;
        float *q = ss->q, *r = ss->r;
 
-       #pragma omp parallel for private(ptrIdx) if (numEffectedF * edgeSize * 
edgeSize * 4 >= CCG_OMP_LIMIT)
+#pragma omp parallel for private(ptrIdx) if (numEffectedF * edgeSize * 
edgeSize * 4 >= CCG_OMP_LIMIT)
        for (ptrIdx = 0; ptrIdx < numEffectedF; ptrIdx++) {
                CCGFace *f = (CCGFace *) effectedF[ptrIdx];
                int S, x, y;
@@ -2004,17 +2004,17 @@ static void ccgSubSurf__calcSubdivLevel(CCGSubSurf *ss,
                }
        }
 
-       #pragma omp parallel private(ptrIdx) if (numEffectedF * edgeSize * 
edgeSize * 4 >= CCG_OMP_LIMIT)
+#pragma omp parallel private(ptrIdx) if (numEffectedF * edgeSize * edgeSize * 
4 >= CCG_OMP_LIMIT)
        {
                float *q, *r;
 
-               #pragma omp critical
+#pragma omp critical
                {
                        q = MEM_mallocN(ss->meshIFC.vertDataSize, "CCGSubsurf 
q");
                        r = MEM_mallocN(ss->meshIFC.vertDataSize, "CCGSubsurf 
r");
                }
 
-               #pragma omp for schedule(static)
+#pragma omp for schedule(static)
                for (ptrIdx = 0; ptrIdx < numEffectedF; ptrIdx++) {
                        CCGFace *f = (CCGFace *) effectedF[ptrIdx];
                        int S, x, y;
@@ -2105,7 +2105,7 @@ static void ccgSubSurf__calcSubdivLevel(CCGSubSurf *ss,
                        }
                }
 
-               #pragma omp critical
+#pragma omp critical
                {
                        MEM_freeN(q);
                        MEM_freeN(r);
@@ -2117,14 +2117,14 @@ static void ccgSubSurf__calcSubdivLevel(CCGSubSurf *ss,
        gridSize = ccg_gridsize(nextLvl);
        cornerIdx = gridSize - 1;
 
-       #pragma omp parallel for private(i) if (numEffectedF * edgeSize * 
edgeSize * 4 >= CCG_OMP_LIMIT)
+#pragma omp parallel for private(i) if (numEffectedF * edgeSize * edgeSize * 4 
>= CCG_OMP_LIMIT)
        for (i = 0; i < numEffectedE; i++) {
                CCGEdge *e = effectedE[i];
                VertDataCopy(EDGE_getCo(e, nextLvl, 0), VERT_getCo(e->v0, 
nextLvl), ss);
                VertDataCopy(EDGE_getCo(e, nextLvl, edgeSize - 1), 
VERT_getCo(e->v1, nextLvl), ss);
        }
 
-       #pragma omp parallel for private(i) if (numEffectedF * edgeSize * 
edgeSize * 4 >= CCG_OMP_LIMIT)
+#pragma omp parallel for private(i) if (numEffectedF * edgeSize * edgeSize * 4 
>= CCG_OMP_LIMIT)
        for (i = 0; i < numEffectedF; i++) {
                CCGFace *f = effectedF[i];
                int S, x;
diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c 
b/source/blender/blenkernel/intern/cdderivedmesh.c
index e95847b..d9447e5 100644
--- a/source/blender/blenkernel/intern/cdderivedmesh.c
+++ b/source/blender/blenkernel/intern/cdderivedmesh.c
@@ -2273,10 +2273,10 @@ void CDDM_calc_normals_mapping_ex(DerivedMesh *dm, 
const short only_face_normals
         * no need to duplicate verts.
         * WATCH THIS, bmesh only change!,
         * need to take care of the side effects here - campbell */
-       #if 0
+#if 0
        /* we don't want to overwrite any referenced layers */
        cddm->mvert = CustomData_duplicate_referenced_layer(&dm->vertData, 
CD_MVERT, dm->numVertData);
-       #endif
+#endif
 
 
        if (dm->numTessFaceData == 0) {
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c 
b/source/blender/blenkernel/intern/dynamicpaint.c
index fe9a96d..e2b752e 100644
--- a/source/blender/blenkernel/intern/dynamicpaint.c
+++ b/source/blender/blenkernel/intern/dynamicpaint.c
@@ -742,14 +742,14 @@ static void surfaceGenerateGrid(struct 
DynamicPaintSurface *surface)
                float min_dim;
 
                /* calculate canvas dimensions */
-               #pragma omp parallel for schedule(static)
+#pragma omp parallel for schedule(static)
                for (i = 0; i < sData->total_points; i++) {
-                       #ifdef _OPENMP
+#ifdef _OPENMP
                        int id = omp_get_thread_num();
                        boundInsert(&grid_bounds[id], 
(bData->realCoord[bData->s_pos[i]].v));
-                       #else
+#else
                        boundInsert(&grid_bounds[0], 
(bData->realCoord[bData->s_pos[i]].v));
-                       #endif
+#endif
                }
 
                /* get final dimensions */
@@ -802,7 +802,7 @@ static void surfaceGenerateGrid(struct DynamicPaintSurface 
*surface)
 
                if (!error) {
                        /* calculate number of points withing each cell */
-                       #pragma omp parallel for schedule(static)
+#pragma omp parallel for schedule(static)
                        for (i = 0; i < sData->total_points; i++) {
                                int co[3], j;
                                for (j = 0; j < 3; j++) {
@@ -811,11 +811,11 @@ static void surfaceGenerateGrid(struct 
DynamicPaintSurface *surface)
                                }
 
                                temp_t_index[i] = co[0] + co[1] * grid->dim[0] 
+ co[2] * grid->dim[0] * grid->dim[1];
-                               #ifdef _OPENMP
+#ifdef _OPENMP
                                grid->s_num[temp_t_index[i] + 
omp_get_thread_num() * grid_cells]++;
-                               #else
+#else
                                grid->s_num[temp_t_index[i]]++;
-                               #endif
+#endif
                        }
 
                        /* for first cell only calc s_num */
@@ -843,7 +843,7 @@ static void surfaceGenerateGrid(struct DynamicPaintSurface 
*surface)
                        /* calculate cell bounds */
                        {
                                int x;
-                               #pragma omp parallel for schedule(static)
+#pragma omp parallel for schedule(static)
                                for (x = 0; x < grid->dim[0]; x++) {
                                        int y;
                                        for (y = 0; y < grid->dim[1]; y++) {
@@ -1471,7 +1471,7 @@ static void dynamicPaint_setInitialColor(Scene *scene, 
DynamicPaintSurface *surf
        /* Single color */
        else if (surface->init_color_type == MOD_DPAINT_INITIAL_COLOR) {
                /* apply color to every surface point */
-               #pragma omp parallel for schedule(static)
+#pragma omp parallel for schedule(static)
                for (i = 0; i < sData->total_points; i++) {
                        copy_v3_v3(pPoint[i].color, surface->init_color);
                        pPoint[i].alpha = surface->init_color[3];
@@ -1497,7 +1497,7 @@ static void dynamicPaint_setInitialColor(Scene *scene, 
DynamicPaintSurface *surf
                if (surface->format == MOD_DPAINT_SURFACE_F_VERTEX) {
                        struct ImagePool *pool = BKE_image_pool_new();
 
-                       #pragma omp parallel for schedule(static) shared(pool)
+#pragma omp parallel for schedule(static) shared(pool)
                        for (i = 0; i < numOfFaces; i++) {
                                int numOfVert = (mface[i].v4) ? 4 : 3;
                                float uv[3] = {0.0f};
@@ -1524,7 +1524,7 @@ static void dynamicPaint_setInitialColor(Scene *scene, 
DynamicPaintSurface *surf
                        ImgSeqFormatData *f_data = (ImgSeqFormatData 
*)sData->format_data;
                        int samples = (surface->flags & MOD_DPAINT_ANTIALIAS) ? 
5 : 1;
 
-                       #pragma omp parallel for schedule(static)
+#pragma omp parallel for schedule(static)
                        for (i = 0; i < sData->total_points; i++) {
                                fl

@@ Diff output truncated at 10240 characters. @@

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