Commit: 6e8321f2c033367dc6a7d6ec305c2a27e0b62969
Author: Sv. Lockal
Date:   Tue Jan 14 22:58:07 2014 +0400
https://developer.blender.org/rB6e8321f2c033367dc6a7d6ec305c2a27e0b62969

Fix GLSL compatible_pow to give 1.0 for 0 ^ 0

===================================================================

M       source/blender/gpu/shaders/gpu_shader_material.glsl

===================================================================

diff --git a/source/blender/gpu/shaders/gpu_shader_material.glsl 
b/source/blender/gpu/shaders/gpu_shader_material.glsl
index 3a4aa75..cdb3f57 100644
--- a/source/blender/gpu/shaders/gpu_shader_material.glsl
+++ b/source/blender/gpu/shaders/gpu_shader_material.glsl
@@ -6,6 +6,9 @@ float exp_blender(float f)
 
 float compatible_pow(float x, float y)
 {
+       if(y == 0.0) /* x^0 -> 1, including 0^0 */
+               return 1.0;
+
        /* glsl pow doesn't accept negative x */
        if(x < 0.0) {
                if(mod(-y, 2.0) == 0.0)

_______________________________________________
Bf-blender-cvs mailing list
[email protected]
http://lists.blender.org/mailman/listinfo/bf-blender-cvs

Reply via email to