Commit: e5c7535bebc37e04489fac4e88beca8cc5677d7d
Author: Campbell Barton
Date:   Wed Jan 15 12:52:20 2014 +1100
https://developer.blender.org/rBe5c7535bebc37e04489fac4e88beca8cc5677d7d

Code Cleanup: float/double promotions

===================================================================

M       source/blender/bmesh/tools/bmesh_bevel.c

===================================================================

diff --git a/source/blender/bmesh/tools/bmesh_bevel.c 
b/source/blender/bmesh/tools/bmesh_bevel.c
index 4789820..836588c 100644
--- a/source/blender/bmesh/tools/bmesh_bevel.c
+++ b/source/blender/bmesh/tools/bmesh_bevel.c
@@ -1117,7 +1117,7 @@ static void get_profile_point(const Profile *pro, float 
u, float r_co[3])
                        p[1] = cosf(angle);
                        p[2] = 0.0f;
                        if (r != PRO_CIRCLE_R) {
-                               w = powf(powf(p[0], r) + pow(p[1], r), -1.0f / 
r);
+                               w = powf(powf(p[0], r) + powf(p[1], r), -1.0f / 
r);
                                mul_v2_fl(p, w);
                        }
                        mul_v3_m4v3(co, m, p);
@@ -2418,8 +2418,8 @@ static VMesh *make_cube_corner_straight(MemArena 
*mem_arena, int nseg)
                                if (!is_canon(vm, i, j, k))
                                        continue;
                                co[i] = 1.0f;
-                               co[(i + 1) % 3] = (float) k * 2.0 / (float) 
nseg;
-                               co[(i + 2) % 3] = (float) j * 2.0 / (float) 
nseg;
+                               co[(i + 1) % 3] = (float)k * 2.0f / (float)nseg;
+                               co[(i + 2) % 3] = (float)j * 2.0f / (float)nseg;
                                copy_v3_v3(mesh_vert(vm, i, j, k)->co, co);
                        }
                }
@@ -2598,9 +2598,9 @@ static VMesh *adj_vmesh(BevelParams *bp, BevVert *bv)
        sub_v3_v3v3(cob, co, coa);
        add_v3_v3(cob, co);
        r = bp->pro_super_r;
-       if (r == 1.0)
+       if (r == 1.0f)
                fullness = 0.0f;
-       else if (r > 1.0) {
+       else if (r > 1.0f) {
                if (bp->vertex_only)
                        fac = 0.25f;
                else if (r == PRO_SQUARE_R)

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