Commit: 63ccb2630385958f4f1535513e5541ba3b41bb9e
Author: Campbell Barton
Date:   Fri Jan 17 17:35:03 2014 +1100
https://developer.blender.org/rB63ccb2630385958f4f1535513e5541ba3b41bb9e

Code Cleanup: spelling

===================================================================

M       intern/cycles/render/graph.cpp
M       source/blender/blenkernel/depsgraph_private.h
M       source/blender/blenkernel/intern/depsgraph.c
M       source/blender/blenkernel/intern/font.c
M       source/blender/blenkernel/intern/mask.c
M       source/blender/blenkernel/intern/mesh_validate.c
M       source/blender/blenkernel/intern/scene.c
M       source/blender/blenkernel/intern/shrinkwrap.c
M       source/blender/blenkernel/intern/tracking_stabilize.c
M       source/blender/bmesh/operators/bmo_wireframe.c
M       source/blender/bmesh/tools/bmesh_wireframe.c
M       source/blender/editors/metaball/mball_edit.c
M       source/blender/editors/transform/transform.c
M       source/blender/makesdna/DNA_scene_types.h
M       source/blender/modifiers/intern/MOD_build.c
M       source/blender/python/mathutils/mathutils_Matrix.c
M       source/blender/windowmanager/intern/wm_operators.c

===================================================================

diff --git a/intern/cycles/render/graph.cpp b/intern/cycles/render/graph.cpp
index 3fae524..9142eb5 100644
--- a/intern/cycles/render/graph.cpp
+++ b/intern/cycles/render/graph.cpp
@@ -614,11 +614,11 @@ void ShaderGraph::refine_bump_nodes()
                        foreach(NodePair& pair, nodes_dy)
                                add(pair.second);
                        
-                       /* connect what is conected is bump to samplecenter 
input*/
+                       /* connect what is connected is bump to samplecenter 
input*/
                        connect(out , node->input("SampleCenter"));
 
                        /* bump input is just for connectivity purpose for the 
graph input,
-                        * we reconected this input to samplecenter, so lets 
disconnect it
+                        * we re-connected this input to samplecenter, so lets 
disconnect it
                         * from bump input */
                        disconnect(bump_input);
                }
diff --git a/source/blender/blenkernel/depsgraph_private.h 
b/source/blender/blenkernel/depsgraph_private.h
index bf0179a..e61d47e 100644
--- a/source/blender/blenkernel/depsgraph_private.h
+++ b/source/blender/blenkernel/depsgraph_private.h
@@ -122,7 +122,7 @@ typedef struct DagNodeQueue {
        struct DagNodeQueue *freenodes;
 } DagNodeQueue;
 
-// forest as we may have more than one DAG unnconected
+/* forest as we may have more than one DAG unconnected */
 typedef struct DagForest {
        ListBase DagNode;
        struct GHash *nodeHash;
diff --git a/source/blender/blenkernel/intern/depsgraph.c 
b/source/blender/blenkernel/intern/depsgraph.c
index b9c9572..0f6be44 100644
--- a/source/blender/blenkernel/intern/depsgraph.c
+++ b/source/blender/blenkernel/intern/depsgraph.c
@@ -2229,7 +2229,7 @@ static void dag_id_flush_update(Main *bmain, Scene *sce, 
ID *id)
                BKE_ptcache_object_reset(sce, ob, PTCACHE_RESET_DEPSGRAPH);
 
                /* So if someone tagged object recalc directly,
-                * id_tag_update biffield stays relevant
+                * id_tag_update bit-field stays relevant
                 */
                if (ob->recalc & OB_RECALC_ALL) {
                        DAG_id_type_tag(bmain, GS(id->name));
diff --git a/source/blender/blenkernel/intern/font.c 
b/source/blender/blenkernel/intern/font.c
index 0b990d2..3a1ed70 100644
--- a/source/blender/blenkernel/intern/font.c
+++ b/source/blender/blenkernel/intern/font.c
@@ -184,7 +184,7 @@ static VFontData *vfont_get_data(Main *bmain, VFont *vfont)
                                printf("Font file doesn't exist: %s\n", 
vfont->name);
 
                                /* DON'T DO THIS
-                                * missing file shouldn't modifty path! - 
campbell */
+                                * missing file shouldn't modify path! - 
campbell */
 #if 0
                                strcpy(vfont->name, FO_BUILTIN_NAME);
 #endif
diff --git a/source/blender/blenkernel/intern/mask.c 
b/source/blender/blenkernel/intern/mask.c
index 2b81034..a129f72 100644
--- a/source/blender/blenkernel/intern/mask.c
+++ b/source/blender/blenkernel/intern/mask.c
@@ -1197,7 +1197,7 @@ void BKE_mask_get_handle_point_adjacent(MaskSpline 
*spline, MaskSplinePoint *poi
        *r_point_next = mask_spline_point_next(spline, points_array, point);
 }
 
-/* calculates the tanget of a point by its previous and next
+/* calculates the tangent of a point by its previous and next
  * (ignoring handles - as if its a poly line) */
 void BKE_mask_calc_tangent_polyline(MaskSpline *spline, MaskSplinePoint 
*point, float t[2])
 {
diff --git a/source/blender/blenkernel/intern/mesh_validate.c 
b/source/blender/blenkernel/intern/mesh_validate.c
index ad6a2de..7b56784 100644
--- a/source/blender/blenkernel/intern/mesh_validate.c
+++ b/source/blender/blenkernel/intern/mesh_validate.c
@@ -450,7 +450,7 @@ bool BKE_mesh_validate_arrays(Mesh *mesh,
 #              undef CHECK_FACE_EDGE
        }
 
-       /* Checking loops and polys is a bit tricky, as they are quite 
intricated...
+       /* Checking loops and polys is a bit tricky, as they are quite 
intricate...
         *
         * Polys must have:
         * - a valid loopstart value.
diff --git a/source/blender/blenkernel/intern/scene.c 
b/source/blender/blenkernel/intern/scene.c
index 8b38660..da8700d 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -1271,7 +1271,7 @@ static void scene_update_object_func(TaskPool *pool, void 
*taskdata, int threadi
 
                /* We only update object itself here, dupli-group will be 
updated
                 * separately from main thread because of we've got no idea 
about
-                * dependnecies inside the group.
+                * dependencies inside the group.
                 */
                BKE_object_handle_update_ex(eval_ctx, scene_parent, object, 
scene->rigidbody_world);
 
diff --git a/source/blender/blenkernel/intern/shrinkwrap.c 
b/source/blender/blenkernel/intern/shrinkwrap.c
index 6a7c16d..49c3656 100644
--- a/source/blender/blenkernel/intern/shrinkwrap.c
+++ b/source/blender/blenkernel/intern/shrinkwrap.c
@@ -165,7 +165,7 @@ static void 
shrinkwrap_calc_nearest_vertex(ShrinkwrapCalcData *calc)
                 *
                 * If we already had an hit before.. we assume this vertex is 
going to have a close hit to that other vertex
                 * so we can initiate the "nearest.dist" with the expected 
value to that last hit.
-                * This will lead in prunning of the search tree. */
+                * This will lead in pruning of the search tree. */
                if (nearest.index != -1)
                        nearest.dist = len_squared_v3v3(tmp_co, nearest.co);
                else
@@ -467,7 +467,7 @@ static void 
shrinkwrap_calc_nearest_surface_point(ShrinkwrapCalcData *calc)
                 *
                 * If we already had an hit before.. we assume this vertex is 
going to have a close hit to that other vertex
                 * so we can initiate the "nearest.dist" with the expected 
value to that last hit.
-                * This will lead in prunning of the search tree. */
+                * This will lead in pruning of the search tree. */
                if (nearest.index != -1)
                        nearest.dist = len_squared_v3v3(tmp_co, nearest.co);
                else
diff --git a/source/blender/blenkernel/intern/tracking_stabilize.c 
b/source/blender/blenkernel/intern/tracking_stabilize.c
index 23e59da..5673867 100644
--- a/source/blender/blenkernel/intern/tracking_stabilize.c
+++ b/source/blender/blenkernel/intern/tracking_stabilize.c
@@ -427,8 +427,8 @@ void BKE_tracking_stabilization_data_to_mat4(int width, int 
height, float aspect
 
        /* image center as rotation center
         *
-        * Rotation matrix is constructing in a way rotaion happens around 
image center,
-        * and it's matter of calculating trasnlation in a way, that applying 
translation
+        * Rotation matrix is constructing in a way rotation happens around 
image center,
+        * and it's matter of calculating translation in a way, that applying 
translation
         * after rotation would make it so rotation happens around median point 
of tracks
         * used for translation stabilization.
         */
diff --git a/source/blender/bmesh/operators/bmo_wireframe.c 
b/source/blender/bmesh/operators/bmo_wireframe.c
index 83d6e3a..62409fc 100644
--- a/source/blender/bmesh/operators/bmo_wireframe.c
+++ b/source/blender/bmesh/operators/bmo_wireframe.c
@@ -23,7 +23,7 @@
 /** \file blender/bmesh/operators/bmo_wireframe.c
  *  \ingroup bmesh
  *
- * Creates a solid wireframe from conected faces.
+ * Creates a solid wireframe from connected faces.
  */
 
 #include "MEM_guardedalloc.h"
diff --git a/source/blender/bmesh/tools/bmesh_wireframe.c 
b/source/blender/bmesh/tools/bmesh_wireframe.c
index 012282f..db4601d 100644
--- a/source/blender/bmesh/tools/bmesh_wireframe.c
+++ b/source/blender/bmesh/tools/bmesh_wireframe.c
@@ -23,7 +23,7 @@
 /** \file blender/bmesh/operators/bmesh_wireframe.c
  *  \ingroup bmesh
  *
- * Creates a solid wireframe from conected faces.
+ * Creates a solid wireframe from connected faces.
  */
 
 #include "MEM_guardedalloc.h"
diff --git a/source/blender/editors/metaball/mball_edit.c 
b/source/blender/editors/metaball/mball_edit.c
index 04cd7c3..32a4adb 100644
--- a/source/blender/editors/metaball/mball_edit.c
+++ b/source/blender/editors/metaball/mball_edit.c
@@ -91,7 +91,7 @@ void make_editMball(Object *obedit)
 }
 
 /* This function is called, when MetaBall Object switched from
- * edit mode to object mode. List od MetaElements is copied
+ * edit mode to object mode. List of MetaElements is copied
  * from object->data->edit_elems to object->data->elems. */
 void load_editMball(Object *UNUSED(obedit))
 {
diff --git a/source/blender/editors/transform/transform.c 
b/source/blender/editors/transform/transform.c
index a73063f..68fe1c4 100644
--- a/source/blender/editors/transform/transform.c
+++ b/source/blender/editors/transform/transform.c
@@ -5140,7 +5140,7 @@ static bool bm_loop_calc_opposite_co(BMLoop *l_tmp,
                        const float fac = line_point_factor_v3(tvec, 
l_iter->v->co, l_iter->next->v->co);
                        /* allow some overlap to avoid missing the intersection 
because of float precision */
                        if ((fac > -FLT_EPSILON) && (fac < 1.0f + FLT_EPSILON)) 
{
-                               /* likelyhood of multiple intersections per 
ngon is quite low,
+                               /* likelihood of multiple intersections per 
ngon is quite low,
                                 * it would have to loop back on its self, but 
better support it
                                 * so check for the closest opposite edge */
                                const float tdist = len_v3v3(l_tmp->v->co, 
tvec);
diff --git a/source/blender/makesdna/DNA_scene_types.h 
b/source/blender/makesdna/DNA_scene_types.h
index 9fb3135..d36387b 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -956,7 +956,7 @@ typedef enum {
        UNIFIED_PAINT_ALPHA = (1 << 1),
        UNIFIED_PAINT_WEIGHT = (1 << 5),
 
-       /* only used if unified size is enabled, mirros the brush flags
+       /* only used if unified size is enabled, mirrors the brush flags
         * BRUSH_LOCK_SIZE and BRUSH_SIZE_PRESSURE */
        UNIFIED_PAINT_BRUSH_LOCK_SIZE = (1 << 2),
        UNIFIED_PAINT_BRUSH_SIZE_PRESSURE   = (1 << 3),
diff --git a/source/blender/modifiers/intern/MOD_build.c 
b/source/blender/modifiers/intern/MOD_build.c
index 58fcbf7..ab9c15f 100644
--- a/source/blender/modifiers/intern/MOD_build.c
+++ b/source/blender/modifiers/intern/MOD_build.c
@@ -121,7 +121,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object 
*UNUSED(ob),
        CLAMP(frac, 0.0f, 1.0f);
        
        if (bmd->flag & MOD_BUILD_FLAG_REVERSE) {
-               frac = 1.0 - frac;
+               frac = 1.0f - frac;
        }
        
        numFaces_dst = numPoly_src * frac;
diff --git a/source/blender/python/mathutils/mathutils_Matrix.c 
b/source/blender/python/mathutils/mathutils_Matrix.c
index 6965d96..aa035aa 100644
--- a/source/blender/python/mathutils/mathutils_Matrix.c
+++ b/source/blender/python/mathutils/mathutils_Matrix.c
@@ -1368,7 +1368,7 @@ stati

@@ Diff output truncated at 10240 characters. @@

_______________________________________________
Bf-blender-cvs mailing list
[email protected]
http://lists.blender.org/mailman/listinfo/bf-blender-cvs

Reply via email to