Commit: df88dbf955919c1178009781ee6462ff339818a6
Author: Bastien Montagne
Date: Fri Jan 17 13:16:07 2014 +0100
https://developer.blender.org/rBdf88dbf955919c1178009781ee6462ff339818a6
Fix T38161: Copy Material to Others causes incorrect viewport display if target
object uses more materials
We need to update object data, like when removing a mat slot, since some mat
indices might have become invalid!
===================================================================
M source/blender/editors/render/render_shading.c
===================================================================
diff --git a/source/blender/editors/render/render_shading.c
b/source/blender/editors/render/render_shading.c
index 3ef1f0d..066195d 100644
--- a/source/blender/editors/render/render_shading.c
+++ b/source/blender/editors/render/render_shading.c
@@ -348,6 +348,7 @@ static int material_slot_copy_exec(bContext *C, wmOperator
*UNUSED(op))
if (ob_iter->totcol == ob->totcol) {
ob_iter->actcol = ob->actcol;
+ DAG_id_tag_update(&ob_iter->id, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_OBJECT | ND_DRAW,
ob_iter);
}
}
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