Commit: 1dc1d92dabe08fd78791ab02295c65adefdb61c8
Author: Campbell Barton
Date: Mon Feb 3 13:55:26 2014 +1100
https://developer.blender.org/rB1dc1d92dabe08fd78791ab02295c65adefdb61c8
Code cleanup: white space and cmake was broken on all platforms
===================================================================
M intern/cycles/kernel/kernel_bvh.h
M intern/cycles/kernel/kernel_subsurface.h
M intern/cycles/render/buffers.cpp
M intern/cycles/util/util_string.cpp
M intern/cycles/util/util_transform.h
M intern/iksolver/test/ik_glut_test/intern/main.cpp
M source/blender/blenkernel/intern/object.c
M source/blender/bmesh/tools/bmesh_bevel.c
M source/blender/compositor/operations/COM_GaussianAlphaXBlurOperation.cpp
M source/blender/editors/space_info/space_info.c
M
source/blender/freestyle/intern/python/Iterator/BPy_AdjacencyIterator.cpp
M
source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DUnsigned.cpp
M source/blender/freestyle/intern/stroke/TextStrokeRenderer.h
M source/blender/makesrna/intern/rna_object.c
M source/gameengine/Rasterizer/RAS_MeshObject.cpp
M source/tests/CMakeLists.txt
===================================================================
diff --git a/intern/cycles/kernel/kernel_bvh.h
b/intern/cycles/kernel/kernel_bvh.h
index 9d3d9c0..4ddee6f 100644
--- a/intern/cycles/kernel/kernel_bvh.h
+++ b/intern/cycles/kernel/kernel_bvh.h
@@ -1043,10 +1043,10 @@ ccl_device_inline float3 curvetangent(float t, float3
p0, float3 p1, float3 p2,
float fc = 0.71f;
float data[4];
float t2 = t * t;
- data[0] = -3.0f * fc * t2 + 4.0f * fc * t - fc;
- data[1] = 3.0f * (2.0f - fc) * t2 + 2.0f * (fc - 3.0f) * t;
- data[2] = 3.0f * (fc - 2.0f) * t2 + 2.0f * (3.0f - 2.0f * fc) * t + fc;
- data[3] = 3.0f * fc * t2 - 2.0f * fc * t;
+ data[0] = -3.0f * fc * t2 + 4.0f * fc * t -
fc;
+ data[1] = 3.0f * (2.0f - fc) * t2 + 2.0f * (fc - 3.0f) * t;
+ data[2] = 3.0f * (fc - 2.0f) * t2 + 2.0f * (3.0f - 2.0f * fc) * t +
fc;
+ data[3] = 3.0f * fc * t2 - 2.0f * fc * t;
return data[0] * p0 + data[1] * p1 + data[2] * p2 + data[3] * p3;
}
diff --git a/intern/cycles/kernel/kernel_subsurface.h
b/intern/cycles/kernel/kernel_subsurface.h
index 2326ca1..fb927e8 100644
--- a/intern/cycles/kernel/kernel_subsurface.h
+++ b/intern/cycles/kernel/kernel_subsurface.h
@@ -250,8 +250,8 @@ ccl_device int subsurface_scatter_multi_step(KernelGlobals
*kg, ShaderData *sd,
}
/* sample point on disk */
- float phi = M_2PI_F * disk_u;
- float disk_r = disk_v;
+ float phi = M_2PI_F * disk_u;
+ float disk_r = disk_v;
float disk_height;
bssrdf_sample(sc, disk_r, &disk_r, &disk_height);
diff --git a/intern/cycles/render/buffers.cpp b/intern/cycles/render/buffers.cpp
index 44a050c..da1b748 100644
--- a/intern/cycles/render/buffers.cpp
+++ b/intern/cycles/render/buffers.cpp
@@ -99,7 +99,7 @@ RenderTile::RenderTile()
RenderBuffers::RenderBuffers(Device *device_)
{
- device = device_;
+ device = device_;
}
RenderBuffers::~RenderBuffers()
diff --git a/intern/cycles/util/util_string.cpp
b/intern/cycles/util/util_string.cpp
index 61a16b6..f38d8d3 100644
--- a/intern/cycles/util/util_string.cpp
+++ b/intern/cycles/util/util_string.cpp
@@ -93,7 +93,7 @@ bool string_endswith(const string& s, const char *end)
if(len > s.size())
return 0;
else
- return strncmp(s.c_str() + s.size() - len, end, len) == 0;
+ return strncmp(s.c_str() + s.size() - len, end, len) == 0;
}
string string_strip(const string& s)
diff --git a/intern/cycles/util/util_transform.h
b/intern/cycles/util/util_transform.h
index 1b6315b..4c7ce12 100644
--- a/intern/cycles/util/util_transform.h
+++ b/intern/cycles/util/util_transform.h
@@ -264,7 +264,7 @@ ccl_device_inline bool transform_uniform_scale(const
Transform& tfm, float& scal
/* the epsilon here is quite arbitrary, but this function is only used
for
* surface area and bump, where we except it to not be so sensitive */
Transform ttfm = transform_transpose(tfm);
- float eps = 1e-6f;
+ float eps = 1e-6f;
float sx = len_squared(float4_to_float3(tfm.x));
float sy = len_squared(float4_to_float3(tfm.y));
@@ -275,12 +275,13 @@ ccl_device_inline bool transform_uniform_scale(const
Transform& tfm, float& scal
if(fabsf(sx - sy) < eps && fabsf(sx - sz) < eps &&
fabsf(sx - stx) < eps && fabsf(sx - sty) < eps &&
- fabsf(sx - stz) < eps) {
+ fabsf(sx - stz) < eps)
+ {
scale = sx;
return true;
}
-
- return false;
+
+ return false;
}
ccl_device_inline bool transform_negative_scale(const Transform& tfm)
diff --git a/intern/iksolver/test/ik_glut_test/intern/main.cpp
b/intern/iksolver/test/ik_glut_test/intern/main.cpp
index 86fea76..bfb9d8f 100644
--- a/intern/iksolver/test/ik_glut_test/intern/main.cpp
+++ b/intern/iksolver/test/ik_glut_test/intern/main.cpp
@@ -40,62 +40,58 @@
#include "MyGlutMouseHandler.h"
#include "MyGlutKeyHandler.h"
#include "ChainDrawer.h"
-
-void
-init(MT_Vector3 min,MT_Vector3 max)
+
+void init(MT_Vector3 min,MT_Vector3 max)
{
-
GLfloat light_diffuse0[] = {1.0, 0.0, 0.0, 1.0}; /* Red diffuse light.
*/
GLfloat light_position0[] = {1.0, 1.0, 1.0, 0.0}; /* Infinite light
location. */
GLfloat light_diffuse1[] = {1.0, 1.0, 1.0, 1.0}; /* Red diffuse light.
*/
GLfloat light_position1[] = {1.0, 0, 0, 0.0}; /* Infinite light
location. */
- /* Enable a single OpenGL light. */
- glLightfv(GL_LIGHT0, GL_DIFFUSE, light_diffuse0);
- glLightfv(GL_LIGHT0, GL_POSITION, light_position0);
+ /* Enable a single OpenGL light. */
+ glLightfv(GL_LIGHT0, GL_DIFFUSE, light_diffuse0);
+ glLightfv(GL_LIGHT0, GL_POSITION, light_position0);
- glLightfv(GL_LIGHT1, GL_DIFFUSE, light_diffuse1);
- glLightfv(GL_LIGHT1, GL_POSITION, light_position1);
+ glLightfv(GL_LIGHT1, GL_DIFFUSE, light_diffuse1);
+ glLightfv(GL_LIGHT1, GL_POSITION, light_position1);
- glEnable(GL_LIGHT0);
- glEnable(GL_LIGHT1);
- glEnable(GL_LIGHTING);
+ glEnable(GL_LIGHT0);
+ glEnable(GL_LIGHT1);
+ glEnable(GL_LIGHTING);
- /* Use depth buffering for hidden surface elimination. */
- glEnable(GL_DEPTH_TEST);
+ /* Use depth buffering for hidden surface elimination. */
+ glEnable(GL_DEPTH_TEST);
- /* Setup the view of the cube. */
- glMatrixMode(GL_PROJECTION);
+ /* Setup the view of the cube. */
+ glMatrixMode(GL_PROJECTION);
// center of the box + 3* depth of box
- MT_Vector3 center = (min + max) * 0.5;
- MT_Vector3 diag = max - min;
+ MT_Vector3 center = (min + max) * 0.5;
+ MT_Vector3 diag = max - min;
float depth = diag.length();
float distance = 2;
- gluPerspective(
- /* field of view in degree */ 40.0,
- /* aspect ratio */ 1.0,
- /* Z near */ 1.0,
- /* Z far */ distance * depth * 2
- );
- glMatrixMode(GL_MODELVIEW);
+ gluPerspective(/* field of view in degree */ 40.0,
+ /* aspect ratio */ 1.0,
+ /* Z near */ 1.0,
+ /* Z far */ distance * depth * 2
+ );
+ glMatrixMode(GL_MODELVIEW);
- gluLookAt(
- center.x(), center.y(), center.z() + distance*depth, /* eye is at
(0,0,5) */
- center.x(), center.y(), center.z(), /* center is at (0,0,0) */
- 0.0, 1.0, 0.); /* up is in positive Y direction */
+ gluLookAt(center.x(), center.y(), center.z() + distance*depth, /* eye
is at (0,0,5) */
+ center.x(), center.y(), center.z(), /* center is at
(0,0,0) */
+ 0.0, 1.0, 0.); /* up is in positive Y direction */
+
+ glPushMatrix();
- glPushMatrix();
-
}
-int
-main(int argc, char **argv)
+
+int main(int argc, char **argv)
{
diff --git a/source/blender/blenkernel/intern/object.c
b/source/blender/blenkernel/intern/object.c
index 94ff102..b8d4ef8 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -2659,23 +2659,23 @@ void BKE_object_minmax(Object *ob, float min_r[3],
float max_r[3], const bool us
void BKE_object_empty_draw_type_set(Object *ob, const int value)
{
- ob->empty_drawtype = value;
-
- if (ob->type == OB_EMPTY && ob->empty_drawtype == OB_EMPTY_IMAGE) {
- if (!ob->iuser) {
- ob->iuser = MEM_callocN(sizeof(ImageUser), "image user");
- ob->iuser->ok = 1;
- ob->iuser->frames = 100;
- ob->iuser->sfra = 1;
- ob->iuser->fie_ima = 2;
- }
- }
- else {
- if (ob->iuser) {
- MEM_freeN(ob->iuser);
- ob->iuser = NULL;
- }
- }
+ ob->empty_drawtype = value;
+
+ if (ob->type == OB_EMPTY && ob->empty_drawtype == OB_EMPTY_IMAGE) {
+ if (!ob->iuser) {
+ ob->iuser = MEM_callocN(sizeof(ImageUser), "image
user");
+ ob->iuser->ok = 1;
+ ob->iuser->frames = 100;
+ ob->iuser->sfra = 1;
+ ob->iuser->fie_ima = 2;
+ }
+ }
+ else {
+ if (ob->iuser) {
+ MEM_freeN(ob->iuser);
+ ob->iuser = NULL;
+ }
+ }
}
bool BKE_object_minmax_dupli(Scene *scene, Object *ob, float r_min[3], float
r_max[3], const bool use_hidden)
diff --git a/source/blender/bmesh/tools/bmesh_bevel.c
b/source/blender/bmesh/tools/bmesh_bevel.c
index 460e3f4..a460790 100644
--- a/source/blender/bmesh/tools/bmesh_bevel.c
+++ b/source/blender/bmesh/tools/bmesh_bevel.c
@@ -2135,7 +2135,7 @@ static VMesh *make_cube_corner_straight(MemArena
*mem_arena, int nseg)
float co[3];
int i, j, k, ns2;
- ns2 = nseg / 2;
+ ns2 = nseg / 2;
vm = new_adj_vmesh(mem_arena, 3, nseg, NULL);
vm->count = 0; // reset, so following loop will end up with correct
count
for (i = 0; i < 3; i++) {
diff --git
a/source/blender/compositor/operations/COM_GaussianAlphaXBlurOperation.cpp
b/source/blender/compositor/operations/COM_GaussianAlphaXBlurOperation.cpp
index 400c6b5..f4c73c3 100644
--- a/source/blender/compositor/operations/COM_GaussianAlphaXBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_GaussianAlphaXBlurOperation.cpp
@@ -103,7 +103,7 @@ void GaussianAlphaXBlurOperation::executePixel(float
output[4], int x, int y, vo
int maxx = x + this->m_rad; // UNUSED
miny = max(miny, inputBuffer->getRect()->ymin);
minx = max(minx, inputBuffer->getRect()->xmin);
- maxx = min(maxx, inputBuffer->getRect()->xmax -1);
+ maxx = min(maxx, inputBuffer->getRect()->xmax -1);
/* *** this is the main part which is different to
'GaussianXBlurOperation' *** */
diff --git a/source/blender/editors/space_info/space_info.c
b/source/blender/editors/space_info/space_info.c
index c029a4b..f23e50a 100644
--- a/source/blender/editors/space_info/space_info.c
+++ b/source/blender/editors/space_info/space_info.c
@@ -222,7 +222,7 @@ static void info_keymap(struct wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "INFO_OT_report_delete", DELKEY, KM_PRESS,
0, 0);
WM_keymap_add_item(keymap, "INFO_OT_report_copy", CKEY, KM_PRESS,
KM_CTRL, 0);
#ifdef __APPLE__
- WM_keymap_add_item(keymap, "INFO_OT_report_copy", CKEY, KM_PRESS,
KM_OSKEY, 0);
+ WM_keymap_add_item(keymap, "INFO_OT_report_copy", CKEY, KM_PRESS,
KM_OSKEY, 0);
#endif
}
diff --git
a/source/blender/freestyle/intern/python/Iterator/BPy_AdjacencyIterator.cpp
b/source/blender/freestyle/intern/python/Iterator/BPy_AdjacencyIterator.cpp
index 89a5c36..9329bd4 100644
--- a/source/blender/freestyle/intern/python/Iterator/BPy_AdjacencyIterator.cpp
+++ b/source/blender/freestyle/intern/python/Iterator/BPy_AdjacencyIterator.cpp
@@ -102,9 +102,9 @@ s
@@ Diff output truncated at 10240 characters. @@
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