Commit: 605910f060c774c7d2396c1659b560a26ad2cdcf
Author: Bastien Montagne
Date:   Tue Feb 4 12:09:12 2014 +0100
https://developer.blender.org/rB605910f060c774c7d2396c1659b560a26ad2cdcf

Fix T37577: Joining two objects with different UVs destroys UVs of one object 
in some specific, reproducable, cases

MLOOPUV CDlayers had "UV Coord" default name, instead of "UVMap", when it is 
mandatory matching MTEXPOLY and MLOOPUV to have the same name!

===================================================================

M       source/blender/blenkernel/intern/customdata.c

===================================================================

diff --git a/source/blender/blenkernel/intern/customdata.c 
b/source/blender/blenkernel/intern/customdata.c
index 5a5b9f1..1ccef2b 100644
--- a/source/blender/blenkernel/intern/customdata.c
+++ b/source/blender/blenkernel/intern/customdata.c
@@ -1102,7 +1102,7 @@ static const LayerTypeInfo LAYERTYPEINFO[CD_NUMTYPES] = {
        /* note, when we expose the UV Map / TexFace split to the user, change 
this back to face Texture */
        {sizeof(MTexPoly), "MTexPoly", 1, N_("UVMap") /* "Face Texture" */, 
NULL, NULL, NULL, NULL, NULL},
        /* 16: CD_MLOOPUV */
-       {sizeof(MLoopUV), "MLoopUV", 1, N_("UV coord"), NULL, NULL, 
layerInterp_mloopuv, NULL, NULL,
+       {sizeof(MLoopUV), "MLoopUV", 1, N_("UVMap"), NULL, NULL, 
layerInterp_mloopuv, NULL, NULL,
         layerEqual_mloopuv, layerMultiply_mloopuv, layerInitMinMax_mloopuv, 
         layerAdd_mloopuv, layerDoMinMax_mloopuv, layerCopyValue_mloopuv},
        /* 17: CD_MLOOPCOL */

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