Commit: 0b63704c304270a4b4fa9d7235faa95e84afa194
Author: Jens Verwiebe
Date:   Wed Feb 5 18:44:48 2014 +0100
https://developer.blender.org/rB0b63704c304270a4b4fa9d7235faa95e84afa194

Fix player stubs after change in compositor

===================================================================

M       source/blenderplayer/bad_level_call_stubs/stubs.c

===================================================================

diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c 
b/source/blenderplayer/bad_level_call_stubs/stubs.c
index faef0ee..fd768f5 100644
--- a/source/blenderplayer/bad_level_call_stubs/stubs.c
+++ b/source/blenderplayer/bad_level_call_stubs/stubs.c
@@ -675,7 +675,7 @@ struct CCLDeviceInfo;
 struct CCLDeviceInfo *CCL_compute_device_list(int opencl) RET_NULL
 
 /* compositor */
-void COM_execute(RenderData *rd, bNodeTree *editingtree, int rendering,
+void COM_execute(RenderData *rd, Scene *scene, bNodeTree *editingtree, int 
rendering,
                  const ColorManagedViewSettings *viewSettings, const 
ColorManagedDisplaySettings *displaySettings) RET_NONE
 
 #endif // WITH_GAMEENGINE

_______________________________________________
Bf-blender-cvs mailing list
[email protected]
http://lists.blender.org/mailman/listinfo/bf-blender-cvs

Reply via email to