Commit: 7096529704989286f30d645fae54e40c8335ec5e
Author: Sv. Lockal
Date:   Mon Feb 10 17:19:26 2014 +0400
https://developer.blender.org/rB7096529704989286f30d645fae54e40c8335ec5e

Fix T38501: blender crashes right after adding image texture to material
in cycles

Also fix very similar problem in half-float SSE conversion.

===================================================================

M       intern/cycles/kernel/kernel_film.h
M       intern/cycles/kernel/svm/svm_image.h

===================================================================

diff --git a/intern/cycles/kernel/kernel_film.h 
b/intern/cycles/kernel/kernel_film.h
index b411866..cbd875e 100644
--- a/intern/cycles/kernel/kernel_film.h
+++ b/intern/cycles/kernel/kernel_film.h
@@ -75,17 +75,15 @@ ccl_device void 
kernel_film_convert_to_half_float(KernelGlobals *kg,
 
        float exposure = kernel_data.film.exposure;
 
-       if(exposure == 1.0f) {
-               float4_store_half(out, in, sample_scale);
-       }
-       else {
-               float4 rgba = *in;
-               rgba.x *= exposure;
-               rgba.y *= exposure;
-               rgba.z *= exposure;
+       ccl_align(16) float4 rgba_in = *in;
 
-               float4_store_half(out, &rgba, sample_scale);
+       if(exposure != 1.0f) {
+               rgba_in.x *= exposure;
+               rgba_in.y *= exposure;
+               rgba_in.z *= exposure;
        }
+
+       float4_store_half(out, &rgba_in, sample_scale);
 }
 
 CCL_NAMESPACE_END
diff --git a/intern/cycles/kernel/svm/svm_image.h 
b/intern/cycles/kernel/svm/svm_image.h
index 2687e03..6dd4430 100644
--- a/intern/cycles/kernel/svm/svm_image.h
+++ b/intern/cycles/kernel/svm/svm_image.h
@@ -112,10 +112,8 @@ ccl_device float4 svm_image_texture(KernelGlobals *kg, int 
id, float x, float y,
 
 ccl_device float4 svm_image_texture(KernelGlobals *kg, int id, float x, float 
y, uint srgb, uint use_alpha)
 {
-#if defined(__KERNEL_CPU__) && defined(__KERNEL_SSE2__)
-       union { float4 rgba; __m128 m128; } r = { kernel_tex_image_interp(id, 
x, y) };
-#elif defined(__KERNEL_CPU__)
-       float4 r = kernel_tex_image_interp(id, x, y);
+#ifdef __KERNEL_CPU__
+       ccl_align(16) float4 r = kernel_tex_image_interp(id, x, y);
 #else
        float4 r;
 
@@ -236,21 +234,20 @@ ccl_device float4 svm_image_texture(KernelGlobals *kg, 
int id, float x, float y,
 #endif
 
 #ifdef __KERNEL_SSE2__
-       if(use_alpha && r.rgba.w != 1.0f && r.rgba.w != 0.0f) {
-               float alpha = r.rgba.w;
-               r.m128 = _mm_div_ps(r.m128, _mm_set1_ps(alpha));
+       __m128 &r_m128 = (__m128&)r;
+       if(use_alpha && r.w != 1.0f && r.w != 0.0f) {
+               float alpha = r.w;
+               r_m128 = _mm_div_ps(r_m128, _mm_set1_ps(alpha));
                if(id >= TEX_NUM_FLOAT_IMAGES)
-                       r.m128 = _mm_min_ps(r.m128, _mm_set1_ps(1.0f));
-               r.rgba.w = alpha;
+                       r_m128 = _mm_min_ps(r_m128, _mm_set1_ps(1.0f));
+               r.w = alpha;
        }
 
        if(srgb) {
-               float alpha = r.rgba.w;
-               r.m128 = color_srgb_to_scene_linear(r.m128);
-               r.rgba.w = alpha;
+               float alpha = r.w;
+               r_m128 = color_srgb_to_scene_linear(r_m128);
+               r.w = alpha;
        }
-
-       return r.rgba;
 #else
        if(use_alpha && r.w != 1.0f && r.w != 0.0f) {
                float invw = 1.0f/r.w;
@@ -270,9 +267,9 @@ ccl_device float4 svm_image_texture(KernelGlobals *kg, int 
id, float x, float y,
                r.y = color_srgb_to_scene_linear(r.y);
                r.z = color_srgb_to_scene_linear(r.z);
        }
+#endif
 
        return r;
-#endif
 }
 
 #endif

_______________________________________________
Bf-blender-cvs mailing list
[email protected]
http://lists.blender.org/mailman/listinfo/bf-blender-cvs

Reply via email to