Commit: e1e247a99b480f81fb76332525002fbc7f776f12
Author: Brecht Van Lommel
Date:   Wed Feb 26 18:47:50 2014 +0100
https://developer.blender.org/rBe1e247a99b480f81fb76332525002fbc7f776f12

Fix T38710: volume render issue with transparent surfaces.

===================================================================

M       intern/cycles/kernel/kernel_random.h
M       intern/cycles/kernel/kernel_volume.h

===================================================================

diff --git a/intern/cycles/kernel/kernel_random.h 
b/intern/cycles/kernel/kernel_random.h
index ef39726..31cb6ff 100644
--- a/intern/cycles/kernel/kernel_random.h
+++ b/intern/cycles/kernel/kernel_random.h
@@ -120,6 +120,9 @@ ccl_device_inline float path_rng_1D(KernelGlobals *kg, RNG 
*rng, int sample, int
        /* Cranly-Patterson rotation using rng seed */
        float shift;
 
+       /* using the same *rng value to offset seems to give correlation issues,
+        * we could hash it with the dimension but this has a performance 
impact,
+        * we need to find a solution for this */
        if(dimension & 1)
                shift = (*rng >> 16) * (1.0f/(float)0xFFFF);
        else
diff --git a/intern/cycles/kernel/kernel_volume.h 
b/intern/cycles/kernel/kernel_volume.h
index 4d05876..ec0c311 100644
--- a/intern/cycles/kernel/kernel_volume.h
+++ b/intern/cycles/kernel/kernel_volume.h
@@ -536,12 +536,17 @@ ccl_device VolumeIntegrateResult 
kernel_volume_integrate_heterogeneous(KernelGlo
 ccl_device_noinline VolumeIntegrateResult 
kernel_volume_integrate(KernelGlobals *kg,
        PathState *state, ShaderData *sd, Ray *ray, PathRadiance *L, float3 
*throughput, RNG *rng)
 {
+       /* workaround to fix correlation bug in T38710, can find better solution
+        * in random number generator later, for now this is done here to not 
impact
+        * performance of rendering without volumes */
+       RNG tmp_rng = cmj_hash(*rng, state->rng_offset);
+
        shader_setup_from_volume(kg, sd, ray, state->bounce);
 
        if(volume_stack_is_heterogeneous(kg, state->volume_stack))
-               return kernel_volume_integrate_heterogeneous(kg, state, ray, 
sd, L, throughput, rng);
+               return kernel_volume_integrate_heterogeneous(kg, state, ray, 
sd, L, throughput, &tmp_rng);
        else
-               return kernel_volume_integrate_homogeneous(kg, state, ray, sd, 
L, throughput, rng);
+               return kernel_volume_integrate_homogeneous(kg, state, ray, sd, 
L, throughput, &tmp_rng);
 }
 
 /* Volume Stack

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