Commit: 1ae3108984f3ac01a58e91da2465939188b4aa72
Author: Campbell Barton
Date:   Tue Mar 4 02:07:23 2014 +1100
https://developer.blender.org/rB1ae3108984f3ac01a58e91da2465939188b4aa72

Fix for bmesh triangulate creating duplicate edges

===================================================================

M       source/blender/bmesh/intern/bmesh_polygon.c

===================================================================

diff --git a/source/blender/bmesh/intern/bmesh_polygon.c 
b/source/blender/bmesh/intern/bmesh_polygon.c
index 797c21d..75f595d 100644
--- a/source/blender/bmesh/intern/bmesh_polygon.c
+++ b/source/blender/bmesh/intern/bmesh_polygon.c
@@ -860,7 +860,7 @@ void BM_face_triangulate(BMesh *bm, BMFace *f,
                        }
                }
 
-               f_new = BM_face_split(bm, f, l_v1, l_v2, &l_new, NULL, false);
+               f_new = BM_face_split(bm, f, l_v1, l_v2, &l_new, NULL, true);
                copy_v3_v3(f_new->no, f->no);
 
                if (use_tag) {

_______________________________________________
Bf-blender-cvs mailing list
[email protected]
http://lists.blender.org/mailman/listinfo/bf-blender-cvs

Reply via email to