Commit: c019ae5ea3a8eb49010de76c14a359c4729bbcf0
Author: Sv. Lockal
Date:   Thu Apr 3 22:49:27 2014 +0400
https://developer.blender.org/rBc019ae5ea3a8eb49010de76c14a359c4729bbcf0

I18N: add missing lines

Reviewed By: mont29

Differential Revision: https://developer.blender.org/D328

===================================================================

M       source/blender/editors/interface/interface_handlers.c
M       source/blender/editors/interface/interface_regions.c
M       source/blender/editors/interface/interface_templates.c
M       source/blender/editors/space_buttons/buttons_context.c
M       source/blender/editors/space_image/image_buttons.c
M       source/blender/editors/space_logic/logic_window.c
M       source/blender/editors/space_node/drawnode.c

===================================================================

diff --git a/source/blender/editors/interface/interface_handlers.c 
b/source/blender/editors/interface/interface_handlers.c
index 9f3eaf0..9568f90 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -5598,7 +5598,9 @@ void ui_panel_menu(bContext *C, ARegion *ar, Panel *pa)
        pup = uiPupMenuBegin(C, IFACE_("Panel"), ICON_NONE);
        layout = uiPupMenuLayout(pup);
        if (UI_panel_category_is_visible(ar)) {
-               uiItemR(layout, &ptr, "use_pin", 0, "Pin" UI_SEP_CHAR_S 
"Shift+Left Mouse", ICON_NONE);
+               char tmpstr[80];
+               BLI_snprintf(tmpstr, sizeof(tmpstr), "%s" UI_SEP_CHAR_S "%s", 
IFACE_("Pin"), IFACE_("Shift+Left Mouse"));
+               uiItemR(layout, &ptr, "use_pin", 0, tmpstr, ICON_NONE);
        }
        uiPupMenuEnd(C, pup);
 }
diff --git a/source/blender/editors/interface/interface_regions.c 
b/source/blender/editors/interface/interface_regions.c
index ec7fc59..37cfbbb 100644
--- a/source/blender/editors/interface/interface_regions.c
+++ b/source/blender/editors/interface/interface_regions.c
@@ -1829,7 +1829,7 @@ static void circle_picker(uiBlock *block, PointerRNA 
*ptr, PropertyRNA *prop)
        uiBut *bt;
        
        /* HS circle */
-       bt = uiDefButR_prop(block, HSVCIRCLE, 0, "", 0, 0, PICKER_H, PICKER_W, 
ptr, prop, -1, 0.0, 0.0, 0.0, 0, "Color");
+       bt = uiDefButR_prop(block, HSVCIRCLE, 0, "", 0, 0, PICKER_H, PICKER_W, 
ptr, prop, -1, 0.0, 0.0, 0.0, 0, TIP_("Color"));
        uiButSetFunc(bt, do_picker_rna_cb, bt, NULL);
 
        /* value */
@@ -1838,7 +1838,7 @@ static void circle_picker(uiBlock *block, PointerRNA 
*ptr, PropertyRNA *prop)
                uiButSetFunc(bt, do_picker_rna_cb, bt, NULL);
        }
        else {
-               bt = uiDefButR_prop(block, HSVCUBE, 0, "", PICKER_W + 
PICKER_SPACE, 0, PICKER_BAR, PICKER_H, ptr, prop, -1, 0.0, 0.0, UI_GRAD_V_ALT, 
0, "Value");
+               bt = uiDefButR_prop(block, HSVCUBE, 0, "", PICKER_W + 
PICKER_SPACE, 0, PICKER_BAR, PICKER_H, ptr, prop, -1, 0.0, 0.0, UI_GRAD_V_ALT, 
0, TIP_("Value"));
                uiButSetFunc(bt, do_picker_rna_cb, bt, NULL);
        }
 }
@@ -1850,11 +1850,11 @@ static void square_picker(uiBlock *block, PointerRNA 
*ptr, PropertyRNA *prop, in
        int bartype = type + 3;
        
        /* HS square */
-       bt = uiDefButR_prop(block, HSVCUBE, 0, "",   0, PICKER_BAR + 
PICKER_SPACE, PICKER_TOTAL_W, PICKER_H, ptr, prop, -1, 0.0, 0.0, type, 0, 
"Color");
+       bt = uiDefButR_prop(block, HSVCUBE, 0, "",   0, PICKER_BAR + 
PICKER_SPACE, PICKER_TOTAL_W, PICKER_H, ptr, prop, -1, 0.0, 0.0, type, 0, 
TIP_("Color"));
        uiButSetFunc(bt, do_picker_rna_cb, bt, NULL);
        
        /* value */
-       bt = uiDefButR_prop(block, HSVCUBE, 0, "",       0, 0, PICKER_TOTAL_W, 
PICKER_BAR, ptr, prop, -1, 0.0, 0.0, bartype, 0, "Value");
+       bt = uiDefButR_prop(block, HSVCUBE, 0, "",       0, 0, PICKER_TOTAL_W, 
PICKER_BAR, ptr, prop, -1, 0.0, 0.0, bartype, 0, TIP_("Value"));
        uiButSetFunc(bt, do_picker_rna_cb, bt, NULL);
 }
 
diff --git a/source/blender/editors/interface/interface_templates.c 
b/source/blender/editors/interface/interface_templates.c
index 0c39462..6284c1a 100644
--- a/source/blender/editors/interface/interface_templates.c
+++ b/source/blender/editors/interface/interface_templates.c
@@ -2975,7 +2975,7 @@ void uiTemplateList(uiLayout *layout, bContext *C, const 
char *listtype_name, co
                                        sub = uiLayoutRow(overlap, false);
 
                                        but = uiDefButR_prop(subblock, LISTROW, 
0, "", 0, 0, UI_UNIT_X * 10, UI_UNIT_Y,
-                                                            active_dataptr, 
activeprop, 0, 0, org_i, 0, 0, "Double click to rename");
+                                                            active_dataptr, 
activeprop, 0, 0, org_i, 0, 0, TIP_("Double click to rename"));
 
                                        sub = uiLayoutRow(overlap, false);
 
diff --git a/source/blender/editors/space_buttons/buttons_context.c 
b/source/blender/editors/space_buttons/buttons_context.c
index f1b3cb4..a14ed72 100644
--- a/source/blender/editors/space_buttons/buttons_context.c
+++ b/source/blender/editors/space_buttons/buttons_context.c
@@ -1008,7 +1008,7 @@ void buttons_context_draw(const bContext *C, uiLayout 
*layout)
        block = uiLayoutGetBlock(row);
        uiBlockSetEmboss(block, UI_EMBOSSN);
        but = uiDefIconButBitC(block, ICONTOG, SB_PIN_CONTEXT, 0, 
ICON_UNPINNED, 0, 0, UI_UNIT_X, UI_UNIT_Y, &sbuts->flag,
-                              0, 0, 0, 0, IFACE_("Follow context or keep fixed 
datablock displayed"));
+                              0, 0, 0, 0, TIP_("Follow context or keep fixed 
datablock displayed"));
        uiButClearFlag(but, UI_BUT_UNDO); /* skip undo on screen buttons */
        uiButSetFunc(but, pin_cb, NULL, NULL);
 
diff --git a/source/blender/editors/space_image/image_buttons.c 
b/source/blender/editors/space_image/image_buttons.c
index 97a8e9b..c7876bb 100644
--- a/source/blender/editors/space_image/image_buttons.c
+++ b/source/blender/editors/space_image/image_buttons.c
@@ -763,7 +763,7 @@ void uiTemplateImage(uiLayout *layout, bContext *C, 
PointerRNA *ptr, const char
                                        if (has_alpha) {
                                                col = uiLayoutColumn(layout, 
false);
                                                uiItemR(col, &imaptr, 
"use_alpha", 0, NULL, ICON_NONE);
-                                               uiItemR(col, &imaptr, 
"alpha_mode", 0, "Alpha", ICON_NONE);
+                                               uiItemR(col, &imaptr, 
"alpha_mode", 0, IFACE_("Alpha"), ICON_NONE);
                                        }
 
                                        uiItemS(layout);
diff --git a/source/blender/editors/space_logic/logic_window.c 
b/source/blender/editors/space_logic/logic_window.c
index 746adb2..d1164c6 100644
--- a/source/blender/editors/space_logic/logic_window.c
+++ b/source/blender/editors/space_logic/logic_window.c
@@ -426,109 +426,109 @@ static const char *sensor_name(int type)
 {
        switch (type) {
        case SENS_ALWAYS:
-               return "Always";
+               return N_("Always");
        case SENS_NEAR:
-               return "Near";
+               return N_("Near");
        case SENS_KEYBOARD:
-               return "Keyboard";
+               return N_("Keyboard");
        case SENS_PROPERTY:
-               return "Property";
+               return N_("Property");
        case SENS_ARMATURE:
-               return "Armature";
+               return N_("Armature");
        case SENS_ACTUATOR:
-               return "Actuator";
+               return N_("Actuator");
        case SENS_DELAY:
-               return "Delay";
+               return N_("Delay");
        case SENS_MOUSE:
-               return "Mouse";
+               return N_("Mouse");
        case SENS_COLLISION:
-               return "Collision";
+               return N_("Collision");
        case SENS_RADAR:
-               return "Radar";
+               return N_("Radar");
        case SENS_RANDOM:
-               return "Random";
+               return N_("Random");
        case SENS_RAY:
-               return "Ray";
+               return N_("Ray");
        case SENS_MESSAGE:
-               return "Message";
+               return N_("Message");
        case SENS_JOYSTICK:
-               return "Joystick";
+               return N_("Joystick");
        }
-       return "unknown";
+       return N_("unknown");
 }
 
 static const char *controller_name(int type)
 {
        switch (type) {
        case CONT_LOGIC_AND:
-               return "And";
+               return N_("And");
        case CONT_LOGIC_OR:
-               return "Or";
+               return N_("Or");
        case CONT_LOGIC_NAND:
-               return "Nand";
+               return N_("Nand");
        case CONT_LOGIC_NOR:
-               return "Nor";
+               return N_("Nor");
        case CONT_LOGIC_XOR:
-               return "Xor";
+               return N_("Xor");
        case CONT_LOGIC_XNOR:
-               return "Xnor";
+               return N_("Xnor");
        case CONT_EXPRESSION:
-               return "Expression";
+               return N_("Expression");
        case CONT_PYTHON:
-               return "Python";
+               return N_("Python");
        }
-       return "unknown";
+       return N_("unknown");
 }
 
 static const char *actuator_name(int type)
 {
        switch (type) {
        case ACT_SHAPEACTION:
-               return "Shape Action";
+               return N_("Shape Action");
        case ACT_ACTION:
-               return "Action";
+               return N_("Action");
        case ACT_OBJECT:
-               return "Motion";
+               return N_("Motion");
        case ACT_IPO:
-               return "F-Curve";
+               return N_("F-Curve");
        case ACT_LAMP:
-               return "Lamp";
+               return N_("Lamp");
        case ACT_CAMERA:
-               return "Camera";
+               return N_("Camera");
        case ACT_MATERIAL:
-               return "Material";
+               return N_("Material");
        case ACT_SOUND:
-               return "Sound";
+               return N_("Sound");
        case ACT_PROPERTY:
-               return "Property";
+               return N_("Property");
        case ACT_EDIT_OBJECT:
-               return "Edit Object";
+               return N_("Edit Object");
        case ACT_CONSTRAINT:
-               return "Constraint";
+               return N_("Constraint");
        case ACT_SCENE:
-               return "Scene";
+               return N_("Scene");
        case ACT_GROUP:
-               return "Group";
+               return N_("Group");
        case ACT_RANDOM:
-               return "Random";
+               return N_("Random");
        case ACT_MESSAGE:
-               return "Message";
+               return N_("Message");
        case ACT_GAME:
-               return "Game";
+               return N_("Game");
        case ACT_VISIBILITY:
-               return "Visibility";
+               return N_("Visibility");
        case ACT_2DFILTER:
-               return "Filter 2D";
+               return N_("Filter 2D");
        case ACT_PARENT:
-               return "Parent";
+               return N_("Parent");
        case ACT_STATE:
-               return "State";
+               return N_("State");
        case ACT_ARMATURE:
-               return "Armature";
+               return N_("Armature");
        case ACT_STEERING:
-               return "Steering";
+               return N_("Steering");
        }
-       return "unknown";
+       return N_("unknown");
 }
 
 static void set_sca_ob(Object *ob)
@@ -951,7 +951,7 @@ static void draw_sensor_header(uiLayout *layout, PointerRNA 
*ptr, PointerRNA *lo
                uiItemR(row, ptr, "name", 0, "", ICON_NONE);
        }
        else {
-               uiItemL(row, sensor_name(sens->type), ICON_NONE);
+               uiItemL(row, IFACE_(sensor_name(sens->type)), ICON_NONE);
                uiItemL(row, sens->name, ICON_NONE);
        }
 
@@ -1308,7 +1308,7 @@ static void draw_controller_header(uiLayout *layout, 
PointerRNA *ptr, int xco, i
                uiDefBlockBut(uiLayoutGetBlock(layout), 
controller_state_mask_menu, cont, state, (short)(xco+width-44), yco, 22+22, 
UI_UNIT_Y, IFACE_("Set controller state index (from 1 to 30)"));
        }
        else {
-               uiItemL(row, controller_name(cont->type), ICON_NONE);
+               uiItemL(row, IFACE_(controller_name(cont->type)), ICON_NONE);
                uiItemL(row, cont->name, ICON_NONE);
                uiItemL(row, state, ICON_NONE);
        }
@@ -1397,7 +1397,7 @@ static void draw_actuator_header(uiLayout *layout, 
PointerRNA *ptr, PointerRNA *
                uiItemR(row, ptr, "name", 0, "", ICON_NONE);
        }
        else {
-               uiItemL(row, actuator_name(act->type), ICON_NONE);
+               uiItemL(row, IFACE_(actuator_name(act->type)), ICON_NONE);
                uiItemL(row, act->name, ICON_NONE);
        }
 
diff --git a/source/blender/editors/space_node/drawnode.c 
b/source/blender/editors/space_node/drawnode.c
index ae5737a..78dae08 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -2725,7 +2725,7 @@ static void node_template_properties_update(bNodeType 
*ntype)
 static void node_socket_undefined_draw(bContext *UNUSED(C), uiLayout *layout, 
Poi

@@ Diff output truncated at 10240 characters. @@

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