Commit: 884b9e27f6e8528e13957843f8b2077845d1b486
Author: Sergey Sharybin
Date:   Fri Apr 4 14:34:11 2014 +0600
https://developer.blender.org/rB884b9e27f6e8528e13957843f8b2077845d1b486

Mask curvature slide: reduce jumps on slide

Also correct wrong logic around tweaking handles type.

===================================================================

M       source/blender/editors/mask/mask_ops.c

===================================================================

diff --git a/source/blender/editors/mask/mask_ops.c 
b/source/blender/editors/mask/mask_ops.c
index e16c747..86e4237 100644
--- a/source/blender/editors/mask/mask_ops.c
+++ b/source/blender/editors/mask/mask_ops.c
@@ -1042,7 +1042,9 @@ typedef struct SlideSplineCurvatureData {
 
        BezTriple *adjust_bezt;
        BezTriple bezt_backup;
-       float initial_coord[2];
+
+       float prev_mouse_coord[2];
+       float prev_spline_coord[2];
 
        float P0[2], P1[2], P2[2], P3[3];
 } SlideSplineCurvatureData;
@@ -1111,7 +1113,9 @@ static SlideSplineCurvatureData 
*slide_spline_curvature_customdata(
        slide_data->spline = spline;
        slide_data->point = point;
        slide_data->u = u;
-       copy_v2_v2(slide_data->initial_coord, co);
+
+       copy_v2_v2(slide_data->prev_mouse_coord, co);
+       BKE_mask_point_segment_co(spline, point, u, 
slide_data->prev_spline_coord);
 
        copy_v2_v2(slide_data->P0, point->bezt.vec[1]);
        copy_v2_v2(slide_data->P1, point->bezt.vec[2]);
@@ -1136,7 +1140,7 @@ static SlideSplineCurvatureData 
*slide_spline_curvature_customdata(
                }
        }
        else {
-               if (slide_data->adjust_bezt->h1 < HD_VECT) {
+               if (slide_data->adjust_bezt->h1 <= HD_VECT) {
                        slide_data->adjust_bezt->h1 = HD_FREE;
                }
        }
@@ -1195,7 +1199,7 @@ static int slide_spline_curvature_modal(bContext *C, 
wmOperator *op, const wmEve
                        /* fall-through */  /* update CV position */
                case MOUSEMOVE:
                {
-                       float B[2];
+                       float B[2], mouse_coord[2], delta[2];
                        float u = slide_data->u;
                        float u2 = slide_data->u * slide_data->u;
                        float u3 = slide_data->u * slide_data->u * 
slide_data->u;
@@ -1203,15 +1207,14 @@ static int slide_spline_curvature_modal(bContext *C, 
wmOperator *op, const wmEve
                        float v2 = v * v, v3 = v * v * v;;
 
                        /* Get coordinate spline is expected to go through. */
-                       ED_mask_mouse_pos(CTX_wm_area(C), CTX_wm_region(C), 
event->mval, B);
-
-                       /* Apply accurate flag if needed. */
+                       ED_mask_mouse_pos(CTX_wm_area(C), CTX_wm_region(C), 
event->mval, mouse_coord);
+                       sub_v2_v2v2(delta, mouse_coord, 
slide_data->prev_mouse_coord);
                        if (slide_data->accurate) {
-                               float delta[2];
-                               sub_v2_v2v2(delta, B, 
slide_data->initial_coord);
                                mul_v2_fl(delta, 0.2f);
-                               add_v2_v2v2(B, slide_data->initial_coord, 
delta);
                        }
+                       add_v2_v2v2(B, slide_data->prev_spline_coord, delta);
+                       copy_v2_v2(slide_data->prev_spline_coord, B);
+                       copy_v2_v2(slide_data->prev_mouse_coord, mouse_coord);
 
                        if (u < 0.5f) {
                                slide_data->adjust_bezt->vec[2][0] =

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