Commit: 2dedf2a4e608a96e8d2507d421e28a7c057e9060
Author: Tamito Kajiyama
Date:   Fri Apr 4 17:01:48 2014 +0900
https://developer.blender.org/rB2dedf2a4e608a96e8d2507d421e28a7c057e9060

Missing file in commit 12302011d6207a60b24d0cae71a88df0384bc5da.

===================================================================

M       source/blender/freestyle/intern/stroke/AdvancedFunctions1D.h

===================================================================

diff --git a/source/blender/freestyle/intern/stroke/AdvancedFunctions1D.h 
b/source/blender/freestyle/intern/stroke/AdvancedFunctions1D.h
index 4853443..f58acf0 100644
--- a/source/blender/freestyle/intern/stroke/AdvancedFunctions1D.h
+++ b/source/blender/freestyle/intern/stroke/AdvancedFunctions1D.h
@@ -212,7 +212,7 @@ private:
 /*! Returns the density of the viewmap for a given Interface1D. The density of 
each FEdge is evaluated
  *  in the proper steerable ViewMap depending on its oorientation.
  */
-class LIB_STROKE_EXPORT GetSteerableViewMapDensityF1D : public 
UnaryFunction1D<real>
+class LIB_STROKE_EXPORT GetSteerableViewMapDensityF1D : public 
UnaryFunction1D<double>
 {
 private:
        int _level;
@@ -230,7 +230,7 @@ public:
         *    by iType.
         */
        GetSteerableViewMapDensityF1D(int level, IntegrationType iType = MEAN, 
float sampling = 2.0f)
-       : UnaryFunction1D<real>(iType)
+       : UnaryFunction1D<double>(iType)
        {
                _level = level;
                _sampling = sampling;
@@ -253,7 +253,7 @@ public:
 /*! Returns the density of the viewmap for a given Interface1D. The density of 
each FEdge is evaluated in
  *  the proper steerable ViewMap depending on its oorientation.
  */
-class LIB_STROKE_EXPORT GetViewMapGradientNormF1D : public 
UnaryFunction1D<real>
+class LIB_STROKE_EXPORT GetViewMapGradientNormF1D : public 
UnaryFunction1D<double>
 {
 private:
        int _level;
@@ -272,7 +272,7 @@ public:
         *    by iType.
         */
        GetViewMapGradientNormF1D(int level, IntegrationType iType = MEAN, 
float sampling = 2.0f)
-       : UnaryFunction1D<real>(iType), _func(level)
+       : UnaryFunction1D<double>(iType), _func(level)
        {
                _level = level;
                _sampling = sampling;

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