Commit: a5b9f22454cc36c8811b10fe65d40ec900497922
Author: Jorge Bernal
Date: Wed Apr 16 22:23:29 2014 -0300
https://developer.blender.org/rBa5b9f22454cc36c8811b10fe65d40ec900497922
BGE - button for deactivate sensors, controllers and actuators
This change introduces a new checkbox to deactivate the sensors, controllers
and/or actuators. It is useful during the development phase to avoid delete
sensors, controllers or actuators if you want to test something new.
NOC: The wiki page is being updated (the images mostly), but the feature is
already in the 2.71 release log.
{F61628}
Reviewers: moguri, dfelinto, campbellbarton, dingto, #user_interface, billrey
Reviewed By: moguri
CC: billrey
Differential Revision: https://developer.blender.org/D16
===================================================================
M source/blender/editors/include/UI_interface.h
M source/blender/editors/interface/interface.c
M source/blender/editors/interface/interface_intern.h
M source/blender/editors/space_logic/logic_window.c
M source/blender/makesdna/DNA_actuator_types.h
M source/blender/makesdna/DNA_controller_types.h
M source/blender/makesdna/DNA_sensor_types.h
M source/blender/makesrna/intern/rna_actuator.c
M source/blender/makesrna/intern/rna_controller.c
M source/blender/makesrna/intern/rna_sensor.c
M source/gameengine/Converter/KX_ConvertActuators.cpp
M source/gameengine/Converter/KX_ConvertControllers.cpp
M source/gameengine/Converter/KX_ConvertSensors.cpp
===================================================================
diff --git a/source/blender/editors/include/UI_interface.h
b/source/blender/editors/include/UI_interface.h
index 7eb39fd..12efd89 100644
--- a/source/blender/editors/include/UI_interface.h
+++ b/source/blender/editors/include/UI_interface.h
@@ -173,6 +173,7 @@ enum {
UI_BUT_COLOR_CUBIC = (1 << 23), /* cubic saturation for the color
wheel */
UI_BUT_LIST_ITEM = (1 << 24), /* This but is "inside" a list item
(currently used to change theme colors). */
UI_BUT_DRAG_MULTI = (1 << 25), /* edit this button as well as the
active button (not just dragging) */
+ UI_BUT_SCA_LINK_GREY = (1 << 26), /* used to flag if sca links shoud
be grey out */
};
#define UI_PANEL_WIDTH 340
diff --git a/source/blender/editors/interface/interface.c
b/source/blender/editors/interface/interface.c
index 5622288..b7e2034 100644
--- a/source/blender/editors/interface/interface.c
+++ b/source/blender/editors/interface/interface.c
@@ -443,7 +443,7 @@ static int ui_but_float_precision(uiBut *but, double value)
/* link line drawing is not part of buttons or theme.. so we stick with it
here */
-static void ui_draw_linkline(uiLinkLine *line, int highlightActiveLines)
+static void ui_draw_linkline(uiLinkLine *line, int highlightActiveLines, int
dashInactiveLines)
{
rcti rect;
@@ -454,11 +454,13 @@ static void ui_draw_linkline(uiLinkLine *line, int
highlightActiveLines)
rect.xmax = BLI_rctf_cent_x(&line->to->rect);
rect.ymax = BLI_rctf_cent_y(&line->to->rect);
- if (line->flag & UI_SELECT)
+ if (dashInactiveLines)
+ UI_ThemeColor(TH_GRID);
+ else if (line->flag & UI_SELECT)
glColor3ub(100, 100, 100);
else if (highlightActiveLines && ((line->from->flag & UI_ACTIVE) ||
(line->to->flag & UI_ACTIVE)))
UI_ThemeColor(TH_TEXT_HI);
- else
+ else
glColor3ub(0, 0, 0);
ui_draw_link_bezier(&rect);
@@ -469,7 +471,8 @@ static void ui_draw_links(uiBlock *block)
uiBut *but;
uiLinkLine *line;
- /* Draw the inactive lines (lines with neither button being hovered
over).
+ /* Draw the grey out lines. Do this first so they appear at the
+ * bottom of inactive or active lines.
* As we go, remember if we see any active or selected lines. */
bool found_selectline = false;
bool found_activeline = false;
@@ -477,8 +480,10 @@ static void ui_draw_links(uiBlock *block)
for (but = block->buttons.first; but; but = but->next) {
if (but->type == LINK && but->link) {
for (line = but->link->lines.first; line; line =
line->next) {
- if (!(line->from->flag & UI_ACTIVE) &&
!(line->to->flag & UI_ACTIVE))
- ui_draw_linkline(line, 0);
+ if (!(line->from->flag & UI_ACTIVE) &&
!(line->to->flag & UI_ACTIVE)) {
+ if (line->deactive)
+ ui_draw_linkline(line, 0, true);
+ }
else
found_activeline = true;
@@ -488,14 +493,26 @@ static void ui_draw_links(uiBlock *block)
}
}
+ /* Draw the inactive lines (lines with neither button being hovered
over) */
+ for (but = block->buttons.first; but; but = but->next) {
+ if (but->type == LINK && but->link) {
+ for (line = but->link->lines.first; line; line =
line->next) {
+ if (!(line->from->flag & UI_ACTIVE) &&
!(line->to->flag & UI_ACTIVE)) {
+ if (!line->deactive)
+ ui_draw_linkline(line, 0,
false);
+ }
+ }
+ }
+ }
+
/* Draw any active lines (lines with either button being hovered over).
- * Do this last so they appear on top of inactive lines. */
+ * Do this last so they appear on top of inactive and grey out lines. */
if (found_activeline) {
for (but = block->buttons.first; but; but = but->next) {
if (but->type == LINK && but->link) {
for (line = but->link->lines.first; line; line
= line->next) {
if ((line->from->flag & UI_ACTIVE) ||
(line->to->flag & UI_ACTIVE))
- ui_draw_linkline(line,
!found_selectline);
+ ui_draw_linkline(line,
!found_selectline, false);
}
}
}
@@ -1348,7 +1365,7 @@ static uiBut *ui_find_inlink(uiBlock *block, void *poin)
return NULL;
}
-static void ui_add_link_line(ListBase *listb, uiBut *but, uiBut *bt)
+static void ui_add_link_line(ListBase *listb, uiBut *but, uiBut *bt, short
deactive)
{
uiLinkLine *line;
@@ -1356,6 +1373,7 @@ static void ui_add_link_line(ListBase *listb, uiBut *but,
uiBut *bt)
BLI_addtail(listb, line);
line->from = but;
line->to = bt;
+ line->deactive = deactive;
}
uiBut *uiFindInlink(uiBlock *block, void *poin)
@@ -1382,14 +1400,25 @@ void uiComposeLinks(uiBlock *block)
for (a = 0; a < *(link->totlink); a++) {
bt = ui_find_inlink(block,
(*ppoin)[a]);
if (bt) {
-
ui_add_link_line(&link->lines, but, bt);
+ if ((but->flag &
UI_BUT_SCA_LINK_GREY) || (bt->flag & UI_BUT_SCA_LINK_GREY)){
+
ui_add_link_line(&link->lines, but, bt, true);
+ }
+ else {
+
ui_add_link_line(&link->lines, but, bt, false);
+ }
+
}
}
}
else if (link->poin) {
bt = ui_find_inlink(block,
*(link->poin) );
if (bt) {
- ui_add_link_line(&link->lines,
but, bt);
+ if ((but->flag &
UI_BUT_SCA_LINK_GREY) || (bt->flag & UI_BUT_SCA_LINK_GREY)){
+
ui_add_link_line(&link->lines, but, bt, true);
+ }
+ else {
+
ui_add_link_line(&link->lines, but, bt, false);
+ }
}
}
}
diff --git a/source/blender/editors/interface/interface_intern.h
b/source/blender/editors/interface/interface_intern.h
index ab9ea75..48fadee 100644
--- a/source/blender/editors/interface/interface_intern.h
+++ b/source/blender/editors/interface/interface_intern.h
@@ -147,7 +147,7 @@ enum {
typedef struct uiLinkLine { /* only for draw/edit */
struct uiLinkLine *next, *prev;
struct uiBut *from, *to;
- short flag, pad;
+ short flag, deactive;
} uiLinkLine;
typedef struct {
diff --git a/source/blender/editors/space_logic/logic_window.c
b/source/blender/editors/space_logic/logic_window.c
index acf5d6a..7083700 100644
--- a/source/blender/editors/space_logic/logic_window.c
+++ b/source/blender/editors/space_logic/logic_window.c
@@ -945,28 +945,37 @@ static void draw_sensor_header(uiLayout *layout,
PointerRNA *ptr, PointerRNA *lo
box = uiLayoutBox(layout);
row = uiLayoutRow(box, false);
- uiItemR(row, ptr, "show_expanded", UI_ITEM_R_NO_BG, "", ICON_NONE);
+ sub = uiLayoutRow(row, false);
+ uiLayoutSetActive(sub, RNA_boolean_get(ptr, "active"));
+ uiItemR(sub, ptr, "show_expanded", UI_ITEM_R_NO_BG, "", ICON_NONE);
if (RNA_boolean_get(ptr, "show_expanded")) {
- uiItemR(row, ptr, "type", 0, "", ICON_NONE);
- uiItemR(row, ptr, "name", 0, "", ICON_NONE);
+ uiItemR(sub, ptr, "type", 0, "", ICON_NONE);
+ uiItemR(sub, ptr, "name", 0, "", ICON_NONE);
}
else {
- uiItemL(row, IFACE_(sensor_name(sens->type)), ICON_NONE);
- uiItemL(row, sens->name, ICON_NONE);
+ uiItemL(sub, IFACE_(sensor_name(sens->type)), ICON_NONE);
+ uiItemL(sub, sens->name, ICON_NONE);
}
sub = uiLayoutRow(row, false);
- uiLayoutSetActive(sub, ((RNA_boolean_get(logic_ptr,
"show_sensors_active_states") &&
- RNA_boolean_get(ptr, "show_expanded")) ||
RNA_boolean_get(ptr, "pin")));
+ uiLayoutSetActive(sub, (((RNA_boolean_get(logic_ptr,
"show_sensors_active_states") &&
+ RNA_boolean_get(ptr, "show_expanded")) ||
RNA_boolean_get(ptr, "pin")) &&
+ RNA_boolean_get(ptr,
"active")));
uiItemR(sub, ptr, "pin", UI_ITEM_R_NO_BG, "", ICON_NONE);
if (RNA_boolean_get(ptr, "show_expanded")==0) {
sub = uiLayoutRow(row, true);
+ uiLayoutSetActive(sub, RNA_boolean_get(ptr, "active"));
uiItemEnumO(sub, "LOGIC_OT_sensor_move", "", ICON_TRIA_UP,
"direction", 1); // up
uiItemEnumO(sub, "LOGIC_OT_sensor_move", "", ICON_TRIA_DOWN,
"direction", 2); // down
}
- uiItemO(row, "", ICON_X, "LOGIC_OT_sensor_remove");
+ sub = uiLayoutRow(row, false);
+ uiItemR(sub, ptr, "active", 0, "", ICON_NONE);
+
+ sub = uiLayoutRow(row, false);
+ uiLayoutSetActive(sub, RNA_boolean_get(ptr, "active"));
+ uiItemO(sub, "", ICON_X, "LOGIC_OT_sensor_remove");
}
static void draw_sensor_internal_header(uiLayout *layout, PointerRNA *ptr)
@@ -974,6 +983,7 @@ static void draw_sensor_internal_header(uiLayout *layout,
PointerRNA *ptr)
uiLayout *box, *split, *sub, *row;
box = uiLayoutBox(layout);
+ uiLayoutSetActive(box, RNA_boolean_get(ptr, "active"));
split = uiLayoutSplit(box, 0.45f, false);
row = uiLayoutRow(split, true);
@@ -1241,6 +1251,7 @@ static void draw_brick_sensor(uiLayout *layout,
PointerRNA *ptr, bContext *C)
draw_sensor_internal_header(layout, ptr);
box = uiLayoutBox(layout);
+ uiLayoutSetActive(box, RNA_boolean_get(ptr, "active"));
switch (RNA_enum_get(ptr, "type")) {
@@ -1300,27 +1311,38 @@ static void draw_controller_header(uiLayout *layout,
PointerRNA *ptr, int xco, i
box = uiLayoutBox(layout);
row = uiLayoutRow(box, false);
- uiItemR(row, ptr, "show_expanded", UI_ITEM_R_NO_BG, "", ICON_NONE);
+ sub = uiLayoutRow(row, false);
+ uiLayoutSetActive(sub, RNA_boolean_get(ptr, "active"));
+ uiItemR(sub, ptr, "show_expanded", UI_ITEM_R_NO_BG, "", ICON_NONE);
if (RNA_boolean_get(ptr, "show_expanded")) {
- uiItemR(row, ptr, "type", 0, "", ICON_NONE);
- uiItemR(row, ptr, "name", 0, "", ICON_NONE);
+ uiItemR(sub, ptr, "type", 0, "", ICON_NONE);
+ uiItemR(sub, ptr, "name", 0, "", ICON_NONE);
/* XXX provisory for Blender 2.50Beta */
uiDefBlockBut(uiLayoutGetBlock(layout),
controller_state_mask_menu, cont, state, (short)(xco+width-44), yco, 22+22,
UI_UNIT_Y, IFACE_("Set controller state index (from 1 to 30)"));
}
else {
- uiItemL(row, IFACE_(controller_name(cont->type)), ICON_NONE);
- uiItemL(row, cont->name, ICON_NONE);
- uiItemL(row, state, ICON_NONE);
+ uiItemL(sub, IFACE_(controller_name(cont->type)), ICON_NONE);
+ uiItemL(sub, cont->name, ICON_NONE);
+ uiItemL(sub, state, ICON_NONE);
}
- uiItemR(row, ptr, "use_priority", 0, "", ICON_NONE);
+ sub = uiLayoutRow(row, false);
+ uiLayoutSetActive(sub, RNA_boolean_get(ptr, "active"));
+ uiItemR(sub, ptr, "use_priority", 0, "", ICON_NONE);
if (RNA_boolean_get(ptr, "show_expanded")==0) {
sub = uiLayoutRow(row, true);
+ uiLayoutSetActive(sub, RNA_boolean_get(ptr, "active"));
uiItemEnumO(sub, "LOGIC_OT_controller_move", "", ICON_TRIA_UP,
@@ Diff output truncated at 10240 characters. @@
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