Commit: a2489e29f6233b407c577a7bbf6400a9b160117d
Author: Campbell Barton
Date:   Sun Apr 27 23:57:40 2014 +1000
https://developer.blender.org/rBa2489e29f6233b407c577a7bbf6400a9b160117d

Code cleanup: style, unused import

===================================================================

M       intern/cycles/kernel/geom/geom_curve.h
M       intern/cycles/kernel/shaders/node_fresnel.osl
M       intern/cycles/kernel/shaders/node_glass_bsdf.osl
M       intern/cycles/kernel/shaders/node_refraction_bsdf.osl
M       release/scripts/modules/bpy/ops.py
M       source/blender/editors/space_time/space_time.c

===================================================================

diff --git a/intern/cycles/kernel/geom/geom_curve.h 
b/intern/cycles/kernel/geom/geom_curve.h
index 32f6a88..d1f8496 100644
--- a/intern/cycles/kernel/geom/geom_curve.h
+++ b/intern/cycles/kernel/geom/geom_curve.h
@@ -782,10 +782,10 @@ ccl_device_inline bool bvh_curve_intersect(KernelGlobals 
*kg, Intersection *isec
                }
 
                float z = zcentre + (dirz * correction);
-               bool backface = false;
+               // bool backface = false;
 
                if(flags & CURVE_KN_BACKFACING && (t < 0.0f || z < 0 || z > l)) 
{
-                       backface = true;
+                       // backface = true;
                        correction = ((-tb + rootd)/(2*a));
                        t = tcentre + correction;
                        z = zcentre + (dirz * correction);
diff --git a/intern/cycles/kernel/shaders/node_fresnel.osl 
b/intern/cycles/kernel/shaders/node_fresnel.osl
index 8c59d5b..7ef553c 100644
--- a/intern/cycles/kernel/shaders/node_fresnel.osl
+++ b/intern/cycles/kernel/shaders/node_fresnel.osl
@@ -23,7 +23,7 @@ shader node_fresnel(
        output float Fac = 0.0)
 {
        float f = max(IOR, 1e-5);
-       float eta = backfacing() ? 1.0 / f: f;
+       float eta = backfacing() ? 1.0 / f : f;
        float cosi = dot(I, Normal);
        Fac = fresnel_dielectric_cos(cosi, eta);
 }
diff --git a/intern/cycles/kernel/shaders/node_glass_bsdf.osl 
b/intern/cycles/kernel/shaders/node_glass_bsdf.osl
index 9693419..b3d6133 100644
--- a/intern/cycles/kernel/shaders/node_glass_bsdf.osl
+++ b/intern/cycles/kernel/shaders/node_glass_bsdf.osl
@@ -26,7 +26,7 @@ shader node_glass_bsdf(
        output closure color BSDF = 0)
 {
        float f = max(IOR, 1e-5);
-       float eta = backfacing() ? 1.0 / f: f;
+       float eta = backfacing() ? 1.0 / f : f;
        float cosi = dot(I, Normal);
        float Fr = fresnel_dielectric_cos(cosi, eta);
 
diff --git a/intern/cycles/kernel/shaders/node_refraction_bsdf.osl 
b/intern/cycles/kernel/shaders/node_refraction_bsdf.osl
index f87b3a5..4a32415 100644
--- a/intern/cycles/kernel/shaders/node_refraction_bsdf.osl
+++ b/intern/cycles/kernel/shaders/node_refraction_bsdf.osl
@@ -25,7 +25,7 @@ shader node_refraction_bsdf(
        output closure color BSDF = 0)
 {
        float f = max(IOR, 1e-5);
-       float eta = backfacing() ? 1.0 / f: f;
+       float eta = backfacing() ? 1.0 / f : f;
 
        if (distribution == "Sharp")
                BSDF = Color * refraction(Normal, eta);
diff --git a/release/scripts/modules/bpy/ops.py 
b/release/scripts/modules/bpy/ops.py
index 2be2abc..f5455ce 100644
--- a/release/scripts/modules/bpy/ops.py
+++ b/release/scripts/modules/bpy/ops.py
@@ -201,7 +201,7 @@ class BPyOpsSubModOp(object):
         return op_get_instance(self.idname())
 
     def __repr__(self):  # useful display, repr(op)
-        import bpy
+        # import bpy
         idname = self.idname()
         as_string = op_as_string(idname)
         # XXX You never quite know what you get from bpy.types,
diff --git a/source/blender/editors/space_time/space_time.c 
b/source/blender/editors/space_time/space_time.c
index 04c1225..7a623f2 100644
--- a/source/blender/editors/space_time/space_time.c
+++ b/source/blender/editors/space_time/space_time.c
@@ -336,7 +336,7 @@ static void time_draw_idblock_keyframes(View2D *v2d, ID 
*id, short onlysel)
 }
 
 /* draw keyframe lines for timeline */
-static void time_draw_keyframes(const bContext *C, SpaceTime *stime, ARegion 
*ar)
+static void time_draw_keyframes(const bContext *C, ARegion *ar)
 {
        Scene *scene = CTX_data_scene(C);
        Object *ob = CTX_data_active_object(C);
@@ -516,7 +516,7 @@ static void time_main_area_draw(const bContext *C, ARegion 
*ar)
        UI_view2d_view_ortho(v2d);
        
        /* keyframes */
-       time_draw_keyframes(C, stime, ar);
+       time_draw_keyframes(C, ar);
        
        /* markers */
        UI_view2d_view_orthoSpecial(ar, v2d, 1);

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