Commit: e07034f8e1155b24dce67345a6f7eca13f7beac1
Author: Tamito Kajiyama
Date:   Wed May 21 11:57:25 2014 +0900
https://developer.blender.org/rBe07034f8e1155b24dce67345a6f7eca13f7beac1

Freestyle: code cleanup: removed old commented lines of code in 
SilhouetteGeomEngine.

===================================================================

M       source/blender/freestyle/intern/view_map/SilhouetteGeomEngine.cpp

===================================================================

diff --git a/source/blender/freestyle/intern/view_map/SilhouetteGeomEngine.cpp 
b/source/blender/freestyle/intern/view_map/SilhouetteGeomEngine.cpp
index aa5bc5a..3bfa4e5 100644
--- a/source/blender/freestyle/intern/view_map/SilhouetteGeomEngine.cpp
+++ b/source/blender/freestyle/intern/view_map/SilhouetteGeomEngine.cpp
@@ -130,45 +130,19 @@ void SilhouetteGeomEngine::retrieveViewport(int 
viewport[4])
        memcpy(viewport, _viewport, 4 * sizeof(int));
 }
 
-//#define HUGE 1.0e9
-
 void SilhouetteGeomEngine::ProjectSilhouette(vector<SVertex*>& ioVertices)
 {
        Vec3r newPoint;
-#if 0
-       real min = HUGE;
-       real max = -HUGE;
-#endif
        vector<SVertex*>::iterator sv, svend;
        for (sv = ioVertices.begin(), svend = ioVertices.end(); sv != svend; 
sv++) {
                GeomUtils::fromWorldToImage((*sv)->point3D(), newPoint, 
_modelViewMatrix, _projectionMatrix, _viewport);
                (*sv)->setPoint2D(newPoint);
-#if 0
-               cerr << (*sv)->point2d().z() << "  ";
-               real d = (*sv)->point2d()[2];
-               if (d > max)
-                       max =d;
-               if (d < min)
-                       min =d;
-#endif
-       }
-#if 0
-       for (sv = ioVertices.begin(), svend = ioVertices.end(); sv != svend; 
sv++) {
-               Vec3r P((*sv)->point2d());
-               (*sv)->setPoint2D(Vec3r(P[0], P[1], 1.0 - (P[2] - min) / (max - 
min)));
-               //cerr << (*sv)->point2d()[2] << "  ";
        }
-#endif
 }
 
 void SilhouetteGeomEngine::ProjectSilhouette(SVertex *ioVertex)
 {
        Vec3r newPoint;
-#if 0
-       real min = HUGE;
-       real max = -HUGE;
-       vector<SVertex*>::iterator sv, svend;
-#endif
        GeomUtils::fromWorldToImage(ioVertex->point3D(), newPoint, 
_modelViewMatrix, _projectionMatrix, _viewport);
        ioVertex->setPoint2D(newPoint);
 }

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