Commit: a21caf32ccb3379cae93ec8062daf0b258014027
Author: Campbell Barton
Date:   Tue Jun 17 22:04:20 2014 +1000
https://developer.blender.org/rBa21caf32ccb3379cae93ec8062daf0b258014027

Fix for bad NULL check

===================================================================

M       source/gameengine/Ketsji/KX_TouchEventManager.cpp

===================================================================

diff --git a/source/gameengine/Ketsji/KX_TouchEventManager.cpp 
b/source/gameengine/Ketsji/KX_TouchEventManager.cpp
index 40e5eb0..7ec379e 100644
--- a/source/gameengine/Ketsji/KX_TouchEventManager.cpp
+++ b/source/gameengine/Ketsji/KX_TouchEventManager.cpp
@@ -85,7 +85,7 @@ bool   KX_TouchEventManager::newBroadphaseResponse(void 
*client_data,
        PHY_IPhysicsController* ctrl2 = 
static_cast<PHY_IPhysicsController*>(object2);
 
        KX_ClientObjectInfo *info1 = (ctrl1) ? 
static_cast<KX_ClientObjectInfo*>(ctrl1->GetNewClientInfo()) : NULL;
-       KX_ClientObjectInfo *info2 = (ctrl1) ? 
static_cast<KX_ClientObjectInfo*>(ctrl2->GetNewClientInfo()) : NULL;
+       KX_ClientObjectInfo *info2 = (ctrl2) ? 
static_cast<KX_ClientObjectInfo*>(ctrl2->GetNewClientInfo()) : NULL;
 
        // This call back should only be called for controllers of Near and 
Radar sensor
        if (!info1)

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