Commit: 66421f211928af40d81c67c0ed6e3269ff884e9d
Author: Brecht Van Lommel
Date: Sun Jun 15 12:19:51 2014 +0200
https://developer.blender.org/rB66421f211928af40d81c67c0ed6e3269ff884e9d
Fix cycles "Is Singular Ray" being on for Camera rays, now is off.
This appears to be a wrong interpretation of the OSL docs, and it's more
convenient to have it off.
===================================================================
M intern/cycles/kernel/kernel_path_state.h
===================================================================
diff --git a/intern/cycles/kernel/kernel_path_state.h
b/intern/cycles/kernel/kernel_path_state.h
index 39780c0..fc51c61 100644
--- a/intern/cycles/kernel/kernel_path_state.h
+++ b/intern/cycles/kernel/kernel_path_state.h
@@ -18,7 +18,7 @@ CCL_NAMESPACE_BEGIN
ccl_device_inline void path_state_init(KernelGlobals *kg, PathState *state,
RNG *rng, int sample)
{
- state->flag = PATH_RAY_CAMERA|PATH_RAY_SINGULAR|PATH_RAY_MIS_SKIP;
+ state->flag = PATH_RAY_CAMERA|PATH_RAY_MIS_SKIP;
state->rng_offset = PRNG_BASE_NUM;
state->sample = sample;
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