Commit: e9da412454ab5700ec962ba136fc1ef8a5c60503
Author: Campbell Barton
Date:   Tue Jul 1 17:03:16 2014 +1000
https://developer.blender.org/rBe9da412454ab5700ec962ba136fc1ef8a5c60503

Code cleanup: use enum for setup_app_data

===================================================================

M       source/blender/blenkernel/intern/blender.c

===================================================================

diff --git a/source/blender/blenkernel/intern/blender.c 
b/source/blender/blenkernel/intern/blender.c
index a71d398..8afd2c4 100644
--- a/source/blender/blenkernel/intern/blender.c
+++ b/source/blender/blenkernel/intern/blender.c
@@ -197,29 +197,38 @@ static void setup_app_data(bContext *C, BlendFileData 
*bfd, const char *filepath
        bScreen *curscreen = NULL;
        Scene *curscene = NULL;
        int recover;
-       char mode;
-
-       /* 'u' = undo save, 'n' = no UI load */
-       if (BLI_listbase_is_empty(&bfd->main->screen)) mode = 'u';
-       else if (G.fileflags & G_FILE_NO_UI) mode = 'n';
-       else mode = 0;
+       enum {
+               LOAD_UI = 1,
+               LOAD_UI_OFF,
+               LOAD_UNDO,
+       } mode;
+
+       if (BLI_listbase_is_empty(&bfd->main->screen)) {
+               mode = LOAD_UNDO;
+       }
+       else if (G.fileflags & G_FILE_NO_UI) {
+               mode = LOAD_UI_OFF;
+       }
+       else {
+               mode = LOAD_UI;
+       }
 
        recover = (G.fileflags & G_FILE_RECOVER);
 
        /* Free all render results, without this stale data gets displayed 
after loading files */
-       if (mode != 'u') {
+       if (mode != LOAD_UNDO) {
                RE_FreeAllRenderResults();
        }
 
        /* Only make filepaths compatible when loading for real (not undo) */
-       if (mode != 'u') {
+       if (mode != LOAD_UNDO) {
                clean_paths(bfd->main);
        }
 
        /* XXX here the complex windowmanager matching */
        
        /* no load screens? */
-       if (mode) {
+       if (mode != LOAD_UI) {
                /* comes from readfile.c */
                SWAP(ListBase, G.main->wm, bfd->main->wm);
                SWAP(ListBase, G.main->screen, bfd->main->screen);
@@ -263,7 +272,7 @@ static void setup_app_data(bContext *C, BlendFileData *bfd, 
const char *filepath
        }
        
        /* case G_FILE_NO_UI or no screens in file */
-       if (mode) {
+       if (mode != LOAD_UI) {
                /* leave entire context further unaltered? */
                CTX_data_scene_set(C, curscene);
        }
@@ -332,7 +341,7 @@ static void setup_app_data(bContext *C, BlendFileData *bfd, 
const char *filepath
        
        /* baseflags, groups, make depsgraph, etc */
        /* first handle case if other windows have different scenes visible */
-       if (mode == 0) {
+       if (mode == LOAD_UI) {
                wmWindowManager *wm = G.main->wm.first;
                
                if (wm) {
@@ -347,7 +356,7 @@ static void setup_app_data(bContext *C, BlendFileData *bfd, 
const char *filepath
        }
        BKE_scene_set_background(G.main, CTX_data_scene(C));
 
-       if (mode != 'u') {
+       if (mode != LOAD_UNDO) {
                IMB_colormanagement_check_file_config(G.main);
        }

_______________________________________________
Bf-blender-cvs mailing list
[email protected]
http://lists.blender.org/mailman/listinfo/bf-blender-cvs

Reply via email to