Commit: efa2f69473da670ce653a1ec9da76f3d3142ad5a
Author: Roman Pogribnyi
Date:   Thu Jun 19 15:05:05 2014 +0200
https://developer.blender.org/rBefa2f69473da670ce653a1ec9da76f3d3142ad5a

method for transforming meshes back from [-1,1] coords; sdf fields for 
obstacles and inflow meshes added

===================================================================

M       intern/smoke/intern/MANTA.h

===================================================================

diff --git a/intern/smoke/intern/MANTA.h b/intern/smoke/intern/MANTA.h
index 3bc48f7..4670166 100644
--- a/intern/smoke/intern/MANTA.h
+++ b/intern/smoke/intern/MANTA.h
@@ -153,6 +153,14 @@ inline bool file_exists (const std::string& name) {
     return ( access( name.c_str(), F_OK ) != -1 );
 }
 
+/*blender transforms obj coords to [-1,1]. This method transforms them back*/
+static void add_mesh_transform_method(stringstream& ss)
+{
+       ss << "def transform_back(obj, res):\n" <<
+       "  obj.scale(vec3(res/2, res/2, res/2))\n" <<
+       "  obj.offset(vec3(res/2, res/2, res/2))\n\n";
+}
+
 static void generate_manta_sim_file(Scene *scene, SmokeModifierData *smd)
 {
        /*for now, simpleplume file creation
@@ -178,7 +186,7 @@ static void generate_manta_sim_file(Scene *scene, 
SmokeModifierData *smd)
        if (!file_exists("manta_flow.obj")){
                return;
        }
-       
+       add_mesh_transform_method(ss);
 /*Data Declaration*/
        /*Wavelets variables*/
        int upres = smd->domain->amplify;
@@ -206,9 +214,10 @@ static void generate_manta_sim_file(Scene *scene, 
SmokeModifierData *smd)
 /*Inflow source - for now, using mock sphere */
        ss << "source = s.create(Mesh)\n";
        ss << "source.load('manta_flow.obj')\n";
+       ss << "transform_back(source, res)\n";
        ss << "sourceVel = s.create(Mesh)\n";
        ss << "sourceVel.load('manta_flow.obj')\n";
-
+       ss << "transform_back(sourceVel, res)\n";
 //     ss << "source    = s.create(Cylinder, center=gs*vec3(0.3,0.2,0.5), 
radius=res*0.081, z=gs*vec3(0.081, 0, 0))\n";
 //     ss << "sourceVel = s.create(Cylinder, center=gs*vec3(0.3,0.2,0.5), 
radius=res*0.15 , z=gs*vec3(0.15 , 0, 0))\n";
        
@@ -227,13 +236,15 @@ static void generate_manta_sim_file(Scene *scene, 
SmokeModifierData *smd)
 //             ss << "xl_source = xl.create(Cylinder, 
center=xl_gs*vec3(0.3,0.2,0.5), radius=xl_gs.x*0.081, z=xl_gs*vec3(0.081, 0, 
0)) \n";
                ss << "xl_source = s.create(Mesh)\n";
                ss << "xl_source.load('manta_flow.obj')\n";
-               ss << "xl_source.scale(vec3("<< upres <<", " << upres <<", " << 
upres << "))\n";
+               ss << "transform_back(xl_source, res)\n";
+//             ss << "xl_source.scale(vec3("<< upres <<", " << upres <<", " << 
upres << "))\n";
 
                /*Obstacle handling*/
                if (file_exists("manta_coll.obj"))
                {
                        ss << "xl_obs = s.create(Mesh)\n";
                        ss << "xl_obs.load('manta_coll.obj')\n";
+                       ss << "transform_back(xl_obs, res)\n";
                        ss << "xl_obs.applyToGrid(grid=xl_flags, 
value=FlagObstacle,cutoff=-1)\n";
                }
                manta_gen_noise(ss, "xl", 0, "xl_noise", 256, true, 
noise_clamp, noise_clamp_neg, noise_clamp_pos, noise_val_scale, 
noise_val_offset, noise_time_anim * (float)upres);
@@ -247,6 +258,7 @@ static void generate_manta_sim_file(Scene *scene, 
SmokeModifierData *smd)
        {
                ss << "obs = s.create(Mesh)\n";
                ss << "obs.load('manta_coll.obj')\n";
+               ss << "transform_back(obs, res)\n";
                ss << "obs.applyToGrid(grid=flags, value=FlagObstacle, 
cutoff=-1)\n";
        }
        /*Create the array of UV grids*/
@@ -264,6 +276,10 @@ static void generate_manta_sim_file(Scene *scene, 
SmokeModifierData *smd)
        ss << "pressure = s.create(RealGrid) \n";/*must always be present*/
        ss << "energy = s.create(RealGrid) \n";
        ss << "tempFlag  = s.create(FlagGrid)\n";
+       ss << "sdf_obs  = s.create(LevelsetGrid)\n";
+       ss << "sdf_flow  = s.create(LevelsetGrid)\n";
+       ss << "obs.meshSDF(obs, sdf_obs, 1.1)\n";
+       ss << "source.meshSDF(source, sdf_flow, 1.1)\n";
 
        /*Wavelets noise field*/
        if (wavelets)

_______________________________________________
Bf-blender-cvs mailing list
[email protected]
http://lists.blender.org/mailman/listinfo/bf-blender-cvs

Reply via email to