Commit: dfd9bfd3a8ac8fef72d5547cdb7b0612f6ed6265
Author: Campbell Barton
Date:   Wed Aug 13 08:38:16 2014 +1000
Branches: master
https://developer.blender.org/rBdfd9bfd3a8ac8fef72d5547cdb7b0612f6ed6265

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===================================================================

M       intern/cycles/blender/blender_mesh.cpp
M       intern/ghost/intern/GHOST_SystemWin32.cpp
M       intern/ghost/intern/GHOST_WindowX11.h
M       source/blender/editors/interface/interface_handlers.c
M       source/blender/editors/space_view3d/view3d_camera_control.c
M       source/blender/editors/space_view3d/view3d_fly.c
M       source/blender/editors/space_view3d/view3d_intern.h
M       source/blender/editors/space_view3d/view3d_walk.c
M       source/blender/modifiers/intern/MOD_weightvgproximity.c
M       source/blender/python/intern/bpy_operator.c

===================================================================

diff --git a/intern/cycles/blender/blender_mesh.cpp 
b/intern/cycles/blender/blender_mesh.cpp
index f07f0fd..c2254f8 100644
--- a/intern/cycles/blender/blender_mesh.cpp
+++ b/intern/cycles/blender/blender_mesh.cpp
@@ -560,7 +560,7 @@ Mesh *BlenderSync::sync_mesh(BL::Object b_ob, bool 
object_updated, bool hide_tri
        vector<Mesh::Triangle> oldtriangle = mesh->triangles;
        
        /* compares curve_keys rather than strands in order to handle quick hair
-        * adjustsments in dynamic BVH - other methods could probably do this 
better*/
+        * adjustments in dynamic BVH - other methods could probably do this 
better*/
        vector<float4> oldcurve_keys = mesh->curve_keys;
 
        mesh->clear();
diff --git a/intern/ghost/intern/GHOST_SystemWin32.cpp 
b/intern/ghost/intern/GHOST_SystemWin32.cpp
index cad2aab..ca2768e 100644
--- a/intern/ghost/intern/GHOST_SystemWin32.cpp
+++ b/intern/ghost/intern/GHOST_SystemWin32.cpp
@@ -1439,9 +1439,7 @@ static bool isStartedFromCommandPrompt()
                        }
                }
 
-               /* When we're starting from a wrapper we need to comare with
-                * parent process ID.
-                */
+               /* When we're starting from a wrapper we need to compare with 
parent process ID. */
                if (pid == (start_from_launcher ? ppid : GetCurrentProcessId()))
                        return true;
        }
diff --git a/intern/ghost/intern/GHOST_WindowX11.h 
b/intern/ghost/intern/GHOST_WindowX11.h
index afe21b0..faaa05e 100644
--- a/intern/ghost/intern/GHOST_WindowX11.h
+++ b/intern/ghost/intern/GHOST_WindowX11.h
@@ -279,7 +279,7 @@ protected:
        /**
         * Sets the cursor grab on the window using
         * native window system calls.
-        * \param warp  Only used when grab is enabled, hides the mouse and 
allows gragging outside the screen.
+        * \param warp  Only used when grab is enabled, hides the mouse and 
allows dragging outside the screen.
         */
        GHOST_TSuccess
        setWindowCursorGrab(
diff --git a/source/blender/editors/interface/interface_handlers.c 
b/source/blender/editors/interface/interface_handlers.c
index 3393861..7cc2145 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -154,7 +154,7 @@ typedef enum uiHandleButtonState {
  * note: half the height of a button is about right... */
 #define DRAG_MULTINUM_THRESHOLD_DRAG_X (UI_UNIT_Y / 4)
 
-/* how far to drag horizontally before we stop checkign which buttons the 
gesture spans (in pixels),
+/* how far to drag horizontally before we stop checking which buttons the 
gesture spans (in pixels),
  * locking down the buttons so we can drag freely without worrying about 
vertical movement. */
 #define DRAG_MULTINUM_THRESHOLD_DRAG_Y (UI_UNIT_Y / 4)
 
diff --git a/source/blender/editors/space_view3d/view3d_camera_control.c 
b/source/blender/editors/space_view3d/view3d_camera_control.c
index e96db2b..ee0f3da1 100644
--- a/source/blender/editors/space_view3d/view3d_camera_control.c
+++ b/source/blender/editors/space_view3d/view3d_camera_control.c
@@ -31,9 +31,9 @@
  *
  * Typical view-control usage:
  *
- * - aquire a view-control (#ED_view3d_control_aquire).
+ * - acquire a view-control (#ED_view3d_control_acquire).
  * - modify ``rv3d->ofs``, ``rv3d->viewquat``.
- * - update the view data (#ED_view3d_control_aquire) - within a loop which 
draws the viewport.
+ * - update the view data (#ED_view3d_control_acquire) - within a loop which 
draws the viewport.
  * - finish and release the view-control (#ED_view3d_control_release),
  *   either keeping the current view or restoring the initial view.
  *
@@ -138,7 +138,7 @@ Object 
*ED_view3d_cameracontrol_object_get(View3DCameraControl *vctrl)
  * Creates a #View3DControl handle and sets up
  * the view for first-person style navigation.
  */
-struct View3DCameraControl *ED_view3d_cameracontrol_aquire(
+struct View3DCameraControl *ED_view3d_cameracontrol_acquire(
         Scene *scene, View3D *v3d, RegionView3D *rv3d,
         const bool use_parent_root)
 {
@@ -282,7 +282,7 @@ void ED_view3d_cameracontrol_update(
  * Release view control.
  *
  * \param restore  Sets the view state to the values that were set
- *                 before #ED_view3d_control_aquire was called.
+ *                 before #ED_view3d_control_acquire was called.
  */
 void ED_view3d_cameracontrol_release(
         View3DCameraControl *vctrl,
diff --git a/source/blender/editors/space_view3d/view3d_fly.c 
b/source/blender/editors/space_view3d/view3d_fly.c
index 6afe0ef..da77c4f 100644
--- a/source/blender/editors/space_view3d/view3d_fly.c
+++ b/source/blender/editors/space_view3d/view3d_fly.c
@@ -385,7 +385,7 @@ static bool initFlyInfo(bContext *C, FlyInfo *fly, 
wmOperator *op, const wmEvent
                fly->zlock = FLY_AXISLOCK_STATE_IDLE;
        }
 
-       fly->v3d_camera_control = ED_view3d_cameracontrol_aquire(
+       fly->v3d_camera_control = ED_view3d_cameracontrol_acquire(
                fly->scene, fly->v3d, fly->rv3d,
                (U.uiflag & USER_CAM_LOCK_NO_PARENT) == 0);
 
diff --git a/source/blender/editors/space_view3d/view3d_intern.h 
b/source/blender/editors/space_view3d/view3d_intern.h
index 169bc49..ab2292a 100644
--- a/source/blender/editors/space_view3d/view3d_intern.h
+++ b/source/blender/editors/space_view3d/view3d_intern.h
@@ -233,7 +233,7 @@ void VIEW3D_OT_properties(struct wmOperatorType *ot);
 void view3d_buttons_register(struct ARegionType *art);
 
 /* view3d_camera_control.c */
-struct View3DCameraControl *ED_view3d_cameracontrol_aquire(
+struct View3DCameraControl *ED_view3d_cameracontrol_acquire(
         Scene *scene, View3D *v3d, RegionView3D *rv3d,
         const bool use_parent_root);
 void ED_view3d_cameracontrol_update(
diff --git a/source/blender/editors/space_view3d/view3d_walk.c 
b/source/blender/editors/space_view3d/view3d_walk.c
index a9516e6..7bdf39d 100644
--- a/source/blender/editors/space_view3d/view3d_walk.c
+++ b/source/blender/editors/space_view3d/view3d_walk.c
@@ -538,7 +538,7 @@ static bool initWalkInfo(bContext *C, WalkInfo *walk, 
wmOperator *op)
        walk->rv3d->rflag |= RV3D_NAVIGATING;
 
 
-       walk->v3d_camera_control = ED_view3d_cameracontrol_aquire(
+       walk->v3d_camera_control = ED_view3d_cameracontrol_acquire(
                walk->scene, walk->v3d, walk->rv3d,
                (U.uiflag & USER_CAM_LOCK_NO_PARENT) == 0);
 
diff --git a/source/blender/modifiers/intern/MOD_weightvgproximity.c 
b/source/blender/modifiers/intern/MOD_weightvgproximity.c
index 010fe1d..71d4742 100644
--- a/source/blender/modifiers/intern/MOD_weightvgproximity.c
+++ b/source/blender/modifiers/intern/MOD_weightvgproximity.c
@@ -72,9 +72,9 @@ static void get_vert2geom_distance(int numVerts, float 
(*v_cos)[3],
                                    DerivedMesh *target, const SpaceTransform 
*loc2trgt)
 {
        int i;
-       BVHTreeFromMesh treeData_v = {0};
-       BVHTreeFromMesh treeData_e = {0};
-       BVHTreeFromMesh treeData_f = {0};
+       BVHTreeFromMesh treeData_v = {NULL};
+       BVHTreeFromMesh treeData_e = {NULL};
+       BVHTreeFromMesh treeData_f = {NULL};
        BVHTreeNearest nearest_v   = {0};
        BVHTreeNearest nearest_e   = {0};
        BVHTreeNearest nearest_f   = {0};
diff --git a/source/blender/python/intern/bpy_operator.c 
b/source/blender/python/intern/bpy_operator.c
index 2c52660..1e97d7a 100644
--- a/source/blender/python/intern/bpy_operator.c
+++ b/source/blender/python/intern/bpy_operator.c
@@ -58,7 +58,7 @@
 #include "BKE_report.h"
 #include "BKE_context.h"
 
-/* so operators called can spawn threads which aquire the GIL */
+/* so operators called can spawn threads which acquire the GIL */
 #define BPY_RELEASE_GIL

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