Commit: 38cd35c2adad2d2e6c02eecbe7bb0c76f3542ead
Author: Campbell Barton
Date:   Sun Aug 24 12:56:34 2014 +1000
Branches: master
https://developer.blender.org/rB38cd35c2adad2d2e6c02eecbe7bb0c76f3542ead

ColorRamp: remove linear/srgb conversions

Turns out these aren't needed

===================================================================

M       source/blender/blenkernel/intern/texture.c

===================================================================

diff --git a/source/blender/blenkernel/intern/texture.c 
b/source/blender/blenkernel/intern/texture.c
index 76233a4..47b0861 100644
--- a/source/blender/blenkernel/intern/texture.c
+++ b/source/blender/blenkernel/intern/texture.c
@@ -431,48 +431,28 @@ bool do_colorband(const ColorBand *coba, float in, float 
out[4])
                                if (UNLIKELY(coba->color_mode == 
COLBAND_BLEND_HSV)) {
                                        float col1[3], col2[3];
 
-                                       linearrgb_to_srgb_v3_v3(col1, &cbd1->r);
-                                       linearrgb_to_srgb_v3_v3(col2, &cbd2->r);
-
-                                       rgb_to_hsv_v(col1, col1);
-                                       rgb_to_hsv_v(col2, col2);
-
-                                       col1[2] = srgb_to_linearrgb(col1[2]);
-                                       col2[2] = srgb_to_linearrgb(col2[2]);
+                                       rgb_to_hsv_v(&cbd1->r, col1);
+                                       rgb_to_hsv_v(&cbd2->r, col2);
 
                                        out[0] = 
colorband_hue_interp(coba->ipotype_hue, mfac, fac, col1[0], col2[0]);
                                        out[1] = mfac * col1[1] + fac * col2[1];
                                        out[2] = mfac * col1[2] + fac * col2[2];
                                        out[3] = mfac * cbd1->a + fac * cbd2->a;
 
-                                       out[2] = linearrgb_to_srgb(out[2]);
-
                                        hsv_to_rgb_v(out, out);
-
-                                       srgb_to_linearrgb_v3_v3(out, out);
                                }
                                else if (UNLIKELY(coba->color_mode == 
COLBAND_BLEND_HSL)) {
                                        float col1[3], col2[3];
 
-                                       linearrgb_to_srgb_v3_v3(col1, &cbd1->r);
-                                       linearrgb_to_srgb_v3_v3(col2, &cbd2->r);
-
-                                       col1[2] = srgb_to_linearrgb(col1[2]);
-                                       col2[2] = srgb_to_linearrgb(col2[2]);
-
-                                       rgb_to_hsl_v(col1, col1);
-                                       rgb_to_hsl_v(col2, col2);
+                                       rgb_to_hsl_v(&cbd1->r, col1);
+                                       rgb_to_hsl_v(&cbd2->r, col2);
 
                                        out[0] = 
colorband_hue_interp(coba->ipotype_hue, mfac, fac, col1[0], col2[0]);
                                        out[1] = mfac * col1[1] + fac * col2[1];
                                        out[2] = mfac * col1[2] + fac * col2[2];
                                        out[3] = mfac * cbd1->a + fac * cbd2->a;
 
-                                       out[2] = linearrgb_to_srgb(out[2]);
-
                                        hsl_to_rgb_v(out, out);
-
-                                       srgb_to_linearrgb_v3_v3(out, out);
                                }
                                else {
                                        /* COLBAND_BLEND_RGB */

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