Commit: bf5361591dd6f44f3e275615425bbe8838f976c6
Author: Campbell Barton
Date:   Mon Aug 25 14:16:12 2014 +1000
Branches: master
https://developer.blender.org/rBbf5361591dd6f44f3e275615425bbe8838f976c6

Fix View3D glitch zooming

Fast cursor movement could clamp the distance incorrectly.

===================================================================

M       source/blender/editors/space_view3d/view3d_edit.c

===================================================================

diff --git a/source/blender/editors/space_view3d/view3d_edit.c 
b/source/blender/editors/space_view3d/view3d_edit.c
index 23d47f1..4104591 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -2187,10 +2187,14 @@ static void viewzoom_apply(ViewOpsData *vod, const int 
xy[2], const short viewzo
        }
 
        if (!use_cam_zoom) {
-               if (zfac != 1.0f && zfac * vod->rv3d->dist > 0.001f * vod->grid 
&&
-                   zfac * vod->rv3d->dist < 10.0f * vod->far)
-               {
-                       view_zoom_mouseloc(vod->ar, zfac, vod->oldx, vod->oldy);
+               if (zfac != 1.0f) {
+                       const float zfac_min = dist_range[0] / vod->rv3d->dist;
+                       const float zfac_max = dist_range[1] / vod->rv3d->dist;
+                       CLAMP(zfac, zfac_min, zfac_max);
+
+                       if (zfac != 1.0f) {
+                               view_zoom_mouseloc(vod->ar, zfac, vod->oldx, 
vod->oldy);
+                       }
                }
        }

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